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Thief 1

04.06.24 - Maps
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Thief 3

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25.11.21 - Maps

Thievery

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The DarkMod

31.10.24 - Maps
17.10.24 - Maps
16.10.24 - Maps
Keeper of Infinity

Keeper of Infinity
Chapter I: Bad Venture
Chapter II: Raven's Nest
NewDark 1.23


Author: Soul Tear
Contact: soultear999@gmail.com, TTLG.com
Release date: January 4, 2016
Version 1.5


SYSTEM REQUIREMENTS

Intel Core i5-4570 CPU 3.20 GHz, 8,00 Gb RAM, GeForce GTX 660.                      
There are a lot of objects in the scenes.                   
It's possible that fps might be low in places on slower systems

Also requires:                      
Option new_mantle enabled in cam_ext.cfg.
Option sun_runtime_obj_shadows disabled.
Disable Enhancement Pack (I use other textures with the same names)                    


GAMEPLAY RECOMMENDATIONS

The FM was intended to be dark and to play with 65% gamma, in a dark room,
but since these conditions are detrimental to the eyes, it’s up to you how and where to play it.


TECHNICAL ISSUES

If you think that the game is taking too long, then try quitting the game using Task Manager and
run it once again. However, if you see untexturized polygons (they usually appear as white ones),
I don’t recommend saving at that point because the game will probably hang or crash, and the slot
you used to save will lose its content.

TACTICS

All the equipment you find in "Bad Venture" will be carried over into "The Raven's Nest." These two FMs have no regular shop, so if you use up your equipment in "Bad Venture," you'll probably find the beginning of "The Raven's Nest" too difficult. Later on in the mission, you'll find a shop à la Soul Tear where you can buy everything you need except perhaps large caliber catapults .

The most important equipment in both FMs is rope arrows. Use them wisely. Search for them wherever you can without harming yourself.

Also, use water and moss arrows where needed, otherwise you'll run into trouble with guards that can't be knocked out (let's name them No-KOs).


THE SHOP

In "The Raven's Nest," there is a shop that uses so-called wallets for money. That loot will be automatically added to a separate slot in your inventory when you find certain kinds of loot: a wallet or a big pile of coins.
You see, I didn't want to use the usual loot system because, in this case, the stats show incorrectly.

All goods in the shop cost just 1 (one) wallet but in exchange, you will get a different number of these goods. For example, 1 (one) wallet equals 8 simple arrows, or 4 water arrows, or 1 (one) speed potion.
Most goods in the shop are inexhaustible except the invisibility potion, which is just 1 (one) piece, so take your chance with it!

In this FM, there is indeed a lot of No-KO guys, so you could use air crystals from the shop on them but don't buy them all at once, only as you need them. The total number of wallets is limited, so otherwise you'll be constantly searching for loot.


THE PURSES' BUG

Please don't use the wallets for other purposes, such as on doors! Otherwise, your wallets will disappear - minus 1 (one) for each try. As everybody knows, when a player is stuck, (s)he might start to try all inventory equipment on all kinds of things (s)he can see in desperation. Usually, this "method" would help but not in this case. I won't be responsible for the money you lose this way!


THE TELEPORT GLYPH

Don't panic if you used the glyph 'Enter The Void' by mistake, it will come back in your inventory after 3 minutes.


CONVERSATIONS

You can talk with a few NPCs and get some quests from them, like in "Fable of the Penitent Thief." You cannot reach some places until you finish the appropriate quests.


DIFFICULTY

The quantity of equipment, enemies and loot depends on the difficulty you choose.


PROLONGED DIFFICULTY

Be aware that, for example, if you incapacitate several No-KO guards with gas, new guards will always be spawned somewhere else in the FM, and they will start patrolling. Otherwise, it would be too simple to KO all the guards and calmly gad about .


GHOST MODE

This FM can totally be played with no KOs and not being seen by aggressive guards or the Mechanists' Camera, with all loot & secrets.



DESCRIPTION


Read the diary.


PLAY INFORMATION

Game: Thief 2: The Metal Age
File name: miss21.mis, miss22.mis
Difficulty Settings: Yes
Equipment store: No
Map/Automap: Yes
New graphics: Yes
New sounds: Yes
New models: Yes
EAX Support: No
Multi language support: English, French, German, Russian
Briefing: No



CONSTRUCTION

Base: From scratch
Map Size: Large
Build Time: More than 1200 hours + searching and resource creating






CREDITS



TRANSLATORS

Dront
MoroseTroll
Nickie
Nightwalker
Zappen


TESTERS


Artycool
Bob_doe_nz
Burrick
Dev_Anj
Fibanocci
Fortuni
Kurhhan
Soldi
Zireal
Zontik


ACTORS

Bjack (Tordis)
Necrobob (Edward, Garrett)
Random_Taffer (Bill, Tom)
Yandros (Joren, Sam)


MAP

Scrp007



TEXTURES


Ardianna
Daraan
DrK
David Gurrea Hernandez (www.davegh.com)
Gecko
LarryG
Nameless Voice
Necrobob
Nicked
Purgator
Renzatic
Sensut
Soul Tear
Vigil (www.washboardabs.net/thief/)
Vurt
Xorak
PhotoRealistic:
CGTextures (www.cgtextures.com)



OBJECTS

Christine
Chuzhoi
Daraan
Eshaktaar
LarryG
Nameless Voice
Nicked
Ottoj55
PinkDot
R Soul
Schwaa
Sensut
Sliptip
Soul Tear
Targa
TDBonko
The Watcher
Vigil
Von Eins
Yandros
Zontik


SCRIPTS

Nameless Voice
Telliamed



PAINTINGS

Atque (atque.deviantart.com)
daRoz (daroz.deviantart.com) - Ripoff9
Dominus (dominus.ttlg.com) - Menu
Mancomb-Seepwood (mancomb-seepwood.deviantart.com) - Paint19
Ponponxu (ponponxu.deviantart.com) - Movie
Shivan - Movie
Wraithdt (wraithdt.deviantart.com) - Ripoff8
wallpaperup.com - paint28


MUSIC AND SOUND

Atrium Carceri
Knowledge
Meltdown
Reborn

B Stoate
Curunir
Gigagooga

Rune


Other resources from FM:

Broken Triad, Cathedral of The Damned, DeathsTurbidVeil, Dracula - Reloaded,
Fables of The Penitent Thief, Keeper of the Prophecies, A Job Well Done,
A Night In Rocksbourg 3, Saints and Thieves, The Seven Sisters.


Copyright Information

This level was made by Soul Tear.

Distribution of this level is allowed as long as it is free and the package is kept intact.
You may not include this level to any map pack without my permission. No one may
edit this mission or modify it in any way.

This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.


• Uploaded 04.01.2016 • Size 825.49 Mb
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