Precarious Business
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10/18/2017
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Title : Precarious Business
Filename : precarious_business.zip
Author : ObservingEye (Nick)
Contact info : nicholascanfieldcvt@gmail.com
Date of release : 12/06/2017
Version : 1.0
Introduction: This is my first fan mission. Simple break in, grab loot, get out. To be honest, I never really thought I would get this far.
After playing so many great fan missions made by the TTLG community, I wanted to contribute too. I had a blast learning the editor and making the fm.
Thank you for downloading and taking the time to play. I hope you enjoy.
Description: This mission takes place several weeks directly after the events of The Dark Project.
"It's been some time since I outfoxed the Trickster and altered the Pagans' plans for the City. Life has slowly started to normalize again, and regular unexciting jobs are something I look all too forward to now.
Basso informed me the other day of a potential one, he had recieved a tip from someone requesting my qualities personally, to rob a noble called Lord Rowland. Well, I'm not exactly desperate for pay, but to have a reserve in safekeeping is quite reassuring..
I've taken up a room at the 'Sleeping Hound Inn' in north-eastern Olde Quarter, where Rowlands' manor resides. I was also provided a rather crudely drawn map of the area, though it plots a way in. Not even ten minutes go by when a note slips under the door...
Heh.. back to work."
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* Notes *
Some water doesn't make sound.
I insist on playing this in darkness. I purposely set the lighting to look like T1/TG.
Read stuff, or don't. It's up to you and not necessary to complete the mission.
Sorry about the map, I really wanted to include one and it didn't turn out that well.
=============================================================
* Play Information *
Game : Thief 2: The Metal Age
Level Names : Precarious Business
File names : miss17.mis
Difficulty Settings : All normal difficulty
Equipment store : No
Map/Automap : Yes/No
New graphics : No
New sounds : Yes, a couple ambients from TG and one custom ambient
New conversations : No
New models : No
EAX Support : Yes
Multi language support : No
Briefing : No
Ghosting : Yes
=============================================================
* Construction *
Base : None
Build Time : About 9-11 months total time with learning Dromed and accounting for life stuff.
=============================================================
* Loading Information *
Runs on FMSel - leave it ZIPPED!
=============================================================
*Known Bugs*
=============================================================
* Thank Yous *
All the crazy taffers at TTLG. If not for the already amazing collection of fantastic FMs,
the inspiration to have done this level would have never been.
-Nicked for his excellent tutorial that MASSIVELY helped point me in the right direction
-Komag and Spike14 for their beginner tutorials
-My betatesters; Marbleman, Cardia and H3H3 for their stellar advice during testing.
-Melan for giving me the o.k. to use some textures from one of his FMs
-Everyone who has posted advice at the Editors Guild, past and present. THANK YOU!
-My girlfriend Alyssa, for putting up with me during the whole making of this.
-My roommate Paul, for making the horse clopping ambient.
Anyone else, I sincerely apologize if I missed you.
==============================================================
*Copyright Information*
This level is ? 2017 by Nicholas Canfield
Distribution of this level is allowed as long as the archive and this file are intact.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
10/18/2017
=============================================================
Title : Precarious Business
Filename : precarious_business.zip
Author : ObservingEye (Nick)
Contact info : nicholascanfieldcvt@gmail.com
Date of release : 12/06/2017
Version : 1.0
Introduction: This is my first fan mission. Simple break in, grab loot, get out. To be honest, I never really thought I would get this far.
After playing so many great fan missions made by the TTLG community, I wanted to contribute too. I had a blast learning the editor and making the fm.
Thank you for downloading and taking the time to play. I hope you enjoy.
Description: This mission takes place several weeks directly after the events of The Dark Project.
"It's been some time since I outfoxed the Trickster and altered the Pagans' plans for the City. Life has slowly started to normalize again, and regular unexciting jobs are something I look all too forward to now.
Basso informed me the other day of a potential one, he had recieved a tip from someone requesting my qualities personally, to rob a noble called Lord Rowland. Well, I'm not exactly desperate for pay, but to have a reserve in safekeeping is quite reassuring..
I've taken up a room at the 'Sleeping Hound Inn' in north-eastern Olde Quarter, where Rowlands' manor resides. I was also provided a rather crudely drawn map of the area, though it plots a way in. Not even ten minutes go by when a note slips under the door...
Heh.. back to work."
=============================================================
* Notes *
Some water doesn't make sound.
I insist on playing this in darkness. I purposely set the lighting to look like T1/TG.
Read stuff, or don't. It's up to you and not necessary to complete the mission.
Sorry about the map, I really wanted to include one and it didn't turn out that well.
=============================================================
* Play Information *
Game : Thief 2: The Metal Age
Level Names : Precarious Business
File names : miss17.mis
Difficulty Settings : All normal difficulty
Equipment store : No
Map/Automap : Yes/No
New graphics : No
New sounds : Yes, a couple ambients from TG and one custom ambient
New conversations : No
New models : No
EAX Support : Yes
Multi language support : No
Briefing : No
Ghosting : Yes
=============================================================
* Construction *
Base : None
Build Time : About 9-11 months total time with learning Dromed and accounting for life stuff.
=============================================================
* Loading Information *
Runs on FMSel - leave it ZIPPED!
=============================================================
*Known Bugs*
=============================================================
* Thank Yous *
All the crazy taffers at TTLG. If not for the already amazing collection of fantastic FMs,
the inspiration to have done this level would have never been.
-Nicked for his excellent tutorial that MASSIVELY helped point me in the right direction
-Komag and Spike14 for their beginner tutorials
-My betatesters; Marbleman, Cardia and H3H3 for their stellar advice during testing.
-Melan for giving me the o.k. to use some textures from one of his FMs
-Everyone who has posted advice at the Editors Guild, past and present. THANK YOU!
-My girlfriend Alyssa, for putting up with me during the whole making of this.
-My roommate Paul, for making the horse clopping ambient.
Anyone else, I sincerely apologize if I missed you.
==============================================================
*Copyright Information*
This level is ? 2017 by Nicholas Canfield
Distribution of this level is allowed as long as the archive and this file are intact.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
• Uploaded 06.12.2017
• Size 6.95 Mb