Thief 1

30.11.24 - Maps
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Thief 2

22.12.24 - Maps
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Thief 3

25.05.24 - Maps
05.04.22 - Maps
25.11.21 - Maps

Thievery

01.12.24 - Bonus
30.11.24 - Bonus
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NightBlade

02.03.08 - Mods
30.12.03 - Editors
30.12.03 - Editors

The DarkMod

30.11.24 - Maps
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31.10.24 - Maps
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Into The Odd

=============================================================
23th of Martius, anno Domini 2020
=============================================================
Title : Into The Odd
Filename : Miss17.mis
Author : Croissantine & Die Fugger
Contact info : Ask Yandros or Skacky, as names shall be revealed only aft. the contest.
Date of release : 3/23/2020
Version : 1.0

DESCRIPTION:

"And gorg'd we on their meatsie bits, sated we our hunger.
And swallow'd we on their hot bloods, slaked we our thyrst.
And ravish'd we their buxom women, pleased we our needes.
With their pains and lamentations, their begging, satisif'd we our vengeance.
- Fragments of an unattributed pagan epic,
Engraved on a Menhir.

"If you fight someone fair and square, you're doing it wrong".
Sometimes I wish I could slap myself for forgetting that I'm not the only one playing by that rule.
It was already too late when I noticed the creeps following me, and the sun was still too high in the skies
to simply vanish into the shadows. I managed to knock one of them out cold and found a very detailed map
of their ambush before running to find a place to hide. I can hear them killing everyone they see outside
just to make sure I'm not hiding in a crowd. These brutes really don't leave it to chance.
But my reputation for being more slippery than a toad isn't just for show."

=============================================================
INFO:

Game : Thief 2
Level Name : Into the Odd
File names : Miss17.mis
Difficulty Settings : Normal/Hard/Expert (althought, the only difference is how much loot you must amass)
Equipment store : Yes
Map/Automap : Yes/No
New graphics : Yes (derived from stock and from Thief Gold)
New sounds : Yes (derived from stock and from Thief Gold)
New conversations : Yes (One from TDS and the others either derived from stock or made by friends.)
New models : Contest package only
EAX Support : Yes
Multi language support : English
Briefing : Too lazy to do a briefing
Subtitles: : No

=============================================================
NOTES:

- Use Newmantle!
- This FM was made with T2 and TG content only. Please don't play it with HD mods as it'll only make the FM look like a garbled mess between low-poly and HD assets.
- You don't have a blackjack at the beginning, but you're not forced to ghost it. Nothing keeps you from returning and bashing everyone's head to your heart's content.
- You can't return to some places but worry not, there's neither loot nor equipment to be found inside those places.
- The map evolves with your progression. Some places without patrols may become patrolled later. Better loot everything while you can as the guards won't wait for you.
- Don't interrupt the first conversation, it triggers a new objective. You'll still get the objective if you do interrupt it, but it'll look weird.
- If you can't find your lockpick, re-read your objectives and re-read your map. You'll find them in time when you get a certain object. You didn't miss them earlier.
- If the map is too tiny, you have a big one included in the archive.

=============================================================
CONSTRUCTION:

Base : From scratch.
Map Size : Big enough for one hour of gameplay the first time.
Build Time : One year.

=============================================================
BUGS:

- A slight chance of the game crashing when you get the first new objective. However, reloading the previous save fixes the problem (be sure to save after proceeding further inside the sewers).
- One objective may tick itself as soon as it appears. This is not a problem.

=============================================================
LOADING INFORMATION:

Use FMsel, AngelLoader, NewDarkLoader etc. You know the drill.

=============================================================
BIG THANKS TO:

- Die Fugger for giving me enough roundhouse kicks to force me to finish this FM.
- Aless, Marbleman, Goldenwell & Mattdistraction for voicework.
- Skacky for his incredibly gorgeous map and helping with the objectives.
- Firemage for scripting shenanigans.
- DrK, Yandros and Marbleman for providing some help with the objectives. Seriously this stuff is almost incomprehensible to me.
- DirkBogan AKA the Biggest Bingus, who had the courage to rummage through the FM to check every physics box and texture mishap.

=============================================================
* Beta Testers *

- DirkBogan
- Korthak
- Psych0sis
- Zoro
- Skacky
- Schlock
- Melan
- Marbleman
- Jarlfrank
- Squadafroinx

=============================================================
CREDITS:

- Apps.png texture by Balboa
- Blue drape by Calendra Team
- PlantSC.png texture by Pukey & Tannar
- Smiling apparition by Sterlino
--> Those textures are using stock textures as base, they are simply variant. They do NOT break contest rules.

COPYRIGHT:

This level was made by Croissantine & Die Fugger ?2020

Distribution of this level is allowed as long as the archive and this file are kept intact.
You can modify this FM to your heart content or use it as a base for one of your own.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
Those textures are using stock textures as base, they are simply variant. They do NOT break contest rules.

COPYRIGHT:

This level was made by Croissantine & Die Fugger ?2020

Distribution of this level is allowed as long as the archive and this file are kept intact.
You can modify this FM to your heart content or use it as a base for one of your own.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
-->

• Uploaded 23.03.2020
• Size 54.90 Mb
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