Calendra's Cistern
--------------------------------------------------------------------------------
August 8th, 2000
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Authors: Team Calendra is: Purah (Anthony Huso) Totality (Triston Attridge)
Thumper (Gary Barton) Loanstar (Paul B.)
& Deep Qantas (Teemu Salmela)
Contact info: See homepage for contact info to all Team Members.
Homepage: http://www.aros.net/~purah/calendras.htm
Version: Official Release, Patch level 1
Date of release: August 2000
----------------------------------------------------------------------------------
************************ Please Read This Page ***********************************
----------------------------------------------------------------------------------
"I'm all dressed up with nowhere to go
walkin' with a dead man over my shoulder.."
-Oingo Boingo, "Dead Man's Party"
BACKGROUND:
This is your city. A black-caped lord, you survey your domain from the rooftops
with pensive, cynical eyes. They are analytical eyes. Like camera shutters, they
slice and assess every footfall on the midnight cobbles below. You time every
pendulous swing of the lanterns and evaluate every fitful throw of shadow from
one end of the street to the other. Your ears unconsciously decipher the sullen
echoes of voices, machinery and wind. This is a city of metronomes where chimney
pots sway to the ancient gurgle of pipes whose forlorn songs rise from throats
of incurable decay. You gauge the lonely armored scrape of each city watchman as
a matter of habit, for there is machination in thievery. And timing is
everything. You have internalized the rhythm of movement and non-movement, the
play of shadows, down to your very own pulse.
You chuckle sardonically, amused to find yourself thinking of the Keepers. But
you have good reason tonight.
Mercedes was a hard minded, hard bodied acolyte who left the Keepers shortly
after you. Though your relationship lasted longer than that of most thieves in
the city, you're not exactly a family man. Besides, Mercedes started dabbling in
sorcery and had her own agendas. But that's all in the past. And loneliness can
be delicious in its own way . . . especially on the rooftops at night. Her
letter arrived yesterday. You have it tucked in your breast pocket and it
reminds you of the times you spent together as acolytes. It mentions a party, a
job, strictly business it would seem . . . But you don't think so much about the
letter's content as you do on the familiar handwriting. And then you decide that
it is an interesting proposition after all. Not the money so much as the
challenge of stealing something more abstract than lucre or relics. A theft of
time and a little company to remind you of your fading youth. Such delicate and
unpredictable prizes fall outside what you've memorized of this clockwork city.
At the thieves' guild you once heard an old rogue say that the thief's burden is
not his bag of loot but the endless desire to possess what he does not have.
Tonight you meet an old friend . . . for you, a splinter of what might have been
is gleaming like a jewel under museum glass . . . and opportunity makes the
thief.
BRIEFING LETTER:
"Garrett,
I know we agreed not to see each other, but there's a party tomorrow night and
you're the only man thief-enough to be my escort. You've heard of the Weeping
Angel Tavern? It's near my new apartment on the south side of town. I heard
the owner, Lady Calendra, is closing the tavern early in order to throw a lavish
party. An elite few are invited and among them, a count seeking payment for his
delivery of a certain ill-gotten relic taken by crime from swamps in the utter
south. I don't know much about it really, but as far as the party goes, we're
'invited.' I'll expect you in the Weeping Angel's wine cellar by midnight. I
overheard there is a secret door there to the place the party is being held.
As Always,
Mercedes
P.S. I think it's formal dress so...I'll be wearing black."
======================================================================================
KNOWN BUGS:
1) There are some spots of architecture that the AI's just don't like. You may see a
funny occurance from time to time, (blame it on the AI's being drunk at the party)
:)
but not very often...and we think we have erradicated 99% of the bugs.
2) ****IMPORTANT**** We have overwritten the Success.avi for this mission. This
means you will get the Calendra's Cistern Success.avi when you complete other
missions. To recifty this: BEFORE you install Calendra's Cistern, copy the
original Success.avi from your Movies folder into a different folder. When you
are done playing Calendra's Cistern, you can then move it back.
3) If you do not have the briefing movie, Thief will exit when you try to play the
mission. You can either download the movies from www.thief-thecircle.com or tell
Thief not to play the briefing. To do that, change the name of the file
thief\strings\missflag.str to missflag_briefing.str and
thief\strings\missflag_no_briefing.str to missflag.str
If you decide to download the movies later, you can just reverse the names to
enable the movies (or just view them directly).
