Sinful Opportunities
Sinful opportunities
Part II Small thief series
By: M. "Polygon" Schotte
Contact Info: poly@megorga.com
Homepage: www.megorga.com
Release date: May 10th, 2005
Version date: May 10th, 2005
Version: V 1.0
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V 1.0
This is a semi sequel to ‘Ack, There is a zombie in the basement’. The mission is part of my ongoing
‘Small thief series’. Please let me know if you encounter any problems when playing.
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* Game info *
Game: Thief 2: The Metal Age
Mission Title: Sinful opportunities
File name: miss17.mis
Difficulty Settings: Yes (Normal, Hard, Expert)
Equipment store: No
Map / Automap: Yes / No
New graphics: Yes
New sounds: Yes
Multi language support: No
Briefing: No
Debriefing: No
* Construction *
Base: From scratch
Build Time: Not sure
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* Loading information *
Play with Darkloader. Do not unzip unless you really want to.
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Mission Credits
- Architectural Design: Polygon
- Story & Concepts: Polygon
- Skins & Textures skin: Polygon, Yandros, Dave Gurrea, Purah (just the one from CL)
- Custom Sounds: T2 original sound, one sound from unidentified FM, let me know.
- 3D Objects: Targa, Nameless Voice, Schwaa, Polygon
- Testers: Yandros, Moghedian
Interface credits
- Startup screen: Polygon
- Menu screen: Polygon
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* Known Issues (contains spoilers) *
· The shop area is heavy on the system because of the transparent windows.
· One of the doors has wacky sound.
---------------------------------------------------------------------------------------------------------------------------------
* Copyright *
Copyright (c) October 2004, Polygon
Permission is granted to freely play and distribute this level providing it remains whole and
intact. This level may not be used as a parachute replacement. This level was not made and is
not supported by Looking Glass Studios or Eidos Interactive.
No media or data contained within this archive may be used in your own mission or project
without the permission of the project director.
Part II Small thief series
By: M. "Polygon" Schotte
Contact Info: poly@megorga.com
Homepage: www.megorga.com
Release date: May 10th, 2005
Version date: May 10th, 2005
Version: V 1.0
---------------------------------------------------------------------------------------------------------------------------------
V 1.0
This is a semi sequel to ‘Ack, There is a zombie in the basement’. The mission is part of my ongoing
‘Small thief series’. Please let me know if you encounter any problems when playing.
---------------------------------------------------------------------------------------------------------------------------------
* Game info *
Game: Thief 2: The Metal Age
Mission Title: Sinful opportunities
File name: miss17.mis
Difficulty Settings: Yes (Normal, Hard, Expert)
Equipment store: No
Map / Automap: Yes / No
New graphics: Yes
New sounds: Yes
Multi language support: No
Briefing: No
Debriefing: No
* Construction *
Base: From scratch
Build Time: Not sure
---------------------------------------------------------------------------------------------------------------------------------
* Loading information *
Play with Darkloader. Do not unzip unless you really want to.
---------------------------------------------------------------------------------------------------------------------------------
Mission Credits
- Architectural Design: Polygon
- Story & Concepts: Polygon
- Skins & Textures skin: Polygon, Yandros, Dave Gurrea, Purah (just the one from CL)
- Custom Sounds: T2 original sound, one sound from unidentified FM, let me know.
- 3D Objects: Targa, Nameless Voice, Schwaa, Polygon
- Testers: Yandros, Moghedian
Interface credits
- Startup screen: Polygon
- Menu screen: Polygon
---------------------------------------------------------------------------------------------------------------------------------
* Known Issues (contains spoilers) *
· The shop area is heavy on the system because of the transparent windows.
· One of the doors has wacky sound.
---------------------------------------------------------------------------------------------------------------------------------
* Copyright *
Copyright (c) October 2004, Polygon
Permission is granted to freely play and distribute this level providing it remains whole and
intact. This level may not be used as a parachute replacement. This level was not made and is
not supported by Looking Glass Studios or Eidos Interactive.
No media or data contained within this archive may be used in your own mission or project
without the permission of the project director.
• Uploaded 11.05.2005 • Size 6.35 Mb