Defender of the Crown
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25th October 2005
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Author : Komag (Ben Ramsey)
Contact Info : defenderofthecrown@shadowdarkkeep.com
Homepage : www.ShadowdarkKeep.com
Version : 1.0
Date of Release : October 25, 2005
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Description:
It looks like the Kurshok Crown is going the way of Bafford's Sceptre, constantly changing hands around the city. I've just learned some pagans have it, and it sounds relatively easy to nab from their hideout, so I'll give it a go. Plus, there are bound to be some "collateral" benefits along the way...
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*Playing Information*
Game : Thief 3 - Deadly Shadows
Mission Title : Defender of the Crown
Mission File Name(s) : defend
Difficulty Settings : YES
Equipment Store : NO
Map : NO
Auto Map : NO
New Graphics : NO
New Sounds : NO
New Objects : NO
Multi language support : NO
Difficulty Level Info : Easy, Normal, Hard, Expert
Known Bugs : Some space are cramped, and there is possibility of falling through wall out of level (but rare).
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Video Briefing Length : N/A
Video Briefing Size : N/A
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*Construction*
Base : Scratch
Build Time : 1 week!
===================================================================================
Notes :
The map is sometimes very dark, so maybe you should try to turn up the brightness setting a little in your Thief Deadly Shadows Options if you can't see good.
Also, the map exit doesn't exit after the debreifing - I choose this more than going to Garrett's apartment because you don't have to wait for the load and also it doesn't make sense to see Garrett suddenly talk about South Quarter and stuff.
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Thanks : For a new contest to make inspiration, for GarrettLoader, for d'Spair tutorial (and Komag tutorial and more), and Komag (ME!) to help with final preparations
===================================================================================
*Loading Information*
GarrettLoader and Darkloader Ready. DO NOT UNZIP THIS FILE!!
===================================================================================
*Copyright Information*
This level is ? by Ben Ramsey (Komag) Oct 25, 2005
Distribution of this level is allowed in any way, shape, or manner you wish. You may edit or use this mission however you want. It's all yours
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
===================================================================================
25th October 2005
===================================================================================
Author : Komag (Ben Ramsey)
Contact Info : defenderofthecrown@shadowdarkkeep.com
Homepage : www.ShadowdarkKeep.com
Version : 1.0
Date of Release : October 25, 2005
===================================================================================
Description:
It looks like the Kurshok Crown is going the way of Bafford's Sceptre, constantly changing hands around the city. I've just learned some pagans have it, and it sounds relatively easy to nab from their hideout, so I'll give it a go. Plus, there are bound to be some "collateral" benefits along the way...
===================================================================================
*Playing Information*
Game : Thief 3 - Deadly Shadows
Mission Title : Defender of the Crown
Mission File Name(s) : defend
Difficulty Settings : YES
Equipment Store : NO
Map : NO
Auto Map : NO
New Graphics : NO
New Sounds : NO
New Objects : NO
Multi language support : NO
Difficulty Level Info : Easy, Normal, Hard, Expert
Known Bugs : Some space are cramped, and there is possibility of falling through wall out of level (but rare).
===================================================================================
Video Briefing Length : N/A
Video Briefing Size : N/A
===================================================================================
*Construction*
Base : Scratch
Build Time : 1 week!
===================================================================================
Notes :
The map is sometimes very dark, so maybe you should try to turn up the brightness setting a little in your Thief Deadly Shadows Options if you can't see good.
Also, the map exit doesn't exit after the debreifing - I choose this more than going to Garrett's apartment because you don't have to wait for the load and also it doesn't make sense to see Garrett suddenly talk about South Quarter and stuff.
===================================================================================
Thanks : For a new contest to make inspiration, for GarrettLoader, for d'Spair tutorial (and Komag tutorial and more), and Komag (ME!) to help with final preparations
===================================================================================
*Loading Information*
GarrettLoader and Darkloader Ready. DO NOT UNZIP THIS FILE!!
===================================================================================
*Copyright Information*
This level is ? by Ben Ramsey (Komag) Oct 25, 2005
Distribution of this level is allowed in any way, shape, or manner you wish. You may edit or use this mission however you want. It's all yours
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
===================================================================================
• Uploaded 24.10.2005
• Size 22.03 Mb