Ultima Ratio
* Ultima Ratio (Version 1.0)*
A Fanmission by MH (aka Mongoose)
--- Important! ---
Please use the newest Darkloader Version 4.2 (and above) Otherwise text and music may not play correctly.
This FM was not tested with GarrettLoader . So no guarantees can be given.
This Mission contains and uses the custom-scripts by Telliamed.
This FM is a continuation of "Mysterious Invitiation" .
I can only advise to play that first. Otherwise it may be difficult to understand the background story and how things tie together.
In case you get stuck remember what you have come across or what you have read. The solutions can be found within the readables.
During cutscenes, you may not be able to utilize Mouse and Keyboard. There is a reason for that so don’t panic!
--- Description---
After I heard that Cripplewood was in need of my help, I soon found out that Lord Duncan’s estate was a trap. I am sure that this Cripplewood and the Lord have planned this long time ago. And of course, they must be very interested in my death after they were able to get the required information. My body still aches from the interrogations. One of the Hammer highpriests played a part in all of this and demanded loudly that I should be put away for good.
Too bad for the three of them, since I was able to escape from the dungeons underneath the estate.
During my escape from the dungeons, I gathered information regarding a powerful artifact that is known as the artifact of the three powers.
That sounds very interesting and lucrative, especially since my “three friends” also have showed a high interest in this toy. So, reason enough to go after this artifact.
After another trip through some waterfalls, I once again made it to the sewers. Why always the sewers? Nevertheless, here I was safe from those chasing me, and I was able to have a moment to think. It was clear that they would want to find me with whatever means possible. To hide would be the wrong thing to do, especially since Orin knows many of my hideouts. Therefore, I need to be more drastic and turn things around a bit. Orin wants to meet Duncan tonight in the Dancing Burrick. This is a golden opportunity. Once I have found out everything about them I need to see how I can best dispose of them. I am also sure that the highpriest Nestor will be a target for me tonight. Not just for information…
-- Information --
Spiel: Dark Project 2 - The Metal Age
Titel: Ultima Ratio
Dateiname: miss21.mis
Schwierigkeitsgrade: Goals, Opponents and Difficulty levels
vary from level to level
Supplyshop: no
Map: yes
Automap: no
New Textures: yes
New Sounds: yes
New Objects/AIs: yes ( AIs from DromEd Deluxe)
Languages: English, German
Briefing: no
--- Known Bugs and problems ---
During the testing there were problems with the cook
in "Luna Azure" . Just leave him alone. If the food is that bad you have to chose something else besides the blackjack to complain. He is harmless.
If you blackjack a guest in Luna Azure, he/she will sink in the table.
In general Ai’s have problems sitting on chairs
please dont be too judgemental
AIs also like to run against lanterns ;)
In the caverns while climbing on a rope,
you should climb a bit sideways, as Garrett possibly
could get stuck and possibly could die
Further, it may be possible that Nestor may float above a chair once you took care of him. It may not be possible to pick him up. No idea why, but please also turn your eyes away from this if you could.
--- Construction ---
Bases: Shpping and Receiving for the factory
Time: long enough
--- Credits ---
- Betatest -
blackmen
Darklady
Anne
Theker
PommesDieFritte
Special Thanks to blackmen, Anne and
Darklady!
- Translation German to English -
Spinnenbot
caopr
Dkessler
Prjames (proofreading)
- New Objects -
von.Eins
Vigil
R. Soul
Sluggs
Targa
Jason Otto
Schwaa
Nameless Voice
The Watcher
Hrothgar
Nielsen74
GORT
Ar-Zimrathon
Naks (aus Snobs2)
- New Textures -
Balatro
Vigil
David Gurrea
Thorin Oakenshield
R. Soul
Laurence Whitaker - The one true thief
Yandros
Lemog3D
Mayang's Free Textures
Animax
Sliptip optimized for Thief 2
- Special Thanks-
Thomas Sehnert for new music
Meril for the Startlogo and the Luna-Azure-Banner
Rob Hicks für DromEd Deluxe
Anne for menu Luna-Azure
Special thanks also to Dainem, who not only contributed Texts to this FM
But also helped to better the mission
Videos also done by him. :D
Further, special thanks to Nameless Voice, Vigil, Eshaktaar, R Soul and DarkDragon
For the Thief 2 Enhancement Pack!
Thanks also to Sliptip, who allowed me to use „Ashen Age“ textures
...and everyone else that has helped with suggestions in the forums and of course everyone else whom I have forgotten to list here in the readme .
--- Copyright ---
@ 2007 MH
Distribution is allowed if it occurs without cost and the files stay intact. Use this file on your own risk. This level was not made by Looking Glass Studios or Eidos Interactive and is also not supported by them.
