Castle Michele
Castle Michele
A Thief 2 FM by Ricebug & Xorak
Uses Dark Engine V1.22
TURN ON WEATHER AND FOG TO PLAY THIS MISSION.
Rather thin plot line:
Garrett is approaching his retirement years. The last thing he needs is to take on another difficult challenge.
Unfortunately, an unexpected letter from Basso drops like a flash bomb from his front door mail slot. It seems that
some shady business may be behind a woman’s demise, a lady he vaguely remembers as ‘Michele.’ She got him
out of a jam in Murkbell. What goes around comes around. He decides to take the long trip into the country to
unravel this mystery.
Objects
Christine: Furniture, dishes, drapes, home decor
Daraan: Tree, cabinets
DEDX: Ice beast, Annie, stalactites
Digital Nightfall (COSAS): door, key, jewelry, loot
Elvis: Statue in castle hallway
Eshkataar: Light beams
Jason Otto: Furniture, grates, chain
LarryG: Paintings, castle doors, rat model
Pinkdot: Books, bookcases, iron hoop candle holder, candle
Ricebug: Animal skin rugs, stair banister
Textures
C-BEAM
Genetica
Nameless Voice
Jason Otto (AI skins)
Translators
Apiai (French)
Soldi (Russian)
Overmann (Italian)
Zappen (German)
Quality Control
fortuni
itllrun10s
Peter Smith
Yandros
Apiai
Overmann
Soldi
Smallman_647
Zappen
Intro Movie
Location: A Meeting With Basso (Calendra’s Legacy, by Purah)
Dulcimer Music: Bradley Fish
Fat Garrett: FireMage
Train Sequences: Train Simulator 2015
Software: Sony Movie Studio Platinum
Special thanks to Yandros for his technical assistance.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
A Thief 2 FM by Ricebug & Xorak
Uses Dark Engine V1.22
TURN ON WEATHER AND FOG TO PLAY THIS MISSION.
Rather thin plot line:
Garrett is approaching his retirement years. The last thing he needs is to take on another difficult challenge.
Unfortunately, an unexpected letter from Basso drops like a flash bomb from his front door mail slot. It seems that
some shady business may be behind a woman’s demise, a lady he vaguely remembers as ‘Michele.’ She got him
out of a jam in Murkbell. What goes around comes around. He decides to take the long trip into the country to
unravel this mystery.
Objects
Christine: Furniture, dishes, drapes, home decor
Daraan: Tree, cabinets
DEDX: Ice beast, Annie, stalactites
Digital Nightfall (COSAS): door, key, jewelry, loot
Elvis: Statue in castle hallway
Eshkataar: Light beams
Jason Otto: Furniture, grates, chain
LarryG: Paintings, castle doors, rat model
Pinkdot: Books, bookcases, iron hoop candle holder, candle
Ricebug: Animal skin rugs, stair banister
Textures
C-BEAM
Genetica
Nameless Voice
Jason Otto (AI skins)
Translators
Apiai (French)
Soldi (Russian)
Overmann (Italian)
Zappen (German)
Quality Control
fortuni
itllrun10s
Peter Smith
Yandros
Apiai
Overmann
Soldi
Smallman_647
Zappen
Intro Movie
Location: A Meeting With Basso (Calendra’s Legacy, by Purah)
Dulcimer Music: Bradley Fish
Fat Garrett: FireMage
Train Sequences: Train Simulator 2015
Software: Sony Movie Studio Platinum
Special thanks to Yandros for his technical assistance.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
• Uploaded 08.06.2015 • Size 49.45 Mb