Username:

Password:

- remember
Forgot your password?
Registration
Deceptive Perception

===================================================================================
Deceptive Perception, a Komag Kontest entry.
Final Release, July 04, 2002
===================================================================================

Author : William the Taffer
Contact Info : willthetaffer@juno.com
Homepage : http://www.angelfire.com/rpg2/taffergames/
Date of Release : July 04, 2002

Description : After a nice big explosion in your livingroom, you
(Garrett) have decided to rent a little room in the
Stoneglyph Wharehouse to work on your "tools of the
trade". Stoneglyph is in a seedy part of town, so
the owner, a Mr.Timiotus Grimsby didn't ask many questions
as you gave him the first payment, too much payment
in you opinion. He was eyeing your dagger though, and
in the following weeks, he seemed to be infatuated
with it. He even offered to buy it from you, and ceased
being friendly when you declined. Now you found that
during a trip to newmarket for tea, it has disappeared,
and so has Grimsby. You decided to wait 'till dark
to search for it, and now's the time. Fetch the rest
of you weapons and proceed. They say the wharehouse
is haunted at night....but that's only if you believe
the local gossip. But you're above that...aren't you?

*****NOTE: For best results, play
the mission as though it's real, no saving or cheating. Investigate each room before continuing.
And...
I left out the Garrett comments so you could make your own ;-) *******

Special thanks to:
Nameless Voice............Custom Objects
Schwaa..........More Custom Objects
LoneStar..........Custom Ambients
Althalus..........Custom Weapon
Stephen King..........Inspiration
Me..........Mission Design
Komag..........Contest
And....
You..........For playing it!

Briefing : No

===================================================================================

* Playing Information *

Game : Thief: The Metal Age
Mission Title : Deceptive Perception
File Name : miss20.mis
Difficulty Settings : No
Equipment Store : No
Map : No
Auto Map : No
New Graphics : Yes
New Sounds : Yes
Multi-Language Support : No

Briefing : No

Difficulty Level Info : Normal only...

* Construction *

Base : From the endless morbid imagination of Yours Truly
Build Time : 3 weeks, more or less....

===================================================================================

******KNOWN BUGS*******
Once in awhile, a "phantom door" will appear in the shipping office toward the end of the game.

===================================================================================

* Loading Information *
DarkLoader! ;-)

===================================================================================

* Copyright Information *

This level is ? by William the Taffer

Distribution of this level is allowed as long as it is free and the package
is kept intact. You may not include this level to any map pack without my
permission. No one may edit and re-distribute this mission without my express
permission. Just ask, I'll probably give it to ya! ;-)

This level was not made and is not supported by Looking Glass Studios, Eidos
Interactive, or Ion Storm.

• Uploaded 04.07.2002 • Size 3.10 Mb
Add Image    Add comment

Game Servers online via 333networks.com
Brodys Challenge
84.247.167.170
ThieveryDeathMatchPlus
TH-Theatre_TME
Timelimit: 20
Max Players: 12

Brodys Revenge
84.247.167.170
ThieveryDeathMatchPlus
TH-Grange_TME
Timelimit: 35
Max Players: 12

Thievery2022 (ThPlusMod 1.0.3)
150.136.246.93
ThieveryDeathMatchPlus
TH-Stronghold_TME
Timelimit: 35
Max Players: 12

Powered by SiNG cms © 2010-2024
| Entries: 2800 | Downloads: 142167 | Space: 124.96 GB | Datatransfer: 9.16 TB