Cataclysmic Revelations
==================================================================================
11.17.2011
==================================================================================
Title : Cataclysmic Revelations
Filename : cataclysmic_rev_Final
Author : DarthsLair
Contact info : darthslair@rocketmail.com
Date of release : Nov. 17, 2011
Version : Original Version with Intro Movie-Revised for update. Revision Date:Dec.20,2011
==================================================================================
* Play Information *
Game : Thief 2 The Metal Age
Level Names : Cataclysmic Revelations
File names : miss20.mis
Difficulty Settings : Yes. Beginner, Adept, Master
Equipment store : No.
Map/Automap : Yes.
New graphics : Yes.
New sounds : Yes.
New conversations : Yes.
New models : Yes.
EAX Support : No.
Multi language support : No. English
Briefing : Yes.
* Construction *
Base: From Miss11mis The Haunted Cathedral Thief Gold
Build Time: Many bottles of headache medicine, not including gallons of Jack Daniel's.( 1000 hours or 4 months work.) Many fits thrown, when Dromed turns into Dromzilla.
INCLUDED IN THIS ZIP: Walkthrough/Lootlist provided by Ricebug, [gen.osm.and convict.osm for backups] The Gen.osm is current for those who have an outdated one, or one
that is corrupt. Same with the convict.osm. The Convict.osm controls Victory Scripts that enable the objectives to be checked off.
===================================================================================
STORY: The World has changed. The Earth and it's People are Crying out for answers. The Keepers usually unseen unless they choose to be seen have placed glyphs throughout
the lands. The Glyphs not unseen by Garrett, steal his curiosity. The Hammerites have increased their activities, and for some unknown reasons have established themselves once
again, in the "The Haunted Cathedral" Now Excorcised, the Hammers have gathered to do "Thy Builders Work" The Cathedral and it's Shrines, hold memory of Saint Yora, Saint Jenel,
Saint Tennor, and Saint Vale. The Victorious Saints who continually fight the evil in the World.
Meteor's and Comet's are frequenting the night skies. The Moon has turned red ,and rumbles of earthquakes stir great fear into the hearts of men. Last night at the
Taffer's Tavern, Fingers the Fingerman spoke a little too loudly, mentioning something about something "suspicious" at the old institution. Garrett's keen sense drives him further,
as he remembered the nightmare that once existed inside those walls. " Hammers moving back into that place?" Garrett sets out to find out why the Hammer's have moved back in,
and intends to discover also what the Keepers are doing, and possibly learn what they know. No time like the present, because there may not be much time left ! And, like always, the
rent must be paid.
===================================================================================
* Loading Information *
Get the latest version of Darkloader and run it. DO NOT UNZIP THIS FILE!!
May not run with Windows Vista and Garrettloader.
* Copyright Information *
DarthsLair November, 2011 Dec.20,2011
* Special Thanks * To the great beta testers who have made this possible: Nickie, Tannar, bob_doe_nz, PrJames, Gloria Creep,ffox,Pedro(Cardia1),kittykat,Ravenhook
* Special Thanks * To Nickie, and PrJames, and Tannar for editing the readables. Thanks for the beta testing forums: Dussander, Tannar-Shalebridge Cradel Forums.
Special Thanks to model makers: Yandros, Zontik, Raetsel, Hrothgar, Nielsen74, OttoJ55, Eshaktaar, Targa, R Soul, Christine, Nameless Voice, Dark Arrow, Sluggs.
Christine, Redface,LarryG,Cosas,and the team. Von Eins,Althalus,Omer "G'len" Golan,Rob Hicks and J.Knez(Schwaa),Alun Bestor, DarkMax,Bronze Griffin, Metal Dawn,
L.C.Nottaasen,Magnera,Tdbonko.
Special Thanks to:Shadow Sneaker, Sephy, "A. Tolonen- Unguarded Reliquary". "Zil (organ music) fromThe Hammerite Imperium", Dario D.,Ozzy O. (a short clip) Sound Myst,
Eric Brosius , (the angels by Olivier Messiaen,Trinity Church Boston), Digital Nightfall, Taonside, Dussander. All of these great composers made up the Ambient Music.
Special Thanks to: Thiefmissions.com, and Ttlg for their wonderful sites.
Special Thanks to the Voice Actors:SlyFoxx as Garrett. Yandros, Pedro, Don Adams, Edudrekib ,DLW6 don@willadsenfamily.org. MasterThief3, These fine actors are the stars of the show.
Technical Information: Script used: NvScript.osm First version has 3 custom made videos: Introduction, Success, and Death. All .avi movies made with Indeo codec: IV50
Known Issues: Framerate may be low in some areas, but a modern machine should handle it with no problems. Has not been tested on Windows98, or Windows2000.
In part of the second half of the mission the player will have to cycle through the weapons, as some of them cannot be assigned keys or numbers.
This mission is at it's limits, but the pal count is only 151. It is equivalent to 2 Original Missions placed in 1 mission file. It is huge ! Have fun, as it was made for fun only !
==========================================================================================
This level was not made and is not supported by Looking Glass Studios or
Eidos Interactive. You are free to distribute, but do not change any mission
data for redistribution without my written consent. Enjoy!!! This mission
was intended to be for fun only. The author does not assume any liability
in misuse. Ha! Ha! Enjoy, Taffer!
