Last Gleaming of the Rising Sun
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Release date- Contest
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Title : Last gleaming of the Rising Sun
Filename : Rising Sun.zip
Author : Withheld for contest
Contact info :
Date of release : Contest
Description : This is a mission for the novice contest.
Story: The story of the Rutherford ? Sander?s company is a short and mysterious one, a new, prosperous colony founded and maintained by rich merchants and noble men.That is, however, until the entire the village was found pillaged and burned to the ground, and its inhabitances slaughtered. Their bodies found sprawled out along the streets, and inside any building still standing.So why look here for the next week?s rent? Word of mouth suggests that the place was already picked over, leaving only a few trinkets, and the spirits of the dead to wander through the ruins. However, this is not the full truth?Rumor also speaks of vault, located in the economic center of the colony, containing some of the more lucrative items that the colony has come in contact with. The plan is simple; get in and get out, and hopefully avoid disturbing too many spirits along the way?
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* Play Information *
Game : Thief 2: The Metal Age
Level Name : Last gleaming of the Rising Sun
File names : miss20.mis
Difficulty Settings : Yes
Equipment store : No
Map/Automap : No
New graphics : No
New sounds : No
New conversations : No
New models : No
EAX Support : Yes
Multi language support : No
Briefing : No
Known Bugs:
-Unable to hear the armoury through the 2nd floor door connecting to it
-Unable to frob the left door on the way out of the basement
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* Construction *
Base : None
Map Size : Small
Build Time : 2 months (Mainly August, when I started working in earnest)
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* Loading Information *
Runs from DarkLoader. Just leave it zipped inside the folder you usually put FM's in.
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* Thanks To: *
Speesh, for his crystal light holding thing
Avalon for the Objective Wizard
Komag for the great beginner tutorial
Beta Testers- Speesh, nightshifter, and Moghedian
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* Copyright Information *
This level is ? (To be announced)
Do whatever you want with it, just use my name (when you get it) in the credits if you use it as a base.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
=============================================================
Release date- Contest
=============================================================
Title : Last gleaming of the Rising Sun
Filename : Rising Sun.zip
Author : Withheld for contest
Contact info :
Date of release : Contest
Description : This is a mission for the novice contest.
Story: The story of the Rutherford ? Sander?s company is a short and mysterious one, a new, prosperous colony founded and maintained by rich merchants and noble men.That is, however, until the entire the village was found pillaged and burned to the ground, and its inhabitances slaughtered. Their bodies found sprawled out along the streets, and inside any building still standing.So why look here for the next week?s rent? Word of mouth suggests that the place was already picked over, leaving only a few trinkets, and the spirits of the dead to wander through the ruins. However, this is not the full truth?Rumor also speaks of vault, located in the economic center of the colony, containing some of the more lucrative items that the colony has come in contact with. The plan is simple; get in and get out, and hopefully avoid disturbing too many spirits along the way?
=============================================================
* Play Information *
Game : Thief 2: The Metal Age
Level Name : Last gleaming of the Rising Sun
File names : miss20.mis
Difficulty Settings : Yes
Equipment store : No
Map/Automap : No
New graphics : No
New sounds : No
New conversations : No
New models : No
EAX Support : Yes
Multi language support : No
Briefing : No
Known Bugs:
-Unable to hear the armoury through the 2nd floor door connecting to it
-Unable to frob the left door on the way out of the basement
=============================================================
* Construction *
Base : None
Map Size : Small
Build Time : 2 months (Mainly August, when I started working in earnest)
=============================================================
* Loading Information *
Runs from DarkLoader. Just leave it zipped inside the folder you usually put FM's in.
=============================================================
* Thanks To: *
Speesh, for his crystal light holding thing
Avalon for the Objective Wizard
Komag for the great beginner tutorial
Beta Testers- Speesh, nightshifter, and Moghedian
=============================================================
* Copyright Information *
This level is ? (To be announced)
Do whatever you want with it, just use my name (when you get it) in the credits if you use it as a base.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
=============================================================
• Uploaded 30.08.2005 • Size 1.25 Mb