Mechanist Facility
===================================================================================
09/??/06
===================================================================================
Author : Pedro Quintela from Portugal(cardia1)
Contact Info : Horizontes_profundos@hotmail.com
Homepage : not yet
Date of Release : September, 28, 2014 updated to NewDark
Title : Mechanist Facility
This mission is dedicated to Corey (Lightningline)
Description :
Briefing(s) : No
Cutscene : No
===================================================================================
* Playing Information *
Game : Thief 2 TMA
Mission Title : Mechanist Facility
File Name : Miss 20
Difficulty Settings : yes
Equipment Store : no
Map : No
Auto Map : No
new objects : yes
New Graphics : Yes
New Sounds : yes
Multi-Language Support : No
EAX Support : No
Briefing(s) : no
Length : n/a
Size : n/a
Difficulty Level Info :"Original v." - here you can play the original version of this mission where you and your friend keppers will be fighting against the Mechanists.
"Powerfull" here you are on your own without any friend just fighting against the mech bots and humans but in compensation you have a powerfull weapon that will make the challenge easier.
"Though" its the same thing as "Powerfull" except you don?t have any powerfull weapons, expect a good challenge on this difficult level.
Description- .The Keepers have found out that the Mechanists were building a nuclear bomb that was planned to be used in a Pagan territory. This nuclear bomb would eliminate most of the Pagan population. And the Mechanists would show no mercy for them, even if children, old people and defenseless people were to die as well. This discimination would certanly bring an unbalanced future to the world,
as the Mechanists would certainly destroy forests to build their industries and whatnot. The Keepers knew that they had to do something to stop this bomb being launched into the Pagan territory, because Pagans are essential for nature?s perseverance. So, once again the Keepers approached Garrett and asked him to sabotage the nuclear bomb. It was hard to convince Garrett to accept this
task, as it would prove to be very dangerous. But eventually Garrett agreed and managed to sabotage the bomb which was located in a hidden area somewhere in a desert. The Mechanists tried to launch the nuclear bomb and, as a consequence of the sabotage, the bomb blew up before taking off. The entire Mechanist base was destroyed along with the Mechanists working there. When Karras became
aware of this incident he hired expert detectives to find the guilty one. And the rest of the Mechanists were trying to find the guilty party as well. Unfortunately, one of the detectives hired by Karras found some footprints and a lockpick with Garrett's fingerprints. Karras had already suspected Garrett of being responsible for the sabotage. Despite being constantly warned by the
Keepers that his head was a prize for the Mechanists, Garrett was caught in one of the thousands of Mechanist traps after a long period of hide and seek. Once captured, he would be executed by being thrown into the Mechanist facility on planet Mercury as prey to be hunted and killed. This hunt would include not only mech bots but human mechs as well. Some of the Keepers felt a duty
to help Garrett in this critical situation as they were responsible for putting Garrett in this mess in the first place. And so, some valiant, strong and determined Keepers asked the Mechanists to help Garrett survive, confessing at the same time that they were the ones responsible for sabotaging the nuclear bomb. The Mechanists then arrested the Keepers as well and decided that they
would be executed along with Garrett. The Mechanists knew that the Keepers were skillful fighters so they brought in more Mechanists to join the hunt. If any of the condemned survived, which was almost impossible, they would be set free and considered innocent of the crime. The chances of surviving the facility on planet Mercury are little, yet mechanists are only willing to execute condemned that are not defenceless
otherwise there wouldn?t be any honor for them in executing the condemneds.
==================================================================================
* Construction *
Base : My imagination
Build Time : 5 weeks
Build info : Related with quake world
===================================================================================
* Loading Information *
This mission will work fine with DarkLoader. Just place in your missions folder.
===================================================================================
* Thanks To *
I wanna thanks above all Yandros and Sluggs and Sensut at ttlg forums who have been helping me in everything,
Thanks for your support, You?ve have been my great supporters and also great friends
i want to thank also Nameless Voice for his big help in this mission by teaching me how to convert textures into t2 textures
also Sensut , Ricebug, Nameless_voice, Fidcal, R soul, Nicked, Random_Taffer, Vigil, Shadowspawn,
John9818a,Lady Rowena, Tdbonko, Troutpack, Nightshifter,
Mortal Monkey, Ghost in the shell, Schwaa2, Slyfoxx, Tannar,
Ottoj55, Bulgarian Taffer, Telliamed, taffer9, Drk, Phantom,Eshaktaar,krenim,Asgaroth, Clearing,Dark Arrow,Brother renault,snowcap 21,
Canetoad, ffox, Mikekelly,Pavlovscat, Briaeros h,Lady Jo, Jason Tibbs, and the authors from the site Thief-circle.
these people know a lot about dromed, i hope someday to be so good as they are.
