Nest of Vipers
--------------
NEST OF VIPERS
--------------
A Thief 2 Fan Mission
by Nick Dablin (nicked)
===================================================================================================
Title : Nest of Vipers
Author : Nick Dablin (nicked)
Game : Thief 2
Contact info : nickdablin@gmail.com
Date of release : 29th September 2024
Version : 1.0
===================================================================================================
An acquaintance of mine, a small time housebreaker called Halyard, was approached by a nervous
character who turned out to be a high-ranking wizard at the Academy of the Trefoil Serpent,
a secretive and pretentious college for wizards perched high in the mountains.
This wizard, Kethmar, wants to usurp the Archmage Volthazar, and apparently is one of a number of
malcontents among the Academy's faculty who wish to bring about change in the institution. Yet none
will dare to openly defy the Archmage while he holds the Mehrgarh Stele, a stone tablet of abstruse
prophesies. On paper, the job is simple - Kethmar wants a skilled outsider to infiltrate the Academy
and smash the Stele into pieces. This accomplished, Kethmar and those allied to him can seize power
and forge a new destiny for the Academy.
After hearing the particulars of the job that he had rashly agreed to, Halyard realised it would be
beyond his abilities to complete alone, and so he wants my help. Under normal circumstances,
I wouldn't tangle with these wizards, but money's tight, and the wizard already paid Halyard
a sizeable advance. Even half of it is enough to keep me in business for a while longer, and with
the promise of more to come upon completion of the job, I reluctantly agreed to help.
===================================================================================================
Notes and Known Bugs
===================================================================================================
- You will automatically note important information on a page of your map.
- Sometimes AIs will get stuck or teleport into weird places. Usually they can be unstuck by
quicksaving and loading, but not always.
===================================================================================================
Play Information
===================================================================================================
File names : miss20.mis, acad.gam
Difficulty Settings : Normal/Hard/Expert
Equipment store : No
Map/Automap : Yes/No
New graphics : Yes (see resource list below)
New sounds : Yes (see resource list below)
New models : Yes (see resource list below)
EAX Support : Yes
Multi language support : Not yet - please message me if you are interested in translating.
Briefing : No
===================================================================================================
Construction
===================================================================================================
Base : Scratch
Build Time : About 9 months
===================================================================================================
Credits
===================================================================================================
Many thanks to my beta testers for helping get this mission into the best possible shape:
- DarkMax
- DirkBogan
- Marbleman
- Mat99
- RippedPhreak
- Skacky
---------------------------------------------------------------------------------------------------
Fire bitmaps - Eshaktaar
Water textures - Eshaktaar
Mountain distant art modified from textures by Haplo.
Textures - mostly based on textures.com images, ambientcg.com images, some from davegh.com, window
textures made from images by Melan, the rest from my own photographs & base game textures.
Objects - made by me unless otherwise stated below - textures made by me from sources - textures.com,
Thief Deadly Shadows textures, my own photos.
Some new AI meshes based on mummy mesh by Eshaktaar
Guard skins by Purgator (modified by me)
Chain - Eshaktaar
Light shafts - Vigil
Card pack - from EP2 by NamelessVoice
Campfire - Elvis
Boar Head Trophy - Elvis
Rope texture - Team Rose Cottage
Tree - Daraan
Suits of Armour & Helmets - Troutpack
Hourglass - R Soul
Wardrobe - R Soul
Flame Bursts - Sliptip
Cart & Broken Cart - TDash / Dale
Dry Tree - TDash / Dale
Thick grass - TDash / Dale
Pan pipes - TDash / Dale
Tongs - TDash / Dale
Serpent Gargoyles - TDash / Dale
Various Loot Items - TDash / Dale
Bear Trophy - TDash / Dale
Stack of Dishes - TDash / Dale
Scroll Piles - TDash / Dale
Skeletons & Bones - LarryG
Signpost - TDash / Dale
Stump - TDash / Dale
Banner image based on a Mech banner by Corsair
Various objects from Enhancement Pack by NamelessVoice:
- Apples
- Cheese
- Carrots
- Cucumber
- Bread
- Playing Cards
- Goblet
- Plate
- Bowl
- Gold goblet
- Treasure plates
- Pans
- Jars
- Treasure Jars
- Weapon Display Case
- Scrolls
- Control Panel
- Chest
- Levers
Audio:
- Candle snuff sound - R Soul
- 1 Ambient from the Dark Mod
- Other sounds from Freesound.org users: botha9johann, Mighael, leonseptavaux, hewnmarrow, jalastram,
electroshocknetwork, Didi0508, CMeeson, Clearwavsound, Rage91
Motions:
- Firemage (from The Black Parade)
Scripting:
- Script packs by NamelessVoice and Telliamed
- Some scripts taken directly or adapted from Firemage's scripts for the Black Parade
- Rotator squirrel script by skol
===================================================================================================
NEST OF VIPERS
--------------
A Thief 2 Fan Mission
by Nick Dablin (nicked)
===================================================================================================
Title : Nest of Vipers
Author : Nick Dablin (nicked)
Game : Thief 2
Contact info : nickdablin@gmail.com
Date of release : 29th September 2024
Version : 1.0
===================================================================================================
An acquaintance of mine, a small time housebreaker called Halyard, was approached by a nervous
character who turned out to be a high-ranking wizard at the Academy of the Trefoil Serpent,
a secretive and pretentious college for wizards perched high in the mountains.
