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The DarkMod

31.10.24 - Maps
17.10.24 - Maps
16.10.24 - Maps
Gathering at the Bar

[This is a converted "Thief:The Dark Project" mission which will now run in "Thief2: The Metal Age". The original text which came with the original fan mission is left mostly intact below this.]

Extra Note: You will need DivX to watch the small compressed 1.7MB video in this mission. If you already have DivX installed all you need to do is type at the command prompt:

regsvr32 c:\thief2\lgvid.ax (if this is your Thief2 directory)

If you don't have DivX installed or do not wish to install it, it will simply bypass the movie and go straight to the text objectives. You may also download the original 11MB briefing from Thief-TheCircle.com as well if you wish to watch that instead.



===================================================================================
June 10th, 1999
===================================================================================

Title : Gathering at the bar
Filename : gatbar.zip
Author : Toni "Trimfect" Hollming
Master Nightfall's voice: Daniel "Digital Nightfall" Todd
Sheam's voice & Betatest: Beate "Lytha" Gerwin
Thief2 Conversion : James "Jimmy" Desiderio [modified text from original]
Contact info : tosfeol@hotmail.com
http://www.ttlg.com
Date of release : June 10th, 1999 (T2 Version Feb 11, 2004)
Version : 1.1
Description : "Remember when that Thief Garrett stole the scepter of
fat Lord Bafford? Well I have a place for it in my
circle, and I need you to go get it for me."
-Master Nightfall

Idea was to make a more flexible map than the normal Thief
levels. Whole level is a single building that you can get
in various ways. Its up to you to decide how and from where
you go in.

Briefing :
"If you have followed my instructions, by the time you read this, you should be well
on your way to the Grieving Burrick Inn. Remember when that Thief Garrett stole the
scepter of fat Lord Bafford? Well I have a place for it in my circle, and I need you
to go get it for me.
Garrett peddled it off and it eventually came to the possession of a nobody merchant.
Now, there is going to be some type of scepter convension tomorrow. Some of the
attendees will be staying at the inn tonight. The man who has the Bafford stick will
be there. Grab it, and couple of other scepters to throw everyone off to your true
objective.
You might want to take a souvenier or to two for yourself while you are in there -
just remember the Bafford's scepter is mine. When you have the stick, meet the
courier by the fountain, he'll take it the rest of the way to me.

Oh, one last thing. Killing the power should make things easier, that is, if you like
things easy. I know it's been a while since you've done anything new, so good luck.

Sincerely,
Master Nightfall"

Note: Text differs from the one in the briefing.

Special thanks to Looking Glass Studios for releasing the editor and everyone who
signed the petition.


=====================================================================================

* Play Information *

Game : Thief 2: The Metal Age
Level Name : Gathering at the bar
File name : MISS20.MIS
Difficulty Settings : Yes
Equipment store : No
Map / automap : Yes / No
New graphics : Yes
New sounds : Yes
EAX Support : Yes
Multi language support : No

Briefing : Yes
Total length / size : 1min 12sec / 6.5MB

Difficulty level info : Normal
Get Bafford's scepter
Loot worth 600gp
Return to extraction point
Equipment:
Sword, Blackjack, 12 Broadheads, 7 Water, 2 rope, 4 moss,
2 noise

Hard
Get Bafford's scepter
Loot worth 900gp
Find Golden Scepter
Do not kill anyone
Return to extraction point
Equipment:
Sword, Blackjack, 8 Broadheads, 4 Water, 1 rope, 2 moss,
1 noise

Expert
Get Bafford's scepter
Loot worth 1300gp
Find Golden Scepter
Find jeweled scepter
Do not kill anyone
Return to extraction point
Equipment:
Sword, 4 Broadheads, 2 Water, 1 moss

Known bugs : -When someone bangs the gong, guards might get stuck in the
cellar.
-Assassinating Cedric on "normal", makes the mission
impossible.
-Some doors don't work always.
-Sheam sometimes doesn't turn to face the player when she speeks.

Other info : Just remember, everything that glitters is not gold, and
even if can't see a ladder, it doesn't mean you can't
climb it.

Also note that normal Thief Levels have max of 300-400
polgons simultaneously on screen, this level has a place
where there are over 800 polygons visible, so the system
requirements are higher than normal. High-poly-areas are
not essential, just scenery, so it does not effect the
gameplay itself.

* Construction *

Base : None.
Build Time : About 2 months (plus extra for T2 conversion)

=======================================================================================

* Loading information with DarkLoader*

Put the whole .zip file in the your thief/missions folder (anyplace you want where you keep downloaded FMs)
Open Darkloader and select Gathering at the Bar!


===================================================================================

* Copyright *

This level is (c) by Toni Hollming 1999.

Distribution of this level is allowed as long as it is free and
the package is kept intact. You may not include this level to
any map pack without my permission.

This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.

Keep on thieving...

- End of gatbar.txt -

• Uploaded 09.06.1999 • Size 3.89 Mb
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