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Thief 1

04.06.24 - Maps
25.05.24 - Maps
09.05.24 - Maps

Thief 2

29.09.24 - Maps
12.09.24 - Maps
17.08.24 - Maps

Thief 3

25.05.24 - Maps
05.04.22 - Maps
25.11.21 - Maps

Thievery

11.11.24 - Mods
16.02.21 - Patches
13.02.21 - Mods

NightBlade

02.03.08 - Mods
30.12.03 - Editors
30.12.03 - Editors

The DarkMod

31.10.24 - Maps
17.10.24 - Maps
16.10.24 - Maps
Friends in Shadow

===================================================================================
Dec 18, 1999
===================================================================================

Author : Conor Armstrong (SilentSleep on the teg forum)
Contact Info : sleepy@redbrick.dcu.ie
Homepage : http://www.redbrick.dcu.ie/~sleepy/thief
Date of Release : Dec 18, 1999

Description :

This mission takes place after Garrett has left the Keepers, but before the main events of the game. This is relatively important for the plot.

"I try not to involve myself with the Hammers, but like Cutty says, there's nothing like a couple of religious artefacts to make your 'customer' jump through a few hoops. I've decided to hit a Hammer stronghold, but I'm going to start small.

Cutty's told me about an old manor house a few miles outside town that a bunch of Hammers have taken up in. Rumour has it that they're looking for some kind of artefact that's been lost for centuries. But, that's what people always say when the Hammers start snooping around.

It's a pretty small place. Cutty said he only saw 2 guards outside, and the place couldn't hold more than 5 or 6 people comfortably. My plan is to get in, look around, and get out, hopefully picking up some of those religious icons. Whatever happens, it'll be interesting to see how the Hammers work."

Briefing : Yes

===================================================================================

* Playing Information *

Game : Thief: The Dark Project
Mission Title : Friends In Shadow
File Name : miss20.mis
Difficulty Settings : Yes
Equipment Store : No
Map : Yes
Auto Map : No
New Graphics : No
New Sounds : No, but one existing sound was slightly modified.
Multi-Language Support : No

Briefing : Yes, just some text on a firewall, and a short End Sequence.
Length : 18 seconds, End Sequence is 12 sec.
Size : 2.5 Mb! End Sequence(it hardly deserves the title) 1.5 Mb.

Difficulty Level Info : Easy, Hard, Nightmare.

* Construction *

Base : Scratch, except for a stair multibrush.
Build Time : Not as long as I should have taken. I have exams soon.

===================================================================================

* Loading Information *

Put this Zip file in your \Thief\Missions Folder, then run ThiefLoader.

===================================================================================

* Thanks To *


Everyone on the TEG forums. God bless that search function.

Trimfect, for the flamewall avi and the Carleton font I used for my crappy briefing.
www.kolumbus.fi/vhollming/thief/briefing.html

MacBeth, for the spiral staircase multibrush. That saved me a day's work.
www.thief-darkproject.com/teg/tools/spiral1.zip

===================================================================================

* Copyright Information *

This level is (c) by Conor Armstrong 18/12/1999

Distribution of this level is allowed as long as it is free and the package
is kept intact. You may not include this level to any map pack without my
permission. No one may edit and re-distribute this mission without my express
permission. Oh, go on then. :)

This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.

(This text file was created with the Homemade Mission Text Wizard)

• Uploaded 19.04.2001 • Size 4.72 Mb
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