NVGizmos
===================================================================================
25th of August, 2003
===================================================================================
Author : Nameless Voice
Contact info : nameless_voice@hotmail.com
Date of release : 25th of August, 2003
Description : This is a short example mission demonstrating various
gizmos and technical effects, including:
Gambling on frog races
Diggable graves
A portable, narrow-beamed "Theives' Lantern"
A portal
A spirit that guides you to a location
Falling platforms
Moveable banners
Alcohol that gets the player drunk
A working catapult
Note : There are two diggable graves, and each work differently.
The North one (Velanor the Psychic) requires script.osm.
Everything else should work find without any custom scripts.
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* Play Information *
Game : Thief 2: The Metal Age
Mission Title : NVGizmos
File name(s) : Miss20.mis
Difficulty Settings : No
Equipment store : No
Map / automap : No (blank)
New graphics : No
New sounds : No
Multi language support : No
Briefing : No
Known bugs : High poly counts in some places (especially when using the
catapult). There's hardly any gameplay, so it doesn't make much
difference.
Sometimes you get stuck in the catapult when you try to use it.
Difficulty Level Info : N/A
* Construction *
Base : None
Build Time : A few hours.
=======================================================================================
* Loading information *
Put the .ZIP in \thief\missions directory. DO NOT UNZIP.
Run the mission using DarkLoader.
* Copyright *
You may do whatever you like with this level, so long as you give credit to the author.
You may use or modify any of the gizmos or gadgets in this mission as you see fit, so long as you give credit to the author.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
25th of August, 2003
===================================================================================
Author : Nameless Voice
Contact info : nameless_voice@hotmail.com
Date of release : 25th of August, 2003
Description : This is a short example mission demonstrating various
gizmos and technical effects, including:
Gambling on frog races
Diggable graves
A portable, narrow-beamed "Theives' Lantern"
A portal
A spirit that guides you to a location
Falling platforms
Moveable banners
Alcohol that gets the player drunk
A working catapult
Note : There are two diggable graves, and each work differently.
The North one (Velanor the Psychic) requires script.osm.
Everything else should work find without any custom scripts.
=====================================================================================
* Play Information *
Game : Thief 2: The Metal Age
Mission Title : NVGizmos
File name(s) : Miss20.mis
Difficulty Settings : No
Equipment store : No
Map / automap : No (blank)
New graphics : No
New sounds : No
Multi language support : No
Briefing : No
Known bugs : High poly counts in some places (especially when using the
catapult). There's hardly any gameplay, so it doesn't make much
difference.
Sometimes you get stuck in the catapult when you try to use it.
Difficulty Level Info : N/A
* Construction *
Base : None
Build Time : A few hours.
=======================================================================================
* Loading information *
Put the .ZIP in \thief\missions directory. DO NOT UNZIP.
Run the mission using DarkLoader.
* Copyright *
You may do whatever you like with this level, so long as you give credit to the author.
You may use or modify any of the gizmos or gadgets in this mission as you see fit, so long as you give credit to the author.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
• Uploaded 05.09.2004 • Size 1.97 Mb