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Elisabeth Bathory-Chapter I


Elizabeth Bathory
Created by Szabo Csaba @ SENSUT

********************************
Chapter I (version 1.1)

****************************************************
Contact Info : csabisensut@yahoo.com
Homepage : www.poienari.extra.hu
Date of Release : 29. August, 2007.


Playing Information:

Game : Thief II - The Metal Age 1.18
Mission Title: Elizabeth Bathory - Chapter I
File Name: bathory_part1.zip
File info: miss21; sensut_bathory.gam
Difficulty Settings: YES (loot only)
Equipment Store: NO
Map: YES (4 pages)
Auto Map: NO
New Graphics : YES
New Sounds : YES
EAX : NO
FOG : NO
Multi-Language Support : NO
Briefing : YES

v. 1.1 patch information:

- fixed the "switch vs. Electrician" problem in the Electro Station (now you can open the office door with lockpicks);
- blocked the "roof way" at the Thurzó House;
- now you can smash the heart with one hit (in the tower);
- other minor fixies;
- included the lootlist.

Requirements :
- Thief II - The Metal Age original PATCHED to 1.18 (otherwise some ojectives don't works!)
- DARKLOADER 4.3 or GARRETTLOADER 1.4 .
- Recommended a system around of 1GHz with 128 Mb video, and 512 RAM.
- Microsoft Windows XP SP2 recommended!

This project uses custom scripts! If you see this message at the beginning, please install these files (included in the mission package), then start the game again.

Scripts by:
- Telliamed (tnhScript 1.5.2, version check)
- Gaylesaver (script 1.2.0)

Construction:

Base : Dracula FMs
Editor : Rob Hicks’ Dromed Deluxe 1.0 (DeDx) updated with DromEdToolkit 1.0 by Nameless Voice.
Build Time : 10 months

******************************************************************

Thanks for the objects by:

Targa:
- sewerlid, hand mirror, mace (weapon), improved arrows, compass, improved crystals, tapestry, armoire,;

R Soul:
- turbines, improved glass chandelier, reskinable portcullis, improved roulette table;

Nameless Voice:
- wall lamp, piano, dresser, bookcases, inkwell, crypt floor, cubic stove;

Schwaa:
– old tree trunk, trophy, potbelly stove, bathroom objects;

Sluggs:
– streetlight, severlight, bench, chain, new trees, trough;

TDBonko:
- angel statue, "Sarah" mesh;

The Watcher:
- turbine 3, wall lamp;

Christine:
– tasse, krug;

Nielsen74:
- wood burning stove, shield, diary, scale;

Eshaktaar:
- new switches;

Gort:
- cannon2;

Dark Arrow:
- 8X chandelier;

Alun Bestor:
– cobwebs;

DarkDragon:
– improved gambling table;

Syi:
– covered table;

(?) Unknown Authors:
– big candelabrum; opened book.

… and the Authors for Dromed Deluxe.

******************************************************************
Original textures (converted by me):

- David Gurrea (http://www.davegh.com/blade/davegh.htm)
- CG Textures (http://www.cgtextures.com)
- Quake III and other fan projects for the mighty iD Software’s game series.

Programs used:

- Corel PaintShopPro X;
- Sony Sound Forge 7;
- Sony Vegas Movie Studio 4;
- Klconv by K?szeg György.

******************************************************************

Special thanks to:

- to Linda „Nightwalker” and her husband Bernie - text edition, beta test and other helps;

- to Gloria Creep, Hotlyx, Metal Dawn, Jiri Misenka, Cardia1 and Turi Robert – beta test.

Media credits:

Main screen theme: SATURNUS – „7” from the „Martyre” album - 1999.

City ambient: VINTERRIKET – „Die Ruinen Des Jenseits” from the „...Und Die Nacht Kam Schweren Schrittes” album - 2002.

Estate ambients: ASTARTE – „Passage To Eternity” from the „Doomed Dark Years” album - 1998.

Victrola music by Ennio Morricone – „Ecstasy Of Gold” (theme for „The Good, The Bad And The Ugly” movie).


Voice acting by Ben Taylor (briefing) and Caroline Néron (Elizabeth).


Main screen painting „Bathory Erzsebet” by ISTVAN CSOK.
On „Nadasdy” paintings Vincent Regan.


*************************************************************
Copyright Information:

Gaylesaver’s Custom Scripts:
By installing and using the script files (“SOFTWARE”) you agree to the following:
- The author of the SOFTWARE is legally bound to hold you harmless against any legal proceedings based on intellectual property violations from the original owner of the SOFTWARE’s platform, the Dark Engine (“PLATFORM”).
-The SOFTWARE is the copyrighted work of its author, not of the owner of the PLATFORM. Therefore, its distribution is controlled by the author, not by the PLATFORM’s owner, excepting legal action based on intellectual property violations, the result of which will be a legal and independent ruling that all distribution of the SOFTWARE cease.
-A redistributor of the SOFTWARE is bound to hold its author harmless for accusations pertaining to the SOFTWARE’s safety, proper function, and fitness for a particular purpose. Only if the SOFTWARE comes directly from the author can the author be limitedly held liable for the SOFTWARE’s robustness and reliability. In no way shall the author’s liability for the SOFTWARE exceed the cost of the PLATFORM.
******************************************************************************
Telliamed’s Custom Scripts:
Public Scripts are copyright © 2005-2007 Tom N Harris.
This fan-mission uses Public Scripts. Copyright © 2007 Tom N Harris This software is licensed under terms of the GNU General Public License. Please see http://www.thiefmissions.com/telliamed/#PublicScripts for more information.
******************************************************************************
This FM is © by Sensut.

Distribution of this level is allowed as long as it is free and the package
is kept intact. You may not include this level to any map pack without my
permission. No one may edit and re-distribute this mission without my express
permission.

This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
******************************************************************

• Uploaded 29.08.2007 • Size 34.94 Mb
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