The Fireshadow's Barrow
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10/7/2 (revised 14/8/2)
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Important: GayleSaver's custom scripts are required for this mission. You can get them at http://thief1.math.uh.edu/thief/scripts/UsrScriptT2.zip
WARNING
When you open the big stone doors, STAND BACK!
If you do not, you may be forced to reload.
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Title: The Fireshadow's Barrow
Filename: barrow.zip
Author: Yametha
Contact info: Either post or PM me at TTLG forums.
Date of release: July 10th, 2002
Version: 1.1
Known Bugs: Sometimes the candles turn into torches, and sometimes the three stone doors can get stuck and cause a reload. (avoidable)
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* Play Information *
Game: Thief 2: The Metal Age
Level Names: The Fireshadow's Barrow
File names: miss20.mis
Difficulty Settings: Yes
Equipment store: No
Map/Automap: Yes
New graphics: Yes
New sounds: Yes
New conversations: Yes, but not in the traditional sense.
New models: Yes
EAX Support: No
Multi language support: No
Briefing: Yes, but not in the traditional sense.
=============================================================
* Construction *
Base: Down in the Bonehoard (TG), Courier (T2).
Map Size: 80 x 40 x 20.
Build Time: 1 month.
Build Info: Stayed fairly true to my original idea.
=============================================================
* Loading Information *
Runs from Dark Loader. Leave the file ZIPPED - DO NOT UNZIP this file, but put the whole "barrow.zip" file into whatever folder/directory you want to on your hard drive, then in Darkloader setup, point to this folder/directory, and the mission should show up in the Darkloader main screen.
=============================================================
* Thanks To *
(In addition to The people listed in the credits)
Sharga: Beta testing
William the Taffer: Having his heart in the right place
Jason L Tibbitts III: Hosting the mission on his site
Komag: For running this contest that put the mission making spark back into me
GayleSaver: Custom Scripts
and everyone at TEG.
=============================================================
* Copyright Information *
Distribution of this level is allowed in any way, shape, or manner you wish. However, you must leave the mission intact and give me credit for it.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
=============================================================
10/7/2 (revised 14/8/2)
=============================================================
Important: GayleSaver's custom scripts are required for this mission. You can get them at http://thief1.math.uh.edu/thief/scripts/UsrScriptT2.zip
WARNING
When you open the big stone doors, STAND BACK!
If you do not, you may be forced to reload.
=============================================================
Title: The Fireshadow's Barrow
Filename: barrow.zip
Author: Yametha
Contact info: Either post or PM me at TTLG forums.
Date of release: July 10th, 2002
Version: 1.1
Known Bugs: Sometimes the candles turn into torches, and sometimes the three stone doors can get stuck and cause a reload. (avoidable)
=============================================================
* Play Information *
Game: Thief 2: The Metal Age
Level Names: The Fireshadow's Barrow
File names: miss20.mis
Difficulty Settings: Yes
Equipment store: No
Map/Automap: Yes
New graphics: Yes
New sounds: Yes
New conversations: Yes, but not in the traditional sense.
New models: Yes
EAX Support: No
Multi language support: No
Briefing: Yes, but not in the traditional sense.
=============================================================
* Construction *
Base: Down in the Bonehoard (TG), Courier (T2).
Map Size: 80 x 40 x 20.
Build Time: 1 month.
Build Info: Stayed fairly true to my original idea.
=============================================================
* Loading Information *
Runs from Dark Loader. Leave the file ZIPPED - DO NOT UNZIP this file, but put the whole "barrow.zip" file into whatever folder/directory you want to on your hard drive, then in Darkloader setup, point to this folder/directory, and the mission should show up in the Darkloader main screen.
=============================================================
* Thanks To *
(In addition to The people listed in the credits)
Sharga: Beta testing
William the Taffer: Having his heart in the right place
Jason L Tibbitts III: Hosting the mission on his site
Komag: For running this contest that put the mission making spark back into me
GayleSaver: Custom Scripts
and everyone at TEG.
=============================================================
* Copyright Information *
Distribution of this level is allowed in any way, shape, or manner you wish. However, you must leave the mission intact and give me credit for it.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
=============================================================
• Uploaded 09.07.2002
• Size 4.44 Mb