Strife Part 2
Strife – Part 2
“Trust No One”
Author : Terry DeLaney
Contact Info : ricebug@cableone.net
Homepage : http://www.ricebug.net
Release Date: December 2008
The Strife saga continues. In the first mission, you uncovered an evil plot by the local town governor, a greedy taffer named “Meech.” Now, you’ve escaped into the sewers, where you find more evil…
This is a mini-campaign, which includes The Sewers, The Docks, and The Prison. The mission goals of the original Strife game were changed to adapt them to Garrett’s world.
Playing Information
Game : Thief 2
Mission Title : Strife – Part 2
Version : 1.0
File Name : miss22.mis, miss24.mis, miss26.mis
Difficulty Settings : Yes (AI, loot, powerups)
Equipment Store : No
Map : Yes
Auto Map : No
New Graphics : Yes
New Sounds : Yes
Multi-Language Support : No
Briefing : Yes
Size : 27 megs
Difficulty Level Info: Easy, Normal, Hard
(Primarily concerning the number of AI and loot.)
Quality Control
Bikerdude, Undead Gamer, Dussander, Lightningline, Hotlyx, Gloria Creep
Custom Objects
Greenhorn (Crossbow), Vigil (Cobwebs), Jason Otto (Chains)
Custom Textures
Nameless Voice, Lemog, Castle Wolfenstein, Medal of Honor
Custom Skyboxes
3Delyvisions (http://www.3delyvisions.com)
Additional Thanks
Sterlino, for helping figure out the sewer pistons
DedX “Ratman” model from Rob Hicks
The gang at Through The Looking Glass forum.
Strife Editor
Deep97
Copyright © December 2008 by Terry DeLaney
Permission is granted to freely play and distribute this level. Emails were sent to the original makers of Strife, asking for use of their textures and maps. Neither Velocity Development nor Rogue Entertainment responded after several attempts.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
“Trust No One”
Author : Terry DeLaney
Contact Info : ricebug@cableone.net
Homepage : http://www.ricebug.net
Release Date: December 2008
The Strife saga continues. In the first mission, you uncovered an evil plot by the local town governor, a greedy taffer named “Meech.” Now, you’ve escaped into the sewers, where you find more evil…
This is a mini-campaign, which includes The Sewers, The Docks, and The Prison. The mission goals of the original Strife game were changed to adapt them to Garrett’s world.
Playing Information
Game : Thief 2
Mission Title : Strife – Part 2
Version : 1.0
File Name : miss22.mis, miss24.mis, miss26.mis
Difficulty Settings : Yes (AI, loot, powerups)
Equipment Store : No
Map : Yes
Auto Map : No
New Graphics : Yes
New Sounds : Yes
Multi-Language Support : No
Briefing : Yes
Size : 27 megs
Difficulty Level Info: Easy, Normal, Hard
(Primarily concerning the number of AI and loot.)
Quality Control
Bikerdude, Undead Gamer, Dussander, Lightningline, Hotlyx, Gloria Creep
Custom Objects
Greenhorn (Crossbow), Vigil (Cobwebs), Jason Otto (Chains)
Custom Textures
Nameless Voice, Lemog, Castle Wolfenstein, Medal of Honor
Custom Skyboxes
3Delyvisions (http://www.3delyvisions.com)
Additional Thanks
Sterlino, for helping figure out the sewer pistons
DedX “Ratman” model from Rob Hicks
The gang at Through The Looking Glass forum.
Strife Editor
Deep97
Copyright © December 2008 by Terry DeLaney
Permission is granted to freely play and distribute this level. Emails were sent to the original makers of Strife, asking for use of their textures and maps. Neither Velocity Development nor Rogue Entertainment responded after several attempts.
This level was not made and is not supported by Looking Glass Studios or Eidos Interactive.
• Uploaded 25.12.2008 • Size 26.10 Mb