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Hunting Treasure

===================================================================================
15/04/09
===================================================================================
Author : Pedro Quintela from Portugal(cardia)
Contact Info : Horizontes_profundos@hotmail.com
Homepage : http://pedroq83.blogspot.pt
Date of Release : October, 01, 2014 updated to New Dark

Title : Hunting Treasure
This mission is dedicated to Brethren (Mike)

Description :


Briefing(s) : No
Cutscene : No

(Italian language scroll down)
===================================================================================

* Playing Information *

Game : Thief 2 TMA
Mission Title : Hunting Treasure
File Name : Miss20/Miss21
Difficulty Settings : yes
Equipment Store : no
Map : No
Auto Map : No
new objects : yes
New Graphics : Yes
New Sounds : yes
Multi-Language Support : No
EAX Support : No
Briefing(s) : no
Length : n/a
Size : n/a

Difficulty Level Info :"In the first part, in normal mode, you get one main objective and two optional. In hard mode you get two main objectives and one optional, in exert mode all goals must be fulfilled. In the second part the only differences between the difficulty modes are in the amount of loot you need to get.


Description - Garrett has a new mission given by the Keepers. Again he will be forced to leave Planet Earth and travel to Planet Neptune on a quest to find two important holy items. The Keepers badly want these two holy items and they believe they are located in a place called the Temple of Bullmastiff. Garrett suspects that he is not the only one searching for these holy items. He will be forced to carry out this mission quickly and maybe will have to confront his dangerous rivals.
==================================================================================
* Construction *

Base : My imagination
Build Time : lost my count
Build info : Related with shady and relaxing atmospheres

===================================================================================

* Loading Information *

This mission will work fine with DarkLoader. Just place in your missions folder.

===================================================================================

* Thanks To *

I wanna thank above all Yandros and Sluggs and Sensut at ttlg forums who have been helping me in everything,
Thanks for your support. You have been my great supporters and also great friends.
I want to thank also Nameless Voice for his big help in this mission by teaching me how to convert textures into t2 textures
also Sensut, Ricebug, Nameless Voice, Fidcal, R Soul, Nicked, Random_Taffer, Vigil, Shadowspawn,
John9818a, Lady Rowena, Tdbonko, Troutpack, Nightshifter, Mortal Monkey, Ghost in the Shell, Schwaa2, Slyfoxx, Tannar, LarryG
Ottoj55, Bulgarian Taffer, Telliamed, taffer9, Drk, Phantom, Eshaktaar, krenim, Asgaroth, Clearing, Dark Arrow, Brother Renault, snowcap 21,
Canetoad, ffox, Mikekelly, Pavlovscat, Briaeros h, Lady Jo, Jason Tibbs,zontik
Vlad Midnight, Demagoge, Theker,Kfort and the authors from the site Thief-circle.
These people know a lot about dromed, I hope someday to be as good as they are.
Everyone who wrote the great tutorials I learned from! Especially the guys who wrote
the ones at thief-thecircle.com, Komag the best tutorial writer, and the writers of the
original Dromed documents. And thanks to Andr?s Martano and Renzo who indicated to me the
right links for tutorials and other important stuff, the people at the ttlg forums that gave me a lot of help.

*Beta testers(alphabethic order):
Bulgarian Taffer
Darthslair
Flying Hope
Gloria Creep
Hotlyx
Mikeey
Potterr
Prjames
Shadowsoul
sneaky Jack
Tafferjim
Tannar
Undead Gammer
Yondanbrand


===================================================================================

* Copyright Information *

Animated title generic by Potter

Bell sounds by Mike Koenig

Readables changed, adpted and fixed to a correct English by Tannar

Music by : Jopy 'ggm' on the first part of the mission, from his album 'Grasping', Mirco de Govia 'Metatalk' on the second part of the mission,
from his album 'Chronoscale'. Also in the second part: 'Snowball' and 'The come down' by Moby from his Album 'Hotel'
Music in main menu - "Cardia" by Scan X, short sample by me


Textures from Severance Blade turned into t2 textures by me , Q3 textures converted into T2 by Yandros, Sluggs and Sensut,

Objects: by Lady Rowena, Christine Schneider, Drk, Eshaktaar.

Ai skin textures: by Lady Rowena,Eshaktaarand Sterlino.


Distribution of this level is allowed as long as it is free and the package
is kept intact. You may not include this level in any map pack without my
permission. You CAN edit this mission if you want, just let me know and let the others know
who made the original mission.


This level was not made and is not supported by the Late Looking Glass Studios or Eidos
Interactive.

