Deceptive Perception 2: Phantasmagoria
Deceptive Perception 2: Phantasmagoria
Original Concept by William the Taffer
Completed by Yandros
A Halloween Fan Mission for Thief 2
Released: Nov 14 2008
Version: 1.00
This is the spiritual sequel to Will’s 2002 FM Deceptive Perception, which came in second place overall in Komag’s Contest 3.
In some ways it is a full-sized remake, but in other ways it is much, much more than that.
Story
You've met your old friend Willick at the Rotting Carcass for a pint and some light discussion, when talk turns to your recent adventure trying to recover an artifact from the upper floor of an abandoned Mechanist warehouse that's supposedly haunted. You don't really want to relive that terrible night just for his entertainment, but he insists on hearing the story, so you throw back some beer and begin.
Known Bugs:
Occasionally, stange noises, usually haunt or zombie voices, start playing unexpectedly. True, this happens intentionally at times in this mission, but if the voices are “in your head” and keep following you around, it's a bug and you should reload unless you want to hear them for the rest of the mission.
Less frequently, an AI will have a long pause in a conversation. Usually they'll start again within 10 seconds or so, but if they seem to have stopped permanently, you may need to reload from your last save. There are many conversations in the mission and every once in a while something will just not work properly.
Credits
Original Concept: William the Taffer
Story & Design: William the Taffer & Yandros
Scripts: Nameless Voice, Telliamed, Gaylesaver
All scripts needed to play the mission are included.
Test
Pre-Beta & Beta: SlyFoxx, Eshaktaar, SlipTip, Brethren
Beta: Peter Smith, Moghedian, ZylonBane, Nightwalker, Pavlovscat, Dafydd, Digital Nightfall
Yandros thanks all the testers, who made the mission much, much better.
Visual
Objects
Dark Arrow: Surgical equipment and bed, barstool
Eshaktaar: Water and wisp particles, gems, safe
Nameless Voice: Flame bitmaps, torches, braziers, table, scroll
Jason Otto: Runes & symbols, lockpicks
R Soul: Pipes
Schwaa: Temple lights, roundchest, doorframe
tdbonko: Training dummy
Vigil: Cobwebs, railings, light shafts, lamp textures
The Watcher: Pumpkins
Don Willadsen: Broken Rope
ZylonBane: Eggpod, crates, rope and a door
CoSaS (MissX): Keys
DEDx (Rob Hicks et al): Many
Others: William the Taffer & Yandros
Meshes
Nameless Voice: Scarecrow
Lady Rowena: Widows
Others: William the Taffer & Yandros
Terrain Textures
DEDx (Rob Hicks et al): Many
Eshaktaar: Water (also used for a floor texture)
Others: William the Taffer & Yandros
Menu graphics: Yandros
Menu images taken from http://www.abandoned-places.com
Audio
General
Eshaktaar: Several sound effects from Broken Triad
A few voices and sound effects are from Thief: Deadly Shadows
Many sound effects in this mission are of unknown origin.
Voices
Scott “SlyFoxx” Murchison: Garrett, Barney & Dr. Lang
Liz “Lizanneh” Muirhead: Andariel (The White Lady)
Scott “Caped Pillager” Fisher: Willick
Rob “Random Taffer” Strain: Shadow Keepers
Darrell “William the Taffer” Wimsatt: Sir Peter, slayer of swampbeasts
Rachel “Cookiedough” Wimsatt: The girl
The voices of Andariel and the widows are taken from Lady Rowena's amazing FM, The Seventh Sister
Music
Atrium Carceri: Machine Elves, A Place Called Home, Hidden Crimes, Incubation, Reborn
ShadowSneaker: Nowhere, Dreams of Dead Thoughts
Sephiroth: Wolftribes
Letum: Broken
Erroll Garner: Autumn Leaves (live), from Concert By The Sea
Yandros: Creepy Girl's song, White Lady's Theme, End Music
End Music contains a drum loop taken from RXQueen by Deftones
If you see your own work in this mission and it’s uncredited, please contact me (Yandros) and I’ll update this readme. I inherited the mission from Will and didn’t know the source of everything, so I attributed most of the resources which were unknown to him.
This mission is © 2008 by William The Taffer and Yandros.
It is not supported by Eidos or Looking Glass (R.I.P.) so don’t go crying to them if you have problems.
Should you need technical or gameplay assistance, search for a relevant thread at the TTLG Thief FM Forum: http://www.ttlg.com/forums/forumdisplay.php?forumid=100
See you on the other side!
