The Saint of Redmound
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April 16, 2001
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Author: Maria Str?m (Morrgan)
Contact info: morrgan@iobox.com
Homepage: http://kotisivu.mtv3.fi/oma/morrgan
Date of release: April 16, 2001
Description:
I've been hired by an eccentric but wealthy man called Ranfield to retrieve something for him. The object in question is a holy relic, the skull of St. Lambert. The man claims to be a distant relative of St. Lambert and would like to place the skull in his family tomb. Personally I don't care if this is true or not, just as long as he pays well.
According to Ranfield, the skull is kept in the reliquary of a hammerite monastery called Redmound. The monastery is situated to the west, in the outskirts of the City. Getting inside might prove to be difficult since the gates are guarded day and night. However, a few years back the Hammers bought a warehouse close to the monastery. The best way inside is probably through this warehouse, as there should be a passage connecting these two buildings.
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* Play information *
Game: Thief: The Dark Project
Mission Title: The Saint of Redmound
File name: miss20.mis
Difficulty Settings: Yes
Equipment store: Yes
Map / automap: Yes
New graphics: Yes
New sounds: Yes
EAX support: Yes, but I can't check what it sounds like.
Multi language support: No
Briefing: No
Difficulty level info: Normal, Hard, Expert
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* Construction *
Base: none
Build Time: Too long. Far too long.
===================================================================================
* Loading Information *
DarkLoader ready.
===================================================================================
Thanks to everyone who helped me with my silly questions at The Editors' Guild at TTLG.
Special thanks to Brother McEla, Fade and Rustibus, for beta-testing and advice.
===================================================================================
* Copyright *
This level is (c) by Maria Str?m, April 2001.
Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level to any map pack without my permission. No one may edit and re-distribute this mission without my express permission.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
April 16, 2001
===================================================================================
Author: Maria Str?m (Morrgan)
Contact info: morrgan@iobox.com
Homepage: http://kotisivu.mtv3.fi/oma/morrgan
Date of release: April 16, 2001
Description:
I've been hired by an eccentric but wealthy man called Ranfield to retrieve something for him. The object in question is a holy relic, the skull of St. Lambert. The man claims to be a distant relative of St. Lambert and would like to place the skull in his family tomb. Personally I don't care if this is true or not, just as long as he pays well.
According to Ranfield, the skull is kept in the reliquary of a hammerite monastery called Redmound. The monastery is situated to the west, in the outskirts of the City. Getting inside might prove to be difficult since the gates are guarded day and night. However, a few years back the Hammers bought a warehouse close to the monastery. The best way inside is probably through this warehouse, as there should be a passage connecting these two buildings.
===================================================================================
* Play information *
Game: Thief: The Dark Project
Mission Title: The Saint of Redmound
File name: miss20.mis
Difficulty Settings: Yes
Equipment store: Yes
Map / automap: Yes
New graphics: Yes
New sounds: Yes
EAX support: Yes, but I can't check what it sounds like.
Multi language support: No
Briefing: No
Difficulty level info: Normal, Hard, Expert
===================================================================================
* Construction *
Base: none
Build Time: Too long. Far too long.
===================================================================================
* Loading Information *
DarkLoader ready.
===================================================================================
Thanks to everyone who helped me with my silly questions at The Editors' Guild at TTLG.
Special thanks to Brother McEla, Fade and Rustibus, for beta-testing and advice.
===================================================================================
* Copyright *
This level is (c) by Maria Str?m, April 2001.
Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level to any map pack without my permission. No one may edit and re-distribute this mission without my express permission.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
• Uploaded 12.05.2001 • Size 3.06 Mb