An Old Friend
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Heading out
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Author: XXXXXX
Contact info: XXXXXX
Homepage: none
Date of release:26-11-08
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Plot: Well I?ve had no jobs on lately and have been running low on funds. I was going to go out and do some common-o-garden breaking and entering, when Basso told me something of interest. It seems as if Lord Bafford has come down in the world lately. He has set himself up in a not so salubrious part of town.
It?s amazing what a few cases of bad financial judgments, i.e gambling debts, can do for your purse.
Anyway I thought I would pay him a visit, especially since Basso told me that he has got his hands on that scepter, you know, the one I stole from him about ten years ago. It will be interesting to catch up with ?an old friend?.
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Important notes and hints: This is my first mission that has gone past the architecture stage so there are a few things you should know. See below
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Play information:
Game: Thief 2: The Metal Age
Mission Title: An Old Friend
File name: miss20.mis,
Difficulty Settings: all the same.
Equipment store: No
Map / automap: no (Blank) / No
New graphics: Yes
New sounds: No
EAX support: Yes
Multi language support: No
Briefing: No
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Difficulty level info:
They are all the same.
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Construction: About two months give or take.
Known Bugs:
The sound if a bit sloppy in places.
The guard outside the front door of Baffords house has the key to the door. Unfortunately it seems to be sticking out of his bottom. Don't worry though I think it?s clean. Also if you drop the key, it makes its way back to his bottom.
I cannot get the "Get back to were you started to work so once the other objectives are done the game will end.
In spite of this I
Hope you enjoy this mini mission.
===================================================================================
Loading Information:
Use DarkLoader v4.3 to run. Do not unzip this
mission, unless you really want to.
===================================================================================
Special thanks to:
KoMaG for his great DromEd tutorial and the custom menus.
All the helpful people at TTLG's Editors' Guild (www.ttlg.com).
Looking Glass Studios (RIP) for making such awesome games.
===================================================================================
Copyright:
This level is (c) by XXXXXX, 2008.
Permission is granted to freely play and distribute this level providing it remains
whole and intact.
This level was not made and is not supported by Looking Glass Studios or
Eidos Interactive.
===================================================================================
Heading out
===================================================================================
Author: XXXXXX
Contact info: XXXXXX
Homepage: none
Date of release:26-11-08
===================================================================================
Plot: Well I?ve had no jobs on lately and have been running low on funds. I was going to go out and do some common-o-garden breaking and entering, when Basso told me something of interest. It seems as if Lord Bafford has come down in the world lately. He has set himself up in a not so salubrious part of town.
It?s amazing what a few cases of bad financial judgments, i.e gambling debts, can do for your purse.
Anyway I thought I would pay him a visit, especially since Basso told me that he has got his hands on that scepter, you know, the one I stole from him about ten years ago. It will be interesting to catch up with ?an old friend?.
===================================================================================
Important notes and hints: This is my first mission that has gone past the architecture stage so there are a few things you should know. See below
===================================================================================
Play information:
Game: Thief 2: The Metal Age
Mission Title: An Old Friend
File name: miss20.mis,
Difficulty Settings: all the same.
Equipment store: No
Map / automap: no (Blank) / No
New graphics: Yes
New sounds: No
EAX support: Yes
Multi language support: No
Briefing: No
===================================================================================
Difficulty level info:
They are all the same.
===================================================================================
Construction: About two months give or take.
Known Bugs:
The sound if a bit sloppy in places.
The guard outside the front door of Baffords house has the key to the door. Unfortunately it seems to be sticking out of his bottom. Don't worry though I think it?s clean. Also if you drop the key, it makes its way back to his bottom.
I cannot get the "Get back to were you started to work so once the other objectives are done the game will end.
In spite of this I
Hope you enjoy this mini mission.
===================================================================================
Loading Information:
Use DarkLoader v4.3 to run. Do not unzip this
mission, unless you really want to.
===================================================================================
Special thanks to:
KoMaG for his great DromEd tutorial and the custom menus.
All the helpful people at TTLG's Editors' Guild (www.ttlg.com).
Looking Glass Studios (RIP) for making such awesome games.
===================================================================================
Copyright:
This level is (c) by XXXXXX, 2008.
Permission is granted to freely play and distribute this level providing it remains
whole and intact.
This level was not made and is not supported by Looking Glass Studios or
Eidos Interactive.
===================================================================================
• Uploaded 26.11.2008 • Size 13.13 Mb