Last Stand
===================================================================================
Aug. 6. 2002 Last Stand
===================================================================================
Author : Dark_sneaker(Jacob Mikkelsen)
Contact Info : Jacob_bjerre@mail.dk
Homepage :
Date of Release : August 6. 2002
MISSION BACKGROUND
Since the mechanists catastrophe at Soulforce, the mechanists seems to have a last stand to invade the city
and maybe the rest of the world too.
BRIEFING
You've only known about the mechanists plans for a short time, about a hidden ship and worst of all about an attack on your city!
You have allready tried to find a way in, but the entrance, Lord Herolds townhouse, lies in a mountaincity, which is allmost impossible to
get in to. But one of your friends from the city got loose from a mechanist arrest and came out in Lord Herolds
yard. So, you know where the arrest is, so its time to go on sabotaging their ship and win time to get back to the city and warn them!
===================================================================================
* Playing Information *
Game : Thief: The Metal Age
Mission Title : Last Stand
File Name : miss17
Difficulty Settings : yes
Equipment Store : no
Map : no
Auto Map : no
New Graphics : no
New Sounds : no
Multi-Language Support : no
Briefing : no
Difficulty Level Info : normal, difficult, expert
* Construction *
Base : none
Build Time : about 6 months
* Extra notes *
This is my first fan mission
===================================================================================
* Loading Information *
Just place the Zip file- "miss17.zip" into your missions folder and open with
Darkloader.
===================================================================================
* Copyright Information *
This level is ? by Jacob Mikkkelsen August 2002
Distribution of this level is allowed as long as it is free and the package
is kept intact.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
I like to thank Gumdrop for having a look at my mission and giving good advices on sound and roombrushes
and thanks to the people who wrote the great tutorials on dromed central, the official and Komags and the helpful people on
the editors guild forum.
Aug. 6. 2002 Last Stand
===================================================================================
Author : Dark_sneaker(Jacob Mikkelsen)
Contact Info : Jacob_bjerre@mail.dk
Homepage :
Date of Release : August 6. 2002
MISSION BACKGROUND
Since the mechanists catastrophe at Soulforce, the mechanists seems to have a last stand to invade the city
and maybe the rest of the world too.
BRIEFING
You've only known about the mechanists plans for a short time, about a hidden ship and worst of all about an attack on your city!
You have allready tried to find a way in, but the entrance, Lord Herolds townhouse, lies in a mountaincity, which is allmost impossible to
get in to. But one of your friends from the city got loose from a mechanist arrest and came out in Lord Herolds
yard. So, you know where the arrest is, so its time to go on sabotaging their ship and win time to get back to the city and warn them!
===================================================================================
* Playing Information *
Game : Thief: The Metal Age
Mission Title : Last Stand
File Name : miss17
Difficulty Settings : yes
Equipment Store : no
Map : no
Auto Map : no
New Graphics : no
New Sounds : no
Multi-Language Support : no
Briefing : no
Difficulty Level Info : normal, difficult, expert
* Construction *
Base : none
Build Time : about 6 months
* Extra notes *
This is my first fan mission
===================================================================================
* Loading Information *
Just place the Zip file- "miss17.zip" into your missions folder and open with
Darkloader.
===================================================================================
* Copyright Information *
This level is ? by Jacob Mikkkelsen August 2002
Distribution of this level is allowed as long as it is free and the package
is kept intact.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
I like to thank Gumdrop for having a look at my mission and giving good advices on sound and roombrushes
and thanks to the people who wrote the great tutorials on dromed central, the official and Komags and the helpful people on
the editors guild forum.
• Uploaded 05.08.2002
• Size 1.36 Mb