Gheldorf's Towne House
=================
Gheldorf's Towne House
=================
This mission is my very first attempt
Author: Devilock
Date: May 21, 2002
* Text Briefing *
The High Towne Council is meeting this week to work on the "poverty
problem" plagueing this fair city. Lord Gheldorf is having a little
shindig at his Townhouse to sway more votes from his
constituents. Seems he's trying to get a bill passed in support of his
theories mentioned in his new best selling book, "Civilism". At it's
core, this philosophy states that lower classes should turn over their
possessions to their rulers ( who are more fitted to properly spend
them) who in turn are charged with overseeing the wellbeing of their
subjects.
The whole mess makes you want to puke.......
But you've got your own theory on how wealth should be
distributed....... Any time some bigshot throws a party, there's bound
to be a good bit of money on hand for expenses in addition to
expensive artifacts on show.
Now what type of thief are you...
Scoudrel - "As long as I get what I want, I don't care what I have to
do."
Headhunter - "Remove the head, and the rest of the beast shall die."
Shadow - " I steal...... I don't kill."
* Play Information *
Game: Thief 2: The Metal Age
Mission Title: Gheldorf's Towne House
File name: MISS10.MIS
Difficulty Settings: yes
Equipment store: no
Map / automap: no / no
New graphics: no
New sounds: yes
EAX support: no (my system doesn't support it at the moment)
Multi language support: no
Briefing: no
Difficulty levels: Scoundrel, Headhunter, Shadow
* Construction *
Base: from scratch
Build Time: a little over a month
* Loading information *
ThiefLoader and DarkLoader ready.
* Extra Notes *
* Copyright *
Copyright (c) May 2002 Jeff King
Distribution of this level is allowed so long as it is free and the package is kept intact. No one may edit and re-distribute this mission without my permission.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
Gheldorf's Towne House
=================
This mission is my very first attempt
Author: Devilock
Date: May 21, 2002
* Text Briefing *
The High Towne Council is meeting this week to work on the "poverty
problem" plagueing this fair city. Lord Gheldorf is having a little
shindig at his Townhouse to sway more votes from his
constituents. Seems he's trying to get a bill passed in support of his
theories mentioned in his new best selling book, "Civilism". At it's
core, this philosophy states that lower classes should turn over their
possessions to their rulers ( who are more fitted to properly spend
them) who in turn are charged with overseeing the wellbeing of their
subjects.
The whole mess makes you want to puke.......
But you've got your own theory on how wealth should be
distributed....... Any time some bigshot throws a party, there's bound
to be a good bit of money on hand for expenses in addition to
expensive artifacts on show.
Now what type of thief are you...
Scoudrel - "As long as I get what I want, I don't care what I have to
do."
Headhunter - "Remove the head, and the rest of the beast shall die."
Shadow - " I steal...... I don't kill."
* Play Information *
Game: Thief 2: The Metal Age
Mission Title: Gheldorf's Towne House
File name: MISS10.MIS
Difficulty Settings: yes
Equipment store: no
Map / automap: no / no
New graphics: no
New sounds: yes
EAX support: no (my system doesn't support it at the moment)
Multi language support: no
Briefing: no
Difficulty levels: Scoundrel, Headhunter, Shadow
* Construction *
Base: from scratch
Build Time: a little over a month
* Loading information *
ThiefLoader and DarkLoader ready.
* Extra Notes *
* Copyright *
Copyright (c) May 2002 Jeff King
Distribution of this level is allowed so long as it is free and the package is kept intact. No one may edit and re-distribute this mission without my permission.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
• Uploaded 20.05.2002
• Size 1.66 Mb