Thief Noir
=============================================================
THIEF NOIR
=============================================================
Title : Thief Noir
Filename : noir.zip
Author : Tim (Gumdrop) Murray
Contact info : Tinybronco@msn.com
Homepage : http://bluntedtaffer.50megs.com
Date of release :
Version : 1.03
=============================================================
* Notes on Gameplay*
This mission takes place outside of the Thief universe. As Garrett has no sword, the player will
have to rely on his sneaking abilities a little more. Not to worry though, the mission is not hard.
This version adds the B&W water textures that I forgot to include initially. Doh!
Known bugs: There are only TWO pockets to be picked, NOT 3!
=============================================================
*Setting the Scene*
Sabrier, a local dealer in illegal spice, has a problem: Laszlo Vidal. Vidal is a rum smuggling thug
that has moved in on Sabrier's turf and started shipping rum from a small warehouse in the
old rundown docklands. Sabrier has been keeping a close eye on Laszlo, and a few days ago Fenwick
(Sabrier's eyes & ears) reported that Laszlo intends to meet with pirates from the south seas to
negotiate some sort of mutual trading deal. Fenwick was supposed to report back with details of the
meeting last night, but as he failed to show, Sabrier is assuming the worst.
You never thaught you'd be doing jobs for petty criminals again, but current situations in the city are more
dangerous than ever, and right now, being associated with thugs and murderers is as safe as anything else.
=============================================================
* Play Information *
Game : Thief 2: The Metal Age
Level Names : Thief Noir
File names : miss20.mis
Difficulty Settings : Yes
Equipment store : No
Map/Automap : No
New graphics : Yes
New sounds : Yes
New conversations : No
New models : No
EAX Support : No
Multi language support : No
Brief : No
=============================================================
* Construction *
Base : Contest restrictions
Map Siz : Microscopic
Build Time : Debatable
=============================================================
* Loading Information *
To play this mission, simply place this .zip into your Darkloader Thief 2 directory. DO NOT unzip this file.
=============================================================
* Thanks To *
Ben (Komag) Ramsey for setting up this 4th contest.
Eidos & TTLG thieves for their support and encouragement.
The classics of the Film Noir movie genre for inspiration.
=============================================================
* Copyright Information *
This level is ? by Tim Murray
Distribution of this level is allowed in any way, shape, or manner you wish. However, you must leave the
mission intact and give me credit for it.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
=============================================================
THIEF NOIR
=============================================================
Title : Thief Noir
Filename : noir.zip
Author : Tim (Gumdrop) Murray
Contact info : Tinybronco@msn.com
Homepage : http://bluntedtaffer.50megs.com
Date of release :
Version : 1.03
=============================================================
* Notes on Gameplay*
This mission takes place outside of the Thief universe. As Garrett has no sword, the player will
have to rely on his sneaking abilities a little more. Not to worry though, the mission is not hard.
This version adds the B&W water textures that I forgot to include initially. Doh!
Known bugs: There are only TWO pockets to be picked, NOT 3!
=============================================================
*Setting the Scene*
Sabrier, a local dealer in illegal spice, has a problem: Laszlo Vidal. Vidal is a rum smuggling thug
that has moved in on Sabrier's turf and started shipping rum from a small warehouse in the
old rundown docklands. Sabrier has been keeping a close eye on Laszlo, and a few days ago Fenwick
(Sabrier's eyes & ears) reported that Laszlo intends to meet with pirates from the south seas to
negotiate some sort of mutual trading deal. Fenwick was supposed to report back with details of the
meeting last night, but as he failed to show, Sabrier is assuming the worst.
You never thaught you'd be doing jobs for petty criminals again, but current situations in the city are more
dangerous than ever, and right now, being associated with thugs and murderers is as safe as anything else.
=============================================================
* Play Information *
Game : Thief 2: The Metal Age
Level Names : Thief Noir
File names : miss20.mis
Difficulty Settings : Yes
Equipment store : No
Map/Automap : No
New graphics : Yes
New sounds : Yes
New conversations : No
New models : No
EAX Support : No
Multi language support : No
Brief : No
=============================================================
* Construction *
Base : Contest restrictions
Map Siz : Microscopic
Build Time : Debatable
=============================================================
* Loading Information *
To play this mission, simply place this .zip into your Darkloader Thief 2 directory. DO NOT unzip this file.
=============================================================
* Thanks To *
Ben (Komag) Ramsey for setting up this 4th contest.
Eidos & TTLG thieves for their support and encouragement.
The classics of the Film Noir movie genre for inspiration.
=============================================================
* Copyright Information *
This level is ? by Tim Murray
Distribution of this level is allowed in any way, shape, or manner you wish. However, you must leave the
mission intact and give me credit for it.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
=============================================================
• Uploaded 25.01.2003
• Size 8.76 Mb