Thief 1

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Thievery

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The Mirror of Return

* The Mirror of Return (Version 1b) *



A Thief 2 fan misison by PsymH (M.H.)

- sequel to "Ultima Ratio" -


--- Important Note ---

Darkloader ready. Do not unzip -- Place in fan mission folder and install using
Darkloader 4.2 or later. This mission package was not tested using GarrettLoader!

This mission packages contains Telliamed’s custom scripts:
(PublicScripts V2.1, tnhScript V2.1).

Although this mission is the sequel to Ultima Ratio, it is not necessary to play it in
advance, since the Mirror of Return has its own story.

I recommend that you read every text in the mission since they contain hints and
tips for many objectives and puzzles.

--- Story ---

"Well, some things do change over the course of time! Just as my pursuers thought
they'd caught me, I escaped again. I’m feeling almost bad about poor Orin,
but at least that bloody Nestor got what he deserved. And now I own his precious journal!

Although he didn’t exactly say where the “Element of Three Forces” is located,
I know why he was so eager to capture me. He hoped to establish
contact with Larius. And who would be better suited to establish contact with
a Keeper than a former Keeper? Nestor must have known that Larius is
an expert when it comes to ancient relics – especially those that possess great
magical powers.

What he didn’t know was that Larius was rarely to be found in the local Keeper
compound. Artemus told me that Larius used to travel a lot.
His last known destination was the southern regions and it is likely that
he wanted to visit an old fortress in this area, built above a source of magical power.

I’m not sure if Larius is still there but he is my best lead. As the Hammerites would
say: 'Never doubt the Builder’s word…'

I just hope that Duncan stays out of this as always.”

-- Additional Information --

Game: Thief - The Metal Age
Titel: The Mirror of Return
File name: miss22.mis, miss23.mis, miss24.mis
Difficulty Settings: number of enemies and difficulties of puzzles
Equipment Store: no
Map: yes
Automap: no
New textures: yes
New sounds: yes
New Objects: yes
Multi-Language Support: English, German
Briefing: no

--- Changes in Version 1b ---

The mission fails now, if you hit Beatrix KO or attack her.
Also the there are no crashes anymore, if you pick up
Beatrix' body.

The portal key opens no longer the temple, but only
the tomb. Also the portal keys exists only in higher
difficulties.

There is also a sword on expert.

The earth talisman is no longer teleported where
you can find it in the beginning.

Larius gives the Eye of Revelation not directly to the player, but
he drops it on the ground. The player has to activate the Eye
on his own way now.

Fixed: A as optional marked goal wasn't really optional.

Fixed: A palm was floating over the ground.

Even with slowfall potion you will die if you fall in the
blackness from the air dimension.

The number of secrets was corrected - hopefully it is
right now.

Fixed: You can climb away from the map in some cases.


--- Known Bugs ---

Shadows cast by palm-trees do not affect the light gem and will not effect
your visibility. There are transparency problems when looking
at them from above too.

The fast moving lava platform when it changes direction can cause the player to move
into the lava.

--- Construction ---

Base: from scratch
Build Time: 2007 - 2010


--- Credits ---

- Alphatesters -
Blackmen
Fibanocci

- Betatesters -
Blackmen
Dainem
Davidsung
Fibanocci
Suselsahne
Valen
Xrayalpha

- Final betatesting -
bob_doe_nz
undead gamer

- new objects -
Ar-Zimrathon
Dark Arrow
GORT
Greenhorn
Hrothgar
Jonquils
Nameless Voice
nielsen74
Ottoj55
PinkDot
pdackel
Schwaa
Sluggs
Targa
Team CoSaS
UglyEd
Vigil
Yandros

I would like to thank Greenhorn, who supplied many custom objects for this mission package and
Sterlino, who assisted with creating a new mesh for the „Eye Of Revelation“.

- new textures -
Balatro
David Gurrea
Lemog3D
Nameless Voice
Photorealistic-pack
Thorin Oakenshield
Vigil
Ville Paavolainen

Animax
Mayang's Free Textures
(optimated for Thief 2 by Sliptip)

- new sounds -
Sephy

- english translation -
Intruder
tannar

- german voices -
Turcaill
Zappenduster
Xrayalpha

- english voices -
Turcaill
Random_Taffer
bob_doe_nz

- Special Thanks -
Fibanocci for the custom menu-screen
Rob Hicks for DromEd Deluxe

Special thanks goes to Nameless Voice, Vigil, Eshaktaar, R Soul and DarkDragon for
the Thief 2 Enhancement Package!

And of course Sliptip, who allowed me to use his textures from „Ashen Age“, as
well as Blackmen, who supplied several texts for the missions.

...and everyone else who helped me with solving technical problems
and the ones I forgot to mention.


--- Copyright ---

This Fanmission is (c) by PsymH (M.H.) 2010


Distribution of this level is allowed as long as it is free and the package is
kept intact. You may not include this level in any map pack without my permission.
No one may edit and re-distribute this mission without my express permission.

This level was not made and is not supported by Looking Glass Studios, Eidos Interactive,
or Ion Storm.

• Uploaded 28.02.2010
• Size 79.29 Mb
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