======================================================================================
CREDITS TEAM CALENDRA:
Purah: Design/story/art/achitecture/skins/overall design coordinator
Thumper: Additional story/subplot/architecture/objectives/technical guru/head voices
Totality: In-game store/traps/puzzles/special projects/finalized bug fixes
Loanstar: Many recordings/sound FX/movies/music
Deep Qantas: Conversations/skin tweaks/maps
Special thanks to: Wes Morrison for reskinnable objects and skins! And a very very
special thanks to LGS studios. There is a dedication in-game near
the Weeping Angel tavern. Without the folks at LGS, we would have never
found the shadows. Huzzah! Also a special thanks to Janet Turner for
her art in one of the briefing shots and to Maria Curcic (who will
undoubtedly be either loved or hated) as the voice of Mercedes.
Beta Testers: MaD-SaM, Blaze Pureheart, Tim Ewers, Daniel Kessler, Shadow Runner,
Chris Csernica, Andrew Dagilis. If I forgot anyone, then you didn't
post to the "sign-in" section of our forum...sorry.
--------------------------------------------------------------------------------------
* Play Information *
--------------------------------------------------------------------------------------
Game: Thief: The Dark Project
Mission Title: Calendra's Cistern
File name: miss20.mis
Difficulty Settings: yes
Equipment store: yes
In-game store: yes
Map / automap: yes/yes
New graphics: yes
New sounds: yes
New monsters: yes
EAX support: yes
Multi language support: no...and don't ask :)
Briefing : yes
Difficulty levels: Foot Pad=Normal, Thief=Hard, Garrett=Expert
* Construction *
Base: From scratch.
Build Time: 1 year +
--------------------------------------------------------------------------------
* Loading information *
With Thiefloader:
Copy the calendra.zip into your thief/missions folder. Run Thiefloader,
select calendra from the list and press play.
Without Thiefloader:
We don't recommend it but you can unzip calendra.zip into your thief directory,
run Thief, start a new game, and select "Calendra's Cistern". If you don't use
Thiefloader, keep in mind this warning:
*** WARNING ***
The archive includes various files that will overwrite the original ones if
unzipped without prompting. Backup your Thief directory first if you do not
wish to lose any files.
--------------------------------------------------------------------------------
* Copyright *
Copyright (c) June 2000 by each member of Team Calendra
Permission is granted to freely play and distribute this level providing it
remains whole and intact. Mission designers: Please ask one of us before using
the custom elements of this mission.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
August 8th, 2000
--------------------------------------------------------------------------------
Authors: Team Calendra is: Purah (Anthony Huso) Totality (Triston Attridge)
Thumper (Gary Barton) Loanstar (Paul B.)
& Deep Qantas (Teemu Salmela)
Contact info: See homepage for contact info to all Team Members.
Homepage: http://www.aros.net/~purah/calendras.htm
Version: Official Release, Patch level 1
Date of release: August 2000
----------------------------------------------------------------------------------
************************ Please Read This Page ***********************************
----------------------------------------------------------------------------------
"I'm all dressed up with nowhere to go
walkin' with a dead man over my shoulder.."
-Oingo Boingo, "Dead Man's Party"
BACKGROUND:
This is your city. A black-caped lord, you survey your domain from the rooftops
with pensive, cynical eyes. They are analytical eyes. Like camera shutters, they
slice and assess every footfall on the midnight cobbles below. You time every
pendulous swing of the lanterns and evaluate every fitful throw of shadow from
one end of the street to the other. Your ears unconsciously decipher the sullen
echoes of voices, machinery and wind. This is a city of metronomes where chimney
pots sway to the ancient gurgle of pipes whose forlorn songs rise from throats
of incurable decay. You gauge the lonely armored scrape of each city watchman as
a matter of habit, for there is machination in thievery. And timing is
everything. You have internalized the rhythm of movement and non-movement, the
play of shadows, down to your very own pulse.
You chuckle sardonically, amused to find yourself thinking of the Keepers. But
you have good reason tonight.
Mercedes was a hard minded, hard bodied acolyte who left the Keepers shortly
after you. Though your relationship lasted longer than that of most thieves in
the city, you're not exactly a family man. Besides, Mercedes started dabbling in
sorcery and had her own agendas. But that's all in the past. And loneliness can
be delicious in its own way . . . especially on the rooftops at night. Her
letter arrived yesterday. You have it tucked in your breast pocket and it
reminds you of the times you spent together as acolytes. It mentions a party, a
job, strictly business it would seem . . . But you don't think so much about the
letter's content as you do on the familiar handwriting. And then you decide that
it is an interesting proposition after all. Not the money so much as the
challenge of stealing something more abstract than lucre or relics. A theft of
time and a little company to remind you of your fading youth. Such delicate and
unpredictable prizes fall outside what you've memorized of this clockwork city.
