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The Cistern

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06/03/2002
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Title : The Cistern
Filename : cist
Author : Gumdrop (Tim Murray)
Contact info : TinyBronco@msn.com
Homepage : http://bluntedtaffer.50megs.com
Date of release : 12/10/2002
Version : 1.03

Description : These days you are taking far more testing jobs for the extra cash, and as such need all the luck you can lay your light fingers upon. A recent trip to the museum archives - in the hope of locating a Hand of Glory, supplied you with some useful information: In the founding years of the city, sewer constuctors reported uncovering ancient tombs deep below the ground. Descriptions of these lost remenants of past civilizations lead you to believe a Hand of Glory might be aquired down there. Only one way to find out...

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* Note*

This mission was originally an Easter Egg for those players inquisitive enough to explore "Run thief...RUN: The Director's Cut". It was inspired by the "Cistern" level from the original Tomb Raider game by Core Design.

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* Play Information *

Game : Thief 2: The Metal Age
Level Names : The Cistern
File names : miss20.mis
Difficulty Settings : Yes.
Equipment store : No.
Map/Automap : Yes (test)
New graphics : Yes.
New sounds : Yes.
New conversations : No.
New models : Yes.
EAX Support : Yes (maybe dodgy).
Multi language support : No.
Briefing : No.

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*Update List*

Fixed a few bugs
Added more loot to make it easier on Expert
Added ropes to the longer drops (it is now possible to complete this mission without loosing any health)
Added a new small area to explore
Added blackjack to Garrett's inventory
Added a few more tools
Tweaked a little lighting

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* Construction *

Base : None
Map Size : Medium
Build Time : :-)
Build Info : :-)

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* Loading Information *

Runs from Dark Loader. Leave the file ZIPPED - DO NOT UNZIP this file, but put the whole "retrievalvt2.zip" file into whatever folder/directory you want to on your hard drive, then in Darkloader setup, point to this folder/directory, and the mission should show up in the Darkloader main screen.

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* Thanks To *

Thorin oakenshield for his custom texture tutorial
Vanguard for a few helpful comments
Core Design for creating a classic game.

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* Copyright Information *

This level is ? by Tim (Gumdrop) Murray

Distribution of this level is allowed in any way, shape, or manner you wish. However, you must leave the mission intact and give me credit for it.

This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive OR Core design.

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• Uploaded 10.12.2002 • Size 7.49 Mb
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