Night of the Singing Potion
===================================================================================
Jan 25, 2003
===================================================================================
Author : William the Taffer
Contact Info : willthetaffer@juno.com, DarrellWilliam@juno.com
Homepage :
Date of Release : Jan 25, 2003
Description : This mission is a timed game of sorts.All game info
will be explained upon entering the mission.A great
big shout goes out to:David Gurrea creator of the custom
textures (originally used in "Blade of Darkness". I
visited David G's website and found all of these spectacular
Hi-Res textures there. I tried to e-mail him to ask
his permission before using them, just to let him know
what they were to be used for, and who knows, he might
be a Thief fan himself, but he never replied (I don't
think he's even updated his website since '98). On
his site he mentioned that the textures couldn't be
used for commercial purposes, so I think I'm ok there.
Thanks also goes to: Schwaa, Loanstar, and Dhin, for
the other custom objects, textures and sounds.If I
left anytaffer out let me know.Special thanks to all
those who answered my e-mails and threads concerning
my many DromEd questions.Komag, Frobber Saturnine,
William the Taffer, Shadowspawn, Sledge, Mortal Monkey,
Z, Hit Deity, Raetsel, Yametha....and many others....
[[[[Note]]]]]]
This mission didn't live up to my expectations in some ways.
I wasn't able to perfect it as much as I wanted (waited too long before I completed it :-P, thus ran out of time)
It may be a bit of a drain on some systems because of the hi-res textures.
I also couldn't get a "don't kill objective to register, so if the character dies, so does the player.(To make sure that no one cheats ;-)
Briefing : No
===================================================================================
* Playing Information *
Game : Thief: The Metal Age
Mission Title : Night of The Singing Potion
File Name : Miss25
Difficulty Settings : No
Equipment Store : No
Map : No
Auto Map : No
New Graphics : Yes
New Sounds : Yes
Multi-Language Support : No
Briefing : No
Length : n/a
Size : n/a
Difficulty Level Info : (Names of Difficulty Levels, if applicable)
* Construction *
Base : --none--
Build Time : 3 weeks
===================================================================================
* Loading Information *
===================================================================================
* Copyright Information *
(example copyright info:) Distribution of this level is allowed as long as
it is free and the package is kept intact. You may not include this level
to any map pack without my permission. No one may edit and re-distribute this
mission without my express permission.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
(This text file was created with the Homemade Mission Text Wizard)
Jan 25, 2003
===================================================================================
Author : William the Taffer
Contact Info : willthetaffer@juno.com, DarrellWilliam@juno.com
Homepage :
Date of Release : Jan 25, 2003
Description : This mission is a timed game of sorts.All game info
will be explained upon entering the mission.A great
big shout goes out to:David Gurrea creator of the custom
textures (originally used in "Blade of Darkness". I
visited David G's website and found all of these spectacular
Hi-Res textures there. I tried to e-mail him to ask
his permission before using them, just to let him know
what they were to be used for, and who knows, he might
be a Thief fan himself, but he never replied (I don't
think he's even updated his website since '98). On
his site he mentioned that the textures couldn't be
used for commercial purposes, so I think I'm ok there.
Thanks also goes to: Schwaa, Loanstar, and Dhin, for
the other custom objects, textures and sounds.If I
left anytaffer out let me know.Special thanks to all
those who answered my e-mails and threads concerning
my many DromEd questions.Komag, Frobber Saturnine,
William the Taffer, Shadowspawn, Sledge, Mortal Monkey,
Z, Hit Deity, Raetsel, Yametha....and many others....
[[[[Note]]]]]]
This mission didn't live up to my expectations in some ways.
I wasn't able to perfect it as much as I wanted (waited too long before I completed it :-P, thus ran out of time)
It may be a bit of a drain on some systems because of the hi-res textures.
I also couldn't get a "don't kill objective to register, so if the character dies, so does the player.(To make sure that no one cheats ;-)
Briefing : No
===================================================================================
* Playing Information *
Game : Thief: The Metal Age
Mission Title : Night of The Singing Potion
File Name : Miss25
Difficulty Settings : No
Equipment Store : No
Map : No
Auto Map : No
New Graphics : Yes
New Sounds : Yes
Multi-Language Support : No
Briefing : No
Length : n/a
Size : n/a
Difficulty Level Info : (Names of Difficulty Levels, if applicable)
* Construction *
Base : --none--
Build Time : 3 weeks
===================================================================================
* Loading Information *
===================================================================================
* Copyright Information *
(example copyright info:) Distribution of this level is allowed as long as
it is free and the package is kept intact. You may not include this level
to any map pack without my permission. No one may edit and re-distribute this
mission without my express permission.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
(This text file was created with the Homemade Mission Text Wizard)
• Uploaded 25.01.2003 • Size 6.46 Mb