====================================================================================
************************************************************************************
====================================================================================
===================================================================================
15/04/09
===================================================================================
Autore : Pedro Quintela dal Portogallo(cardia)
e-mail : Horizontes_profundos@hotmail.com
Homepage : non ancora
Data di rilascio : 6 agosto,2008

Titolo : Hunting Treasure
Questa missione ? dedicata a Brethren (Mike)

Descrizione :


Briefing : No
Filmati : No
===================================================================================

* Informazioni di gioco *

Gioco : Thief II: The Metal Age
Titolo missione : Hunting Treasure
Nome file : Miss20/Miss21
Livelli di difficolt? : S?
Acquisto attrezzatura : No
Mappa : No
Mappa automatica : No
Nuovi oggetti : S?
Nuova grafica : S?
Nuovo sonoro : S?
Supporto multi lingua : S?, inglese ed italiano
Supporto EAX : No
Briefing : No
Durata : n/a
Dimensione : n/a

Info livelli difficolt? :"Nella prima parte, in modalit? normale, si avranno un obiettivo principale e due opzionali. In modalit? difficile ci saranno due obiettivi principali ed uno opzionale, in esperto tutti gli obiettivi devono essere completati. Nella seconda parte l'unica differenza fra i vari livelli di difficolt? consiste nella diversa quantit? di bottino da raccogliere.


Descrizione - Garrett deve portare a termine una nuova missione affidatagli dai Guardiani. Deve ancora una volta lasciare il pianeta Terra e stavolta dirigersi verso Nettuno per trovare due importanti oggetti sacri. I Guardiani cercano disperatamente questi due artefatti e credono si trovino in un edificio chiamato Tempio di Bullmastiff. Garrett sospetta di non essere il solo a cercare questi due oggetti, ma la ricompensa lo attira. Deve per? portare a termine la missione in fretta e probabilmente dovr? confrontarsi con rivali pericolosi.
==================================================================================
* Costruzione *

Base : la mia immaginazione
Tempo di costruzione : ho perso il conto
Info costruzione : atmosfere ombrose e rilassanti

===================================================================================

* Informazioni di caricamento *

Questa missione funziona col DarkLoader. Mettetela semplicemente nella vostra cartella
di missione.

===================================================================================

* Ringraziamenti *

Voglio ringraziare soprattutto Yandros, Sluggs e Sensut del forum ttlg che mi hanno aiutato in ogni modo, grazie per il vostro supporto. Mi siete stati di grande aiuto e siete ottimi amici.
Voglio ringraziare anche Nameless Voice per avermi insegnato come convertire texture in texture per Thief II, inoltre Sensut, Ricebug, Nameless Voice, Fidcal, R Soul, Nicked, Random_Taffer, Vigil, Shadowspawn, John9818a, Lady Rowena, Tdbonko, Troutpack, Nightshifter, Mortal Monkey, Ghost in the Shell, Schwaa2, Slyfoxx, Tannar, LarryG Ottoj55, Bulgarian Taffer, Telliamed, taffer9, Drk, Phantom, Eshaktaar, krenim, Asgaroth, Clearing, Dark Arrow, Brother Renault, snowcap 21, Canetoad, ffox, Mikekelly, Pavlovscat, Briaeros h, Lady Jo, Jason Tibbs,zontik Vlad Midnight, Demagoge, Theker,Kfort e gli autori del sito Thief-circle.
Queste persone conoscono molte cose su dromed, e spero che un giorno sar? bravo quanto loro.
Tutti coloro che hanno scritto i tutorial da cui ho imparato! Specialmente i ragazzi che hanno scritto quelli originali, quelli che si trovano suthief-thecircle.com, Komag il miglior scrittore di tutoria e gli scrittori dei documenti originali di Dromed. E grazie ad Andr?s Martano e Renzo che mi hanno dato i corretti link per i tutorial ed altre cose importanti, le persone del forum ttlg che mi hanno aiutato molto.

*Beta tester (ordine alfabetico):
Bulgarian Taffer
Darthslair
Flying Hope
Gloria Creep
Hotlyx
Mikeey
Potterr
Prjames
Shadowsoul
sneaky Jack
Tafferjim
Tannar
Undead Gammer
Yondanbrand


===================================================================================

* Copyright *

Titolo animato di Potter

Testi modificati, adattati e sistemati in inglese da Tannar

Musica di: Jopy `ggm? nella prima parte della missione, dal suo album `Grasping?, Mirco de Govia `Metatalk? nella seconda parte della missione, dal suo album `Chronoscale?.

Texture da Severance Blade convertite in texture per Thief II da me, texture di Quake III convertite in texture per Thief II da Yandros, Sluggs d Sensut,

Oggetti: by Lady Rowena, Christine Schneider, Drk, Eshaktaar.

Texture skin AI: Lady Rowena, Eshaktaar e Sterlino.


La distribuzione di questo livello ? consentita fino a quando rimarr? gratuita e l'archivio sar? tenuto intatto. Non potrete includere questo livello in una qualsiasi raccolta di mappe senza il mio permesso esplicito. Potete modificare questa missione se lo vorrete, ma fatemelo sapere e lasciate che gli altri sappiano che la missione originale era la mia.


Questo livello non ? stato creato e non ? supportato dai defunti Looking Glass Studios o dalla Eidos Interactive.




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