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Thief 1

04.06.24 - Maps
25.05.24 - Maps
09.05.24 - Maps

Thief 2

13.11.24 - Maps
29.09.24 - Maps
12.09.24 - Maps

Thief 3

25.05.24 - Maps
05.04.22 - Maps
25.11.21 - Maps

Thievery

11.11.24 - Mods
16.02.21 - Patches
13.02.21 - Mods

NightBlade

02.03.08 - Mods
30.12.03 - Editors
30.12.03 - Editors

The DarkMod

31.10.24 - Maps
17.10.24 - Maps
16.10.24 - Maps
Endless Rain

DARKLOADER USERS PLEASE READ BELOW FOR INSTRUCTIONS!

Since Thief 1 & 2 share the same engine with NewDark, Darkloader will incorrectly register this FM as a T2 FM. If you want to play it through Darkloader you MUST do the following:

1) Install the FM in your FM archive directory as usual.
2) Launch Darkloader and select the FM, but don't launch the mission. Instead, close Darkloader once the FM is selected and shows the T2 gear icon.
3) In your Darkloader directory, open the file named darkloader.ini.
4) Search for endless_rain, it should be at the very end of the file.
5) Replace the line type=2 with type=1. Save and close the file.
6) Launch Darkloader again and the FM should appear as a TG FM with the TG flower icon.

=============================================================
09/08/2014
=============================================================
Title : Endless Rain
Filename : endless_rain.zip
Author : skacky
Contact info : PM on TTLG
Date of release : 09/08/2014
Version : RC 1.0

Note: This mission is a loose sequel to Between These Dark Walls, but
it can also be enjoyed on its own


"There was a time when thieves and murderers strived as darkness ruled;
The heathens slept, dreaming their heretical way of life would last forever.
But then came the Master Builder, and with Him the light of justice,
And the miscreants were cast down to the Earth by his Holy Judgment.

-- The Book of the Stone"


"The high plazas of Stonemarket call me tonight, whispering a sweet lullaby of dark smoke
and grinding machinery to my ears. It was not long ago I swiped a magical relic from my
old friends the Keepers, but this time is now over, and life resumed its course. I am, again,
low on funds, and not in the best shape: keeping my network of associates was hard enough,
but I suspect one of those backstabbing bastards had the nerve to rat me out to the Hammers,
and a swarm of fanatics came to bash the door of my hideout. Luckily for me I managed to get
out, but in the commotion I forgot to take some of my equipment with me; most notably my
climbing gear. I can't risk going back to South Quarter, not with all the activity down there.
I guess I'll have to borrow some ropes on my way because I'll need them if I want to get the
piece I'm being commissioned for. Not to mention my usual supplier won a trip to Cragscleft
recently.

I got tonight's job mostly by accident: as I was pawning off some items a greasy old
beggar approached me, introducing himself as Cutty. Beneath all the grime on his clothes
and his crude way of talking you could tell he was someone very clever and particularly
methodical, and I was impressed to say the least. No one would ever suspect that tramp,
perfectly blending in The City's finest populace of being one of the most famous fences
in town. I introduced myself and he was mildly amused... I could see he wasn't convinced
I was the one who sacked Beric's manor and pulled off so many daring jobs, so he offered
me a job as a test: my goal tonight is very simple; I am to steal a precious opal called
Moon Tear from Lord Monsegur, the new Warden of Stonemarket. Cutty did not exactly tell
me why he wanted this opal in particular, but he is ready to pay me quite a sum if I
return the opal to him, and will consider offering me prime jobs, the kind only real
professionals get and with the promise of reliable funds. On other occasions I would
have declined the offer; I prefer to stay away from these Wardens as much as I can, but
the prospect of working with a person of his reputation is not something you can refuse,
and Stonemarket is a rather wealthy district with all these thieving merchants and fat
nobles around... It's just too good to resist!

I will enter through Iron Gate when lights will dim. It's a cold and rainy night so I doubt
I'll find many people out in the streets. From there I will need to proceed to Monsegur's
manor that's located north of the Hammerite clocktower. I know Stonemarket has been the
theatre of various thefts lately so I imagine the district will be on watch during the night,
with guards ready to arrest unlawful interlopers, and Monsegur's manor will most likely be
well protected. My first goal will be to find some ropes. One of my associates is ready to
give me a potential tip... but as always, it comes at a price. Or I could always pay the
merchants a little visit to see if they have some wares for a taffer like me.

Time to go."

=============================================================

* Notes *

- NewDark 1.22 is required! Use FMSel to play rather than DarkLoader.
- Please note that this mission is resource heavy with 2,500+ polygons in view in some areas + heavy weather effects! Expect poor performance on slow machines!
- New Mantling is more than recommended! Remember that you can mantle on objects, and some objects can be climbed on as well.
- Enable Weather and Fogging, it's half of the mission!
- For obvious reasons it is recommended you play this FM in dark conditions. This is a major part of the experience.
- Please avoid playing this mission with any HD packs such as Thief Gold HD. This mission was made specifically with the vanilla experience in mind and with vanilla texture combinations. I will not provide support in case of conflicts, you are warned.
- Compared to my previous efforts, this FM features a much more obscure and open Thieves' Highway, so be prepared for some heavy exploration.
- Make sure to read everything you come across, hints and plot elements may be written somewhere.
- Higher difficulty means less starting gear, less money in the loadout store, less equipment to be found, a higher loot goal and more opponents. The main objective remains the same, but an extra objective is added on Hard/Expert.

=============================================================
* Play Information *

Game : Thief Gold
Level Names : Endless Rain
File names : miss20.mis
Difficulty Settings : Normal/Hard/Expert
Equipment store : Yes
Map/Automap : Yes/No
New graphics : Yes
New sounds : Yes
New conversations : No
New models : Yes
EAX Support : Not really, no
Multi language support : No
Briefing : No

=============================================================
* Construction *

Base : From scratch.
Build Time : Not sure, but it took me way too long!


* Known Bugs *

- Rain goes through the water. Nothing I can do I'm afraid!
- Some sound issues here and there but nothing critical.

=============================================================
* Loading Information *

FMSel is the loader of choice for this mission. It can also be
loaded from Darkloader (please read the release thread at TTLG).

=============================================================
* Playtesters*

- Bikerdude
- cardia1
- DrK
- fibanocci
- Fortuni
- Nightwalker
- Peter Smith
- Squadafroin
- Yandros


* Thanks To *

- Le Corbeau and other mysterious peeps for NewDark, without it that mission wouldn't even exist.
- fibanocci for his invaluable help in finding the cause of a critical bug preventing optimization. Without him you wouldn't be playing this mission.
- Textures: The Dark Mod, CGTextures, Purah & Team Calendra, Lady Rowena, Sliptip, Melan, DarkMax, Vigil, Zacharias
- Objects: Thief 2, CoSaS, zappen, R Soul, Jason Otto
- Meshes: FireMage, JIS, Shadowspawn, Purah & Team Calendra
- Sounds: The Dark Mod
- Voice Acting: Yandros

=============================================================
* Copyright Information *

This level is ? 2014 by skacky

Distribution of this level is allowed as long as the archive
and this file are kept intact.

This level was not made and is not supported by
Looking Glass Studios or Eidos Interactive.

• Uploaded 07.09.2014 • Size 22.02 Mb
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