Everyone who wrote the great tutorials I learned from! Especially the guys who wrote
the ones at thief-thecircle.com, Komag the best tutorial writer, and the writers of the
original Dromed documents.and thanks to Andr?s Martano and Renzo who indicated me the
right links for tutorials and other important stuff, the people at the ttlg forums that gave me a lot of help.
*Beta testers(alphabethic order):
-Darthslair
-Dawggon
-Dussander
-EZ-52
-Gloria Creep
-Mystic Night
-Queue
-Tannar
-Zylonblane
===================================================================================
* Copyright Information *
Main menu image edit by Yandros
Main menu music sample from the music "Cardia" by Scan X edit by me
Ambient and sfx sounds by front assembly, sfx sounds fixed by Yandros
Readables fixed to a correct English by Tannar
Textures from quake 3 turned into t2 textures by Sensut, Sluggs and Yandros and a few of them by me, Q4 textures converted into T2 by me
This mission includes all q4 textures that i?ve converted for t2 textures also other few q3 textures that i?ve converted as well for t2 textures.
Objects: Glascube by Yandros, Ai skin textures by Shattenguilde.
Photos of corey and one of me, paintings with: Homer Simpson, Malcom, John Cleese, Predator, Scorpion, Marx brothers, Darth Vader and Eric Cartman
tortured voices by Homer Simpson, Grunt from quake 2 and by me in Portuguese
Mech bots voice from Far Cry
Distribution of this level is allowed as long as it is free and the package
is kept intact. You may not include this level to any map pack without my
permission. You CAN edit this mission if you want, just let me know. and let the others know
who made the original mission.
This level was not made and is not supported by the Late Looking Glass Studios or Eidos
Interactive.
09/??/06
===================================================================================
Author : Pedro Quintela from Portugal(cardia1)
Contact Info : Horizontes_profundos@hotmail.com
Homepage : not yet
Date of Release : September, 28, 2014 updated to NewDark
Title : Mechanist Facility
This mission is dedicated to Corey (Lightningline)
Description :
Briefing(s) : No
Cutscene : No
===================================================================================
* Playing Information *
Game : Thief 2 TMA
Mission Title : Mechanist Facility
File Name : Miss 20
Difficulty Settings : yes
Equipment Store : no
Map : No
Auto Map : No
new objects : yes
New Graphics : Yes
New Sounds : yes
Multi-Language Support : No
EAX Support : No
Briefing(s) : no
Length : n/a
Size : n/a
Difficulty Level Info :"Original v." - here you can play the original version of this mission where you and your friend keppers will be fighting against the Mechanists.
"Powerfull" here you are on your own without any friend just fighting against the mech bots and humans but in compensation you have a powerfull weapon that will make the challenge easier.
"Though" its the same thing as "Powerfull" except you don?t have any powerfull weapons, expect a good challenge on this difficult level.
