The Music of Sibel
=============================================================
08/02/2013
=============================================================
Title : The Music of Sibel
Filename : 48_sibel.zip
Author : Anonymous
Contact info : --
Date of release : 08/02/2013
Version : 1.0
This mission takes place before The Dark Project.
Description: I have fallen on hard times recently and had to relocate
several times to avoid further assassination threats. The shoddy lockpicks
I bought off Farkus's shop over in Newmarket finally broke and I'm out
of funds. His stuff is the best but his prices are extremely steep and
there's no way I can afford buying anything from him for now. Things can't
get any worse, heh? Fortunately for me I think I found a potential job that
should be pretty lucrative. Gossip is rather uninteresting most of the time,
but I caught something the other day in a seedy pub. There is some noblewoman
in town, Laby Sibel, who apparently owns some sort of magical trinket that
should be worth a pretty penny if I can manage to steal it.
The trinket in question is some sort of magical wind chime or something.
The Sibel family is one of the oldest aristocratic families of The City
and they have a nasty reputation. They own and old and crumbling palace
in the Old Quarter, not far from the Wall and the river. The borough is
quiet at night but lawmen are still on the prowl for interlopers such as
myself. This job will be pretty tough without my lockpicks, but most of
the stuff in the Old Quarter is very old so some door or another probably
has a broken lock. And if I can't find a way down, I can always look for
a way up...
=============================================================
* Play Information *
Game : Thief 2: The Metal Age
Level Names : The Music of Sibel
File names : miss20.mis
Difficulty Settings : Normal/Hard/Expert
Equipment store : No
Map/Automap : No/No
New graphics : Yes
New sounds : DEDx/Yes
New conversations : No
New models : DEDx/Yes
EAX Support : No
Multi language support : No
Briefing : No
=============================================================
* Construction *
Base : From scratch.
Build Time : 48 hours.
=============================================================
* Loading Information *
Runs from Dark Loader 4.3 and FMSel. Do not load the mission without NewDark!
=============================================================
* Objects, Textures and Others *
- Wind Chime sound from The Dark Mod
- Other sounds from Thief 1
- Textures taken from CGTextures, Calendra, Vigil's libraries and various sources from other FMs
- Original textures and mesh textures/models from Thief 1
- Objects by the CoSaS team, Nameless Voice, Jason Otto and R Soul
- Interface taken from Falling Down by TF
=============================================================
* Thanks *
The amazing Perturbator, Lazerhawk, Power Glove, Scattle, El Huervo, M.O.O.N., Noir Deco, Kavinsky, Zero Call, Vector Hold, CHVRCHES, Cold Cave and many others for their music that kept me awake during these 48 hours.
=============================================================
* Copyright Information *
This level is ? 2013 by Anonymous
Distribution of this level is allowed as long as the archive
and this file are kept intact.
This level was not made and is not supported by
Looking Glass Studios or Eidos Interactive.
08/02/2013
=============================================================
Title : The Music of Sibel
Filename : 48_sibel.zip
Author : Anonymous
Contact info : --
Date of release : 08/02/2013
Version : 1.0
This mission takes place before The Dark Project.
Description: I have fallen on hard times recently and had to relocate
several times to avoid further assassination threats. The shoddy lockpicks
I bought off Farkus's shop over in Newmarket finally broke and I'm out
of funds. His stuff is the best but his prices are extremely steep and
there's no way I can afford buying anything from him for now. Things can't
get any worse, heh? Fortunately for me I think I found a potential job that
should be pretty lucrative. Gossip is rather uninteresting most of the time,
but I caught something the other day in a seedy pub. There is some noblewoman
in town, Laby Sibel, who apparently owns some sort of magical trinket that
should be worth a pretty penny if I can manage to steal it.
The trinket in question is some sort of magical wind chime or something.
The Sibel family is one of the oldest aristocratic families of The City
and they have a nasty reputation. They own and old and crumbling palace
in the Old Quarter, not far from the Wall and the river. The borough is
quiet at night but lawmen are still on the prowl for interlopers such as
myself. This job will be pretty tough without my lockpicks, but most of
the stuff in the Old Quarter is very old so some door or another probably
has a broken lock. And if I can't find a way down, I can always look for
a way up...
=============================================================
* Play Information *
Game : Thief 2: The Metal Age
Level Names : The Music of Sibel
File names : miss20.mis
Difficulty Settings : Normal/Hard/Expert
Equipment store : No
Map/Automap : No/No
New graphics : Yes
New sounds : DEDx/Yes
New conversations : No
New models : DEDx/Yes
EAX Support : No
Multi language support : No
Briefing : No
=============================================================
* Construction *
Base : From scratch.
Build Time : 48 hours.
=============================================================
* Loading Information *
Runs from Dark Loader 4.3 and FMSel. Do not load the mission without NewDark!
=============================================================
* Objects, Textures and Others *
- Wind Chime sound from The Dark Mod
- Other sounds from Thief 1
- Textures taken from CGTextures, Calendra, Vigil's libraries and various sources from other FMs
- Original textures and mesh textures/models from Thief 1
- Objects by the CoSaS team, Nameless Voice, Jason Otto and R Soul
- Interface taken from Falling Down by TF
=============================================================
* Thanks *
The amazing Perturbator, Lazerhawk, Power Glove, Scattle, El Huervo, M.O.O.N., Noir Deco, Kavinsky, Zero Call, Vector Hold, CHVRCHES, Cold Cave and many others for their music that kept me awake during these 48 hours.
=============================================================
* Copyright Information *
This level is ? 2013 by Anonymous
Distribution of this level is allowed as long as the archive
and this file are kept intact.
This level was not made and is not supported by
Looking Glass Studios or Eidos Interactive.
• Uploaded 01.08.2013 • Size 48.95 Mb