The Awakening
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November 25, 1999
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Author: Dennis Martin
Contact info: DSMartin1@aol.com
Homepage:
Date of release: November 25, 1999
Description: A Lord Brighton has recruited some defected Hammers and Guardsmen
to steal and plunder for themselves. You need to show him he really is not in
your league and take him and his buddies out of the biz, some of them permanantly.
Some of these items have been stolen too many times - and you will make it the last.
Make it hurt and take everything you can, so they will truely know who the "Thief"
is......
My first level and I've never done any editing before but, hopefully will be fun.
Briefing: No
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* Play Information *
Game: Thief: The Dark Project
Mission Title: The Awakening
File name: miss20.mis
Difficulty Settings: no
Equipment store: no
Map / automap: yes(but, no image)/no
New graphics: no
New sounds: no
Multi language support: no
Briefing : no
Difficulty levels: Normal only, for some reason couldn't get to work with others
difficulties so I made expert "Normal". Not very difficult overall.
* Construction *
Base: From scratch.
Build Time: Like light years seems like.......
Known problems: Some AI's can't seem to return home and get stuck trying -just
whack them in the head for being stupid. Sorry, think it's due
not to giving them enuf space to wheel around in - or 3 leveled
brushes problem. Just a couple though.
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* Loading information *
Thiefloader ready. File name awaken.zip
--------------------------------------------------------------------------------
* Copyright *
Copyright (c) October 1999 by Dennis Martin
Permission is granted to freely play and distrubute this level providing it remains whole
and intact.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
November 25, 1999
-------------------------------------------------------------------------------
Author: Dennis Martin
Contact info: DSMartin1@aol.com
Homepage:
Date of release: November 25, 1999
Description: A Lord Brighton has recruited some defected Hammers and Guardsmen
to steal and plunder for themselves. You need to show him he really is not in
your league and take him and his buddies out of the biz, some of them permanantly.
Some of these items have been stolen too many times - and you will make it the last.
Make it hurt and take everything you can, so they will truely know who the "Thief"
is......
My first level and I've never done any editing before but, hopefully will be fun.
Briefing: No
--------------------------------------------------------------------------------
* Play Information *
Game: Thief: The Dark Project
Mission Title: The Awakening
File name: miss20.mis
Difficulty Settings: no
Equipment store: no
Map / automap: yes(but, no image)/no
New graphics: no
New sounds: no
Multi language support: no
Briefing : no
Difficulty levels: Normal only, for some reason couldn't get to work with others
difficulties so I made expert "Normal". Not very difficult overall.
* Construction *
Base: From scratch.
Build Time: Like light years seems like.......
Known problems: Some AI's can't seem to return home and get stuck trying -just
whack them in the head for being stupid. Sorry, think it's due
not to giving them enuf space to wheel around in - or 3 leveled
brushes problem. Just a couple though.
--------------------------------------------------------------------------------
* Loading information *
Thiefloader ready. File name awaken.zip
--------------------------------------------------------------------------------
* Copyright *
Copyright (c) October 1999 by Dennis Martin
Permission is granted to freely play and distrubute this level providing it remains whole
and intact.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
• Uploaded 29.11.1999 • Size 1.95 Mb