Description- .The Keepers have found out that the Mechanists were building a nuclear bomb that was planned to be used in a Pagan territory. This nuclear bomb would eliminate most of the Pagan population. And the Mechanists would show no mercy for them, even if children, old people and defenseless people were to die as well. This discimination would certanly bring an unbalanced future to the world,
as the Mechanists would certainly destroy forests to build their industries and whatnot. The Keepers knew that they had to do something to stop this bomb being launched into the Pagan territory, because Pagans are essential for nature?s perseverance. So, once again the Keepers approached Garrett and asked him to sabotage the nuclear bomb. It was hard to convince Garrett to accept this
task, as it would prove to be very dangerous. But eventually Garrett agreed and managed to sabotage the bomb which was located in a hidden area somewhere in a desert. The Mechanists tried to launch the nuclear bomb and, as a consequence of the sabotage, the bomb blew up before taking off. The entire Mechanist base was destroyed along with the Mechanists working there. When Karras became
aware of this incident he hired expert detectives to find the guilty one. And the rest of the Mechanists were trying to find the guilty party as well. Unfortunately, one of the detectives hired by Karras found some footprints and a lockpick with Garrett's fingerprints. Karras had already suspected Garrett of being responsible for the sabotage. Despite being constantly warned by the
Keepers that his head was a prize for the Mechanists, Garrett was caught in one of the thousands of Mechanist traps after a long period of hide and seek. Once captured, he would be executed by being thrown into the Mechanist facility on planet Mercury as prey to be hunted and killed. This hunt would include not only mech bots but human mechs as well. Some of the Keepers felt a duty
to help Garrett in this critical situation as they were responsible for putting Garrett in this mess in the first place. And so, some valiant, strong and determined Keepers asked the Mechanists to help Garrett survive, confessing at the same time that they were the ones responsible for sabotaging the nuclear bomb. The Mechanists then arrested the Keepers as well and decided that they
would be executed along with Garrett. The Mechanists knew that the Keepers were skillful fighters so they brought in more Mechanists to join the hunt. If any of the condemned survived, which was almost impossible, they would be set free and considered innocent of the crime. The chances of surviving the facility on planet Mercury are little, yet mechanists are only willing to execute condemned that are not defenceless
otherwise there wouldn?t be any honor for them in executing the condemneds.
==================================================================================
* Construction *
Base : My imagination
Build Time : 5 weeks
Build info : Related with quake world
===================================================================================
* Loading Information *
This mission will work fine with DarkLoader. Just place in your missions folder.
===================================================================================
* Thanks To *
I wanna thanks above all Yandros and Sluggs and Sensut at ttlg forums who have been helping me in everything,
Thanks for your support, You?ve have been my great supporters and also great friends
i want to thank also Nameless Voice for his big help in this mission by teaching me how to convert textures into t2 textures
also Sensut , Ricebug, Nameless_voice, Fidcal, R soul, Nicked, Random_Taffer, Vigil, Shadowspawn,
John9818a,Lady Rowena, Tdbonko, Troutpack, Nightshifter,
Mortal Monkey, Ghost in the shell, Schwaa2, Slyfoxx, Tannar,
Ottoj55, Bulgarian Taffer, Telliamed, taffer9, Drk, Phantom,Eshaktaar,krenim,Asgaroth, Clearing,Dark Arrow,Brother renault,snowcap 21,
Canetoad, ffox, Mikekelly,Pavlovscat, Briaeros h,Lady Jo, Jason Tibbs, and the authors from the site Thief-circle.
these people know a lot about dromed, i hope someday to be so good as they are.
Everyone who wrote the great tutorials I learned from! Especially the guys who wrote
the ones at thief-thecircle.com, Komag the best tutorial writer, and the writers of the
original Dromed documents.and thanks to Andr?s Martano and Renzo who indicated me the
right links for tutorials and other important stuff, the people at the ttlg forums that gave me a lot of help.
*Beta testers(alphabethic order):
-Darthslair
-Dawggon
-Dussander
-EZ-52
-Gloria Creep
-Mystic Night
-Queue
-Tannar
-Zylonblane
===================================================================================
* Copyright Information *
Main menu image edit by Yandros
Main menu music sample from the music "Cardia" by Scan X edit by me
Ambient and sfx sounds by front assembly, sfx sounds fixed by Yandros
Readables fixed to a correct English by Tannar
Textures from quake 3 turned into t2 textures by Sensut, Sluggs and Yandros and a few of them by me, Q4 textures converted into T2 by me
This mission includes all q4 textures that i?ve converted for t2 textures also other few q3 textures that i?ve converted as well for t2 textures.
Objects: Glascube by Yandros, Ai skin textures by Shattenguilde.
Photos of corey and one of me, paintings with: Homer Simpson, Malcom, John Cleese, Predator, Scorpion, Marx brothers, Darth Vader and Eric Cartman
tortured voices by Homer Simpson, Grunt from quake 2 and by me in Portuguese
Mech bots voice from Far Cry
Distribution of this level is allowed as long as it is free and the package
is kept intact. You may not include this level to any map pack without my
permission. You CAN edit this mission if you want, just let me know. and let the others know
who made the original mission.
This level was not made and is not supported by the Late Looking Glass Studios or Eidos
Interactive.
• Uploaded 27.09.2014 • Size 37.36 Mb