This wizard, Kethmar, wants to usurp the Archmage Volthazar, and apparently is one of a number of
malcontents among the Academy's faculty who wish to bring about change in the institution. Yet none
will dare to openly defy the Archmage while he holds the Mehrgarh Stele, a stone tablet of abstruse
prophesies. On paper, the job is simple - Kethmar wants a skilled outsider to infiltrate the Academy
and smash the Stele into pieces. This accomplished, Kethmar and those allied to him can seize power
and forge a new destiny for the Academy.
After hearing the particulars of the job that he had rashly agreed to, Halyard realised it would be
beyond his abilities to complete alone, and so he wants my help. Under normal circumstances,
I wouldn't tangle with these wizards, but money's tight, and the wizard already paid Halyard
a sizeable advance. Even half of it is enough to keep me in business for a while longer, and with
the promise of more to come upon completion of the job, I reluctantly agreed to help.
===================================================================================================
Notes and Known Bugs
===================================================================================================
- You will automatically note important information on a page of your map.
- Sometimes AIs will get stuck or teleport into weird places. Usually they can be unstuck by
quicksaving and loading, but not always.
===================================================================================================
Play Information
===================================================================================================
File names : miss20.mis, acad.gam
Difficulty Settings : Normal/Hard/Expert
Equipment store : No
Map/Automap : Yes/No
New graphics : Yes (see resource list below)
New sounds : Yes (see resource list below)
New models : Yes (see resource list below)
EAX Support : Yes
Multi language support : Not yet - please message me if you are interested in translating.
Briefing : No
===================================================================================================
Construction
===================================================================================================
Base : Scratch
Build Time : About 9 months
===================================================================================================
Credits
===================================================================================================
Many thanks to my beta testers for helping get this mission into the best possible shape:
- DarkMax
- DirkBogan
- Marbleman
- Mat99
- RippedPhreak
- Skacky
---------------------------------------------------------------------------------------------------
Fire bitmaps - Eshaktaar
Water textures - Eshaktaar
Mountain distant art modified from textures by Haplo.
Textures - mostly based on textures.com images, ambientcg.com images, some from davegh.com, window
textures made from images by Melan, the rest from my own photographs & base game textures.
Objects - made by me unless otherwise stated below - textures made by me from sources - textures.com,
Thief Deadly Shadows textures, my own photos.
Some new AI meshes based on mummy mesh by Eshaktaar
Guard skins by Purgator (modified by me)
Chain - Eshaktaar
Light shafts - Vigil
Card pack - from EP2 by NamelessVoice
Campfire - Elvis
Boar Head Trophy - Elvis
Rope texture - Team Rose Cottage
Tree - Daraan
Suits of Armour & Helmets - Troutpack
Hourglass - R Soul
Wardrobe - R Soul
Flame Bursts - Sliptip
Cart & Broken Cart - TDash / Dale
Dry Tree - TDash / Dale
Thick grass - TDash / Dale
Pan pipes - TDash / Dale
Tongs - TDash / Dale
Serpent Gargoyles - TDash / Dale
Various Loot Items - TDash / Dale
Bear Trophy - TDash / Dale
Stack of Dishes - TDash / Dale
Scroll Piles - TDash / Dale
Skeletons & Bones - LarryG
Signpost - TDash / Dale
Stump - TDash / Dale
Banner image based on a Mech banner by Corsair
Various objects from Enhancement Pack by NamelessVoice:
- Apples
- Cheese
- Carrots
- Cucumber
- Bread
- Playing Cards
- Goblet
- Plate
- Bowl
- Gold goblet
- Treasure plates
- Pans
- Jars
- Treasure Jars
- Weapon Display Case
- Scrolls
- Control Panel
- Chest
- Levers
Audio:
- Candle snuff sound - R Soul
- 1 Ambient from the Dark Mod
- Other sounds from Freesound.org users: botha9johann, Mighael, leonseptavaux, hewnmarrow, jalastram,
electroshocknetwork, Didi0508, CMeeson, Clearwavsound, Rage91
Motions:
- Firemage (from The Black Parade)
Scripting:
- Script packs by NamelessVoice and Telliamed
- Some scripts taken directly or adapted from Firemage's scripts for the Black Parade
- Rotator squirrel script by skol
===================================================================================================
• Uploaded 28.09.2024
• Size 178.53 Mb