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The Night Falcon

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English Version
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Update: February 2004
Filename: Night-Falcon-EnglishV2.zip

Various fixes like light, sounds, textures, some of the tiny levers are changed, changed the objectives in miss20, weathersettings in miss27 aso...

special thanks to Hrothgar and Dinksmallwood for betatesting.

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September 2nd 2003
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Campaign Title : The Night Falcon
Filename: Night-Falcon-English.zip
Author: Christine Schneider
Contact Address: ZinkChristine@aol.com, if you have questions ask at the ttlg.de Forum: http://board.ttlg.de
Homepage: www.zinkchristine.de.vu (This is where you find a walkthrough for this campaign)
Date of Release : 09.03.2003

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* Information about the game *

Game: : Thief 2 / Dark Project 2
Mission-titles : A shopping walk/Lord Wellhofer/The Hammerite monastery/The Cathedral/The mysterious tower/Christmas presents/The Brotherhood of the Falcon
Filenames : Miss20.mis/Miss21.mis/Miss23.mis/Miss24.mis/Miss27.mis/Miss30.mis/Miss31.mis
Difficulty settings: Yes
Loadout store : Yes
Map /Automap : Yes / No Maps by s.tschiesche and MadBull#34
New Graphics : Yes
New Sounds : No
EAX- Support : No
Multi Language : No, English (German - seperate Version)
Intro Movie : Yes (Videos by s.tschiesche)

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The Night Falcon is a 7 mission campaign in which Garrett is searching for the mysterious statue 'Night Falcon'. The campaign takes place before the events of Thief 2.

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Intro Movie: Yes - Videos by s.tschiesche - !!! READ THE DIARY IN THE INVENTORY !!!

Difficulty Settings : Normal/Hard/Expert

* Construction *

Bugs: no known bugs...
Building time: about 1 1/2 years

The Night Falcon was originally started as a Team Project, but as the Team became smaller and smaller and none of the members left had the time to go on we had to abandon the project. But after all the work ( I had already finished several missions for the campaign) I could not just give it up like this. So I have shortened the campaign and modified the story accordingly. Big Thanks to the ttlg.de Team (Ar-Zimrathon, Hrothgar, MadBull#34, pdackel, s.tschiesche), who have helped me along the way.

Extra big thanks to Hrothgar for the cathedral and to The Unforgiven (pistole2k)who has also been working on it, to Toasti whose abandoned mission is the basis for Lord Wellhofer and to s.tschiesche for the maps and videos, to Hrothgar for the English translation and to Madbull#34 for the maps.

To Rob Hicks for DromED deluxe, to GayleSaver for Custom Scripts and to von.Eins for translating the Dromed-Tutorials into German.

Special Thanks:
for new objects/meshes: Hrothgar, pdackel, schwaa, Nameless_Voice, von.Eins, Dhin, Jonquils, Targa, Datoyminaytah, Eshaktaar, Blackruin, Ycatx, Demon Reaver nd Rob Hicks

for new textures: Hrothgar, Balatro, Majic, I. Ker?nen, David Gurrea Hernandez, Thorin Oakenshield, Dark Angel, Gob and Edward Vaillancourt, whose textures were optimized for Thief by Dhin.

To Purah and Saturnine, for allowing me to use textures and objects from Calendra's Legacy and The 7th Crystal.

Thanks to all the betatesters, especially Dinksmallwood, dmaphy, Lachdanan and MadBull#34.

...and everyone else involved in the creation of this campaign.

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* Notes on Installation *

This Campaign is Darkloader-compatible, don't unzip, just load in Darkloader

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* Copyright Information *

This level is ? by (Christine Schneider (Christine), September 2, 2003)

Distribution of this level is allowed as long as it is free and the package
is kept intact. You may not include this level to any map pack without my
permission. No one may edit and re-distribute this mission without my express
permission. Play on your own risk.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.



• Uploaded 03.09.2003 • Size 168.55 Mb
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