At the thieves' guild you once heard an old rogue say that the thief's burden is
not his bag of loot but the endless desire to possess what he does not have.
Tonight you meet an old friend . . . for you, a splinter of what might have been
is gleaming like a jewel under museum glass . . . and opportunity makes the
thief.
BRIEFING LETTER:
"Garrett,
I know we agreed not to see each other, but there's a party tomorrow night and
you're the only man thief-enough to be my escort. You've heard of the Weeping
Angel Tavern? It's near my new apartment on the south side of town. I heard
the owner, Lady Calendra, is closing the tavern early in order to throw a lavish
party. An elite few are invited and among them, a count seeking payment for his
delivery of a certain ill-gotten relic taken by crime from swamps in the utter
south. I don't know much about it really, but as far as the party goes, we're
'invited.' I'll expect you in the Weeping Angel's wine cellar by midnight. I
overheard there is a secret door there to the place the party is being held.
As Always,
Mercedes
P.S. I think it's formal dress so...I'll be wearing black."
======================================================================================
KNOWN BUGS:
1) There are some spots of architecture that the AI's just don't like. You may see a
funny occurance from time to time, (blame it on the AI's being drunk at the party)
:)
but not very often...and we think we have erradicated 99% of the bugs.
2) ****IMPORTANT**** We have overwritten the Success.avi for this mission. This
means you will get the Calendra's Cistern Success.avi when you complete other
missions. To recifty this: BEFORE you install Calendra's Cistern, copy the
original Success.avi from your Movies folder into a different folder. When you
are done playing Calendra's Cistern, you can then move it back.
3) If you do not have the briefing movie, Thief will exit when you try to play the
mission. You can either download the movies from www.thief-thecircle.com or tell
Thief not to play the briefing. To do that, change the name of the file
thief\strings\missflag.str to missflag_briefing.str and
thief\strings\missflag_no_briefing.str to missflag.str
If you decide to download the movies later, you can just reverse the names to
enable the movies (or just view them directly).
======================================================================================
CREDITS TEAM CALENDRA:
Purah: Design/story/art/achitecture/skins/overall design coordinator
Thumper: Additional story/subplot/architecture/objectives/technical guru/head voices
Totality: In-game store/traps/puzzles/special projects/finalized bug fixes
Loanstar: Many recordings/sound FX/movies/music
Deep Qantas: Conversations/skin tweaks/maps
Special thanks to: Wes Morrison for reskinnable objects and skins! And a very very
special thanks to LGS studios. There is a dedication in-game near
the Weeping Angel tavern. Without the folks at LGS, we would have never
found the shadows. Huzzah! Also a special thanks to Janet Turner for
her art in one of the briefing shots and to Maria Curcic (who will
undoubtedly be either loved or hated) as the voice of Mercedes.
Beta Testers: MaD-SaM, Blaze Pureheart, Tim Ewers, Daniel Kessler, Shadow Runner,
Chris Csernica, Andrew Dagilis. If I forgot anyone, then you didn't
post to the "sign-in" section of our forum...sorry.
--------------------------------------------------------------------------------------
* Play Information *
--------------------------------------------------------------------------------------
Game: Thief: The Dark Project
Mission Title: Calendra's Cistern
File name: miss20.mis
Difficulty Settings: yes
Equipment store: yes
In-game store: yes
Map / automap: yes/yes
New graphics: yes
New sounds: yes
New monsters: yes
EAX support: yes
Multi language support: no...and don't ask :)
Briefing : yes
Difficulty levels: Foot Pad=Normal, Thief=Hard, Garrett=Expert
* Construction *
Base: From scratch.
Build Time: 1 year +
--------------------------------------------------------------------------------
* Loading information *
With Thiefloader:
Copy the calendra.zip into your thief/missions folder. Run Thiefloader,
select calendra from the list and press play.
Without Thiefloader:
We don't recommend it but you can unzip calendra.zip into your thief directory,
run Thief, start a new game, and select "Calendra's Cistern". If you don't use
Thiefloader, keep in mind this warning:
*** WARNING ***
The archive includes various files that will overwrite the original ones if
unzipped without prompting. Backup your Thief directory first if you do not
wish to lose any files.
--------------------------------------------------------------------------------
* Copyright *
Copyright (c) June 2000 by each member of Team Calendra
Permission is granted to freely play and distribute this level providing it
remains whole and intact. Mission designers: Please ask one of us before using
the custom elements of this mission.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
• Uploaded 09.08.2000
• Size 32.88 Mb