A Fanmission by MH (aka Mongoose)
--- Important! ---
Please use the newest Darkloader Version 4.2 (and above) Otherwise text and music may not play correctly.
This FM was not tested with GarrettLoader . So no guarantees can be given.
This Mission contains and uses the custom-scripts by Telliamed.
This FM is a continuation of "Mysterious Invitiation" .
I can only advise to play that first. Otherwise it may be difficult to understand the background story and how things tie together.
In case you get stuck remember what you have come across or what you have read. The solutions can be found within the readables.
During cutscenes, you may not be able to utilize Mouse and Keyboard. There is a reason for that so don’t panic!
--- Description---
After I heard that Cripplewood was in need of my help, I soon found out that Lord Duncan’s estate was a trap. I am sure that this Cripplewood and the Lord have planned this long time ago. And of course, they must be very interested in my death after they were able to get the required information. My body still aches from the interrogations. One of the Hammer highpriests played a part in all of this and demanded loudly that I should be put away for good.
Too bad for the three of them, since I was able to escape from the dungeons underneath the estate.
During my escape from the dungeons, I gathered information regarding a powerful artifact that is known as the artifact of the three powers.
That sounds very interesting and lucrative, especially since my “three friends” also have showed a high interest in this toy. So, reason enough to go after this artifact.
After another trip through some waterfalls, I once again made it to the sewers. Why always the sewers? Nevertheless, here I was safe from those chasing me, and I was able to have a moment to think. It was clear that they would want to find me with whatever means possible. To hide would be the wrong thing to do, especially since Orin knows many of my hideouts. Therefore, I need to be more drastic and turn things around a bit. Orin wants to meet Duncan tonight in the Dancing Burrick. This is a golden opportunity. Once I have found out everything about them I need to see how I can best dispose of them. I am also sure that the highpriest Nestor will be a target for me tonight. Not just for information…
-- Information --
Spiel: Dark Project 2 - The Metal Age
Titel: Ultima Ratio
Dateiname: miss21.mis
Schwierigkeitsgrade: Goals, Opponents and Difficulty levels
vary from level to level
Supplyshop: no
Map: yes
Automap: no
New Textures: yes
New Sounds: yes
New Objects/AIs: yes ( AIs from DromEd Deluxe)
Languages: English, German
Briefing: no
--- Known Bugs and problems ---
During the testing there were problems with the cook
in "Luna Azure" . Just leave him alone. If the food is that bad you have to chose something else besides the blackjack to complain. He is harmless.
If you blackjack a guest in Luna Azure, he/she will sink in the table.
In general Ai’s have problems sitting on chairs
please dont be too judgemental
AIs also like to run against lanterns ;)
In the caverns while climbing on a rope,
you should climb a bit sideways, as Garrett possibly
could get stuck and possibly could die
Further, it may be possible that Nestor may float above a chair once you took care of him. It may not be possible to pick him up. No idea why, but please also turn your eyes away from this if you could.
--- Construction ---
Bases: Shpping and Receiving for the factory
Time: long enough
--- Credits ---
- Betatest -
blackmen
Darklady
Anne
Theker
PommesDieFritte
Special Thanks to blackmen, Anne and
Darklady!
- Translation German to English -
Spinnenbot
caopr
Dkessler
Prjames (proofreading)
- New Objects -
von.Eins
Vigil
R. Soul
Sluggs
Targa
Jason Otto
Schwaa
Nameless Voice
The Watcher
Hrothgar
Nielsen74
GORT
Ar-Zimrathon
Naks (aus Snobs2)
- New Textures -
Balatro
Vigil
David Gurrea
Thorin Oakenshield
R. Soul
Laurence Whitaker - The one true thief
Yandros
Lemog3D
Mayang's Free Textures
Animax
Sliptip optimized for Thief 2
- Special Thanks-
Thomas Sehnert for new music
Meril for the Startlogo and the Luna-Azure-Banner
Rob Hicks für DromEd Deluxe
Anne for menu Luna-Azure
Special thanks also to Dainem, who not only contributed Texts to this FM
But also helped to better the mission
Videos also done by him. :D
Further, special thanks to Nameless Voice, Vigil, Eshaktaar, R Soul and DarkDragon
For the Thief 2 Enhancement Pack!
Thanks also to Sliptip, who allowed me to use „Ashen Age“ textures
...and everyone else that has helped with suggestions in the forums and of course everyone else whom I have forgotten to list here in the readme .
--- Copyright ---
@ 2007 MH
Distribution is allowed if it occurs without cost and the files stay intact. Use this file on your own risk. This level was not made by Looking Glass Studios or Eidos Interactive and is also not supported by them.
• Uploaded 15.10.2007 • Size 25.91 Mb