===================================================================================
===================================================================================
===================================================================================
11.17.2011
==================================================================================
Title : Cataclysmic Revelations
Filename : cataclysmic_rev_Final
Author : DarthsLair
Contact info : darthslair@rocketmail.com
Date of release : Nov. 17, 2011
Version : Original Version with Intro Movie-Revised for update. Revision Date:Dec.20,2011
==================================================================================
* Play Information *
Game : Thief 2 The Metal Age
Level Names : Cataclysmic Revelations
File names : miss20.mis
Difficulty Settings : Yes. Beginner, Adept, Master
Equipment store : No.
Map/Automap : Yes.
New graphics : Yes.
New sounds : Yes.
New conversations : Yes.
New models : Yes.
EAX Support : No.
Multi language support : No. English
Briefing : Yes.
* Construction *
Base: From Miss11mis The Haunted Cathedral Thief Gold
Build Time: Many bottles of headache medicine, not including gallons of Jack Daniel's.( 1000 hours or 4 months work.) Many fits thrown, when Dromed turns into Dromzilla.
INCLUDED IN THIS ZIP: Walkthrough/Lootlist provided by Ricebug, [gen.osm.and convict.osm for backups] The Gen.osm is current for those who have an outdated one, or one
that is corrupt. Same with the convict.osm. The Convict.osm controls Victory Scripts that enable the objectives to be checked off.
===================================================================================
STORY: The World has changed. The Earth and it's People are Crying out for answers. The Keepers usually unseen unless they choose to be seen have placed glyphs throughout
the lands. The Glyphs not unseen by Garrett, steal his curiosity. The Hammerites have increased their activities, and for some unknown reasons have established themselves once
again, in the "The Haunted Cathedral" Now Excorcised, the Hammers have gathered to do "Thy Builders Work" The Cathedral and it's Shrines, hold memory of Saint Yora, Saint Jenel,
Saint Tennor, and Saint Vale. The Victorious Saints who continually fight the evil in the World.
Meteor's and Comet's are frequenting the night skies. The Moon has turned red ,and rumbles of earthquakes stir great fear into the hearts of men. Last night at the
Taffer's Tavern, Fingers the Fingerman spoke a little too loudly, mentioning something about something "suspicious" at the old institution. Garrett's keen sense drives him further,
as he remembered the nightmare that once existed inside those walls. " Hammers moving back into that place?" Garrett sets out to find out why the Hammer's have moved back in,
and intends to discover also what the Keepers are doing, and possibly learn what they know. No time like the present, because there may not be much time left ! And, like always, the
rent must be paid.
===================================================================================
* Loading Information *
Get the latest version of Darkloader and run it. DO NOT UNZIP THIS FILE!!
May not run with Windows Vista and Garrettloader.
* Copyright Information *
DarthsLair November, 2011 Dec.20,2011
* Special Thanks * To the great beta testers who have made this possible: Nickie, Tannar, bob_doe_nz, PrJames, Gloria Creep,ffox,Pedro(Cardia1),kittykat,Ravenhook
* Special Thanks * To Nickie, and PrJames, and Tannar for editing the readables. Thanks for the beta testing forums: Dussander, Tannar-Shalebridge Cradel Forums.
Special Thanks to model makers: Yandros, Zontik, Raetsel, Hrothgar, Nielsen74, OttoJ55, Eshaktaar, Targa, R Soul, Christine, Nameless Voice, Dark Arrow, Sluggs.
Christine, Redface,LarryG,Cosas,and the team. Von Eins,Althalus,Omer "G'len" Golan,Rob Hicks and J.Knez(Schwaa),Alun Bestor, DarkMax,Bronze Griffin, Metal Dawn,
L.C.Nottaasen,Magnera,Tdbonko.
Special Thanks to:Shadow Sneaker, Sephy, "A. Tolonen- Unguarded Reliquary". "Zil (organ music) fromThe Hammerite Imperium", Dario D.,Ozzy O. (a short clip) Sound Myst,
Eric Brosius , (the angels by Olivier Messiaen,Trinity Church Boston), Digital Nightfall, Taonside, Dussander. All of these great composers made up the Ambient Music.
Special Thanks to: Thiefmissions.com, and Ttlg for their wonderful sites.
Special Thanks to the Voice Actors:SlyFoxx as Garrett. Yandros, Pedro, Don Adams, Edudrekib ,DLW6 don@willadsenfamily.org. MasterThief3, These fine actors are the stars of the show.
Technical Information: Script used: NvScript.osm First version has 3 custom made videos: Introduction, Success, and Death. All .avi movies made with Indeo codec: IV50
Known Issues: Framerate may be low in some areas, but a modern machine should handle it with no problems. Has not been tested on Windows98, or Windows2000.
In part of the second half of the mission the player will have to cycle through the weapons, as some of them cannot be assigned keys or numbers.
This mission is at it's limits, but the pal count is only 151. It is equivalent to 2 Original Missions placed in 1 mission file. It is huge ! Have fun, as it was made for fun only !
==========================================================================================
This level was not made and is not supported by Looking Glass Studios or
Eidos Interactive. You are free to distribute, but do not change any mission
data for redistribution without my written consent. Enjoy!!! This mission
was intended to be for fun only. The author does not assume any liability
in misuse. Ha! Ha! Enjoy, Taffer!
===================================================================================
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• Uploaded 17.11.2011 • Size 244.33 Mb