The Unseen
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04/04/2013 "64 Cubed" contest entry
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Title : The Unseen
Filename : the_unseen.zip
Author : Anonymous
Contact info : Thread on TTLG
Date of release : April 4th, 2013
Version : 1.1
=============================================================
* Story *
You were on your way back to Aghartha after some plundering in the abandoned mines near the Dreadlands when a couple of Sarnathi scouts attacked you and massacred your party. You are now rotting in a black and damp cell awaiting your execution at the hands of the Sarnath.
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* Play Information *
Game : Thief Gold
Level Name : The Unseen
File name : miss20.mis
Difficulty Settings : Yes
Equipment store : No
Map/Automap : No/No
New graphics : Yes
New sounds : Yes
New conversations : No
New models : Yes
EAX Support : Should be
Multi language support : No
Briefing : No
=============================================================
* Custom Stuff *
Objects by Vigil, Jason Otto and TDBonko.
Textures from CGTextures and various other sources and FMs, most notably A Journey Into The Underdark by Intruder.
Sounds and ambient music from Arx Fatalis.
=============================================================
* Construction *
Base : From scratch.
Map Size : Fits in a nice & sweet 64x64x64 area brush with a blueroom outside of it.
Build Time : A week, plus some additional days fixing the mess I got myself into.
=============================================================
* Loading Information *
This FM should work with Darkloader 4.2 or higher, but like skacky's Between These Dark Walls you will have to do a little tweaking first. Refer to this thread: http://www.ttlg.com/forums/showthread.php?t=140440
This FM is also FMSel and Garrettloader ready.
=============================================================
* Special Thanks *
Thanks to my wonderful testers:
- Nightwalker
- DrK
- MysteryMan
- Soldi
- Bikerdude
Thanks to MysteryMan and DrK for their invaluable technical help. You rock! Bloody dromed.
Thanks to Brethren for organizing this contest, and FireMage for the original brainstorming thread.
=============================================================
* Copyright Information *
This mission is (c) by Anonymous, 2013. Do you think I am foolish enough to leave mah name in the mighty dromeds? Hah hah, peasant!
Distribution of this level is allowed as long as it is free and the package is kept intact.
No one may edit and re-distribute this mission without Anonymous's expressed permission. Watch yer ass, the guild of Anonymous is powerful and has great connections.
This level was not made and is not supported by Looking Glass Studios, Eidos Interactive, or Ion Storm, but John Romero reportedly said he liked this FM.
04/04/2013 "64 Cubed" contest entry
=============================================================
Title : The Unseen
Filename : the_unseen.zip
Author : Anonymous
Contact info : Thread on TTLG
Date of release : April 4th, 2013
Version : 1.1
=============================================================
* Story *
You were on your way back to Aghartha after some plundering in the abandoned mines near the Dreadlands when a couple of Sarnathi scouts attacked you and massacred your party. You are now rotting in a black and damp cell awaiting your execution at the hands of the Sarnath.
=============================================================
* Play Information *
Game : Thief Gold
Level Name : The Unseen
File name : miss20.mis
Difficulty Settings : Yes
Equipment store : No
Map/Automap : No/No
New graphics : Yes
New sounds : Yes
New conversations : No
New models : Yes
EAX Support : Should be
Multi language support : No
Briefing : No
=============================================================
* Custom Stuff *
Objects by Vigil, Jason Otto and TDBonko.
Textures from CGTextures and various other sources and FMs, most notably A Journey Into The Underdark by Intruder.
Sounds and ambient music from Arx Fatalis.
=============================================================
* Construction *
Base : From scratch.
Map Size : Fits in a nice & sweet 64x64x64 area brush with a blueroom outside of it.
Build Time : A week, plus some additional days fixing the mess I got myself into.
=============================================================
* Loading Information *
This FM should work with Darkloader 4.2 or higher, but like skacky's Between These Dark Walls you will have to do a little tweaking first. Refer to this thread: http://www.ttlg.com/forums/showthread.php?t=140440
This FM is also FMSel and Garrettloader ready.
=============================================================
* Special Thanks *
Thanks to my wonderful testers:
- Nightwalker
- DrK
- MysteryMan
- Soldi
- Bikerdude
Thanks to MysteryMan and DrK for their invaluable technical help. You rock! Bloody dromed.
Thanks to Brethren for organizing this contest, and FireMage for the original brainstorming thread.
=============================================================
* Copyright Information *
This mission is (c) by Anonymous, 2013. Do you think I am foolish enough to leave mah name in the mighty dromeds? Hah hah, peasant!
Distribution of this level is allowed as long as it is free and the package is kept intact.
No one may edit and re-distribute this mission without Anonymous's expressed permission. Watch yer ass, the guild of Anonymous is powerful and has great connections.
This level was not made and is not supported by Looking Glass Studios, Eidos Interactive, or Ion Storm, but John Romero reportedly said he liked this FM.
• Uploaded 03.04.2013 • Size 14.96 Mb