Original Concept by William the Taffer
Completed by Yandros
A Halloween Fan Mission for Thief 2
Released: Nov 14 2008
Version: 1.00
This is the spiritual sequel to Will’s 2002 FM Deceptive Perception, which came in second place overall in Komag’s Contest 3.
In some ways it is a full-sized remake, but in other ways it is much, much more than that.
Story
You've met your old friend Willick at the Rotting Carcass for a pint and some light discussion, when talk turns to your recent adventure trying to recover an artifact from the upper floor of an abandoned Mechanist warehouse that's supposedly haunted. You don't really want to relive that terrible night just for his entertainment, but he insists on hearing the story, so you throw back some beer and begin.
Known Bugs:
Occasionally, stange noises, usually haunt or zombie voices, start playing unexpectedly. True, this happens intentionally at times in this mission, but if the voices are “in your head” and keep following you around, it's a bug and you should reload unless you want to hear them for the rest of the mission.
Less frequently, an AI will have a long pause in a conversation. Usually they'll start again within 10 seconds or so, but if they seem to have stopped permanently, you may need to reload from your last save. There are many conversations in the mission and every once in a while something will just not work properly.
Credits
Original Concept: William the Taffer
Story & Design: William the Taffer & Yandros
Scripts: Nameless Voice, Telliamed, Gaylesaver
All scripts needed to play the mission are included.
Test
Pre-Beta & Beta: SlyFoxx, Eshaktaar, SlipTip, Brethren
Beta: Peter Smith, Moghedian, ZylonBane, Nightwalker, Pavlovscat, Dafydd, Digital Nightfall
Yandros thanks all the testers, who made the mission much, much better.
Visual
Objects
Dark Arrow: Surgical equipment and bed, barstool
Eshaktaar: Water and wisp particles, gems, safe
Nameless Voice: Flame bitmaps, torches, braziers, table, scroll
Jason Otto: Runes & symbols, lockpicks
R Soul: Pipes
Schwaa: Temple lights, roundchest, doorframe
tdbonko: Training dummy
Vigil: Cobwebs, railings, light shafts, lamp textures
The Watcher: Pumpkins
Don Willadsen: Broken Rope
ZylonBane: Eggpod, crates, rope and a door
CoSaS (MissX): Keys
DEDx (Rob Hicks et al): Many
Others: William the Taffer & Yandros
Meshes
Nameless Voice: Scarecrow
Lady Rowena: Widows
Others: William the Taffer & Yandros
Terrain Textures
DEDx (Rob Hicks et al): Many
Eshaktaar: Water (also used for a floor texture)
Others: William the Taffer & Yandros
Menu graphics: Yandros
Menu images taken from http://www.abandoned-places.com
Audio
General
Eshaktaar: Several sound effects from Broken Triad
A few voices and sound effects are from Thief: Deadly Shadows
Many sound effects in this mission are of unknown origin.
Voices
Scott “SlyFoxx” Murchison: Garrett, Barney & Dr. Lang
Liz “Lizanneh” Muirhead: Andariel (The White Lady)
Scott “Caped Pillager” Fisher: Willick
Rob “Random Taffer” Strain: Shadow Keepers
Darrell “William the Taffer” Wimsatt: Sir Peter, slayer of swampbeasts
Rachel “Cookiedough” Wimsatt: The girl
The voices of Andariel and the widows are taken from Lady Rowena's amazing FM, The Seventh Sister
Music
Atrium Carceri: Machine Elves, A Place Called Home, Hidden Crimes, Incubation, Reborn
ShadowSneaker: Nowhere, Dreams of Dead Thoughts
Sephiroth: Wolftribes
Letum: Broken
Erroll Garner: Autumn Leaves (live), from Concert By The Sea
Yandros: Creepy Girl's song, White Lady's Theme, End Music
End Music contains a drum loop taken from RXQueen by Deftones
If you see your own work in this mission and it’s uncredited, please contact me (Yandros) and I’ll update this readme. I inherited the mission from Will and didn’t know the source of everything, so I attributed most of the resources which were unknown to him.
This mission is © 2008 by William The Taffer and Yandros.
It is not supported by Eidos or Looking Glass (R.I.P.) so don’t go crying to them if you have problems.
Should you need technical or gameplay assistance, search for a relevant thread at the TTLG Thief FM Forum: http://www.ttlg.com/forums/forumdisplay.php?forumid=100
See you on the other side!
• Uploaded 15.11.2008 • Size 90.98 Mb