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Thievery

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The DarkMod

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17.10.24 - Maps
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Hidden Agenda

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Hidden Agenda - Final Release v1.0 - 15th January 2002
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Author: Mark Smith - (AsyluM)
Contact email: asylum@quakecentral.co.uk
Homepage: None
Date of release: 15th January 2002


Description: This is my first completed FM, the level is a large Mechanist
based mission. The story takes place a while after Thief 2.


Briefing: Living in the city has become somewhat difficult since the death of
Karras. The Mechanists know who killed him and have been trying everything in
their power to kill me. But I was in the city before the Mechanists were formed
and I'll make sure I'm here after them as well.

The Mechanists have a newly built seminary in the New Market district. It stands
on the grounds where an old Hammerite temple used to stand, which mysteriously
"fell" into the ground about a year ago. Rumour has it that when the Hammerites
went to investigate what had happened the Mechanists had already sealed off the
area.

But knowing the Mechanists i doubt very much that this was just an accident.
so ill be entering the grounds of the seminary later tonight to investigate
what is happening there.

I've managed to contact the Hammers and they are very interested in what might be
happening in the New Market seminary. In return for my services they've provided
me with a map of the seminary from a disloyal Mechanist, which should prove
useful for navigating the grounds and an easy time from the order in the future.

I'll make my way into the complex over the back wall as it should draw the least
attention. I'm going to have to be careful, the Mechanists have been after me
for some while and now I'm entering their back yard.

When I'm done, I'll need to get to the streets to the east of the seminary to get
to a meeting with a Hammerite priest. Whatever I manage to find, hopefully it'll
be enough to get the Mechanists into some serious trouble in the city.

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* Play Information *

Game: Thief 2
Mission Title: Hidden Agenda
File name: miss24.mis
Difficulty Settings: yes
Equipment store: yes
Map / Automap: yes / yes
New graphics: yes
New sounds: yes
Multi language support: no

Briefing : no


Difficulty level info:

Easy: Only about 50 percent of the level is accessible, the storyline isn't
as complete. There is 1 secret bonus objective.

Hard: About 85 percent of the level is accessible, The storyline is fuller.
There is 1 secret bonus objective.

Expert: All the level is accessible, the level is as I originally intended, at
least try this difficulty setting once... There is also 1 secret bonus
objective.


* Construction *

Base: Built from scratch
Build Time: About 6 months


BIG Thanks to:

Beta Tester and Mission text proof reader / editor - Hit Deity

Beta Tester - Silent_Warrior
Beta Tester - Targa

Beta Tester - Nightwalker
Beta Tester - Peter Smith
Beta Tester - Viper6
Beta Tester - Chynzo

Additional Thanks To:

Epithumia - For hosting the beta test files
Avalon - For creating the very useful TOW
Posters on TTLG TEG forum - For making DromEding somewhat easier :)

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* Loading information *

This level is Darkloader ready.

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* Copyright *

This level is (c) by Mark Smith 15th January 2002

Distribution of this level is allowed as long as it is free and the package is
kept intact. You may not include this level to any map pack without my permission.
No one may edit and re-distribute this mission without my express permission.

This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.

• Uploaded 15.01.2002 • Size 8.38 Mb
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