Trickster's Gem Mine: Training
===================================================================
Title : TTGM:Training
Filename : ttgm-training19.zip
Author : Belboz
Contact info : alien@daboys.co.uk
Date of release : May 2004
Update :
Description : Training mission for the Trickster's Gem Mine Campaign
Notes : 1 more pickpocket than you can get in end stats.
Beta Testers : Peter Smith, Freddy Fox, Nightwalker, raetsel, PepsiMaxOnly, theBlackman.
Special thanks : To anyone who helped me at the editors guild at www.ttlg.com
=====================================================================================
* Play Information *
Game : Thief 2: The Metal Age
Level Name : TTGM:Training
File name : miss19.mis
Difficulty Settings : Yes
Equipment store : No
Map : Yes
Automap : Yes
New graphics : no
New sounds : Yes (crap voice acting)
EAX Support : Yes
Multi language support : No, English only
Briefing : No
Known bugs : 1 more pickpocket than you can get in end stats.
Update :
Other info : If you get stuck go to www.ttlg.com/forums or www.eidosinteractive.com (click forum button, then thief), or www.3dap.com/thief
Base : Roughly based on the thief dark/gold training mission.
Build Time : 3 weeks (two months beta testing)
=======================================================================================
unzipping information : Check the zip to see if any files are going to be overwritten,
and make copies of the originals, somewhere safe, if they are
going to be over written.
will work in darkloader
Loading information : Copy ttgm-training19.zip into "mission" folder and then run the
level with darkloader.
* Copyright *
Blah blah, you have the right to play the level, but not to use it as a base for other
levels, blah, blah, nor may it be stuffed in a compilation on a CDRom or DVD, blah, blah,
you may stick it on your web site as long as all original documentation remains intact.
You can not make any cash out of this level, cos I will be sorely pissed if you do, and
Garrett will visit you on the darkest night, and pinch everything not nailed down, blah,
blah. This level was not made and is not supported by (Looking Glass Studios, defunct) or Eidos Interactive, or IonStorm, so they won't have a clue what you're talking about if you ask them for any information.
=========================================================================
training mission that goes with ttgm campaign
to use it in other missions change the text in the file books/basso02.str
and the text in books/noquotes.str
Title : TTGM:Training
Filename : ttgm-training19.zip
Author : Belboz
Contact info : alien@daboys.co.uk
Date of release : May 2004
Update :
Description : Training mission for the Trickster's Gem Mine Campaign
Notes : 1 more pickpocket than you can get in end stats.
Beta Testers : Peter Smith, Freddy Fox, Nightwalker, raetsel, PepsiMaxOnly, theBlackman.
Special thanks : To anyone who helped me at the editors guild at www.ttlg.com
=====================================================================================
* Play Information *
Game : Thief 2: The Metal Age
Level Name : TTGM:Training
File name : miss19.mis
Difficulty Settings : Yes
Equipment store : No
Map : Yes
Automap : Yes
New graphics : no
New sounds : Yes (crap voice acting)
EAX Support : Yes
Multi language support : No, English only
Briefing : No
Known bugs : 1 more pickpocket than you can get in end stats.
Update :
Other info : If you get stuck go to www.ttlg.com/forums or www.eidosinteractive.com (click forum button, then thief), or www.3dap.com/thief
Base : Roughly based on the thief dark/gold training mission.
Build Time : 3 weeks (two months beta testing)
=======================================================================================
unzipping information : Check the zip to see if any files are going to be overwritten,
and make copies of the originals, somewhere safe, if they are
going to be over written.
will work in darkloader
Loading information : Copy ttgm-training19.zip into "mission" folder and then run the
level with darkloader.
* Copyright *
Blah blah, you have the right to play the level, but not to use it as a base for other
levels, blah, blah, nor may it be stuffed in a compilation on a CDRom or DVD, blah, blah,
you may stick it on your web site as long as all original documentation remains intact.
You can not make any cash out of this level, cos I will be sorely pissed if you do, and
Garrett will visit you on the darkest night, and pinch everything not nailed down, blah,
blah. This level was not made and is not supported by (Looking Glass Studios, defunct) or Eidos Interactive, or IonStorm, so they won't have a clue what you're talking about if you ask them for any information.
=========================================================================
training mission that goes with ttgm campaign
to use it in other missions change the text in the file books/basso02.str
and the text in books/noquotes.str
• Uploaded 08.05.2004 • Size 3.06 Mb