The Karrassinian Threat
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November 25th, 2001 THE KARRASSINIAN THREAT 1.1
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Author : Paul Buckley
Contact Info : pbucko@hotmail.com
Homepage : http://users.tinyonline.co.uk/pbuck/thief/index.htm
Date of Release : November 25th, 2001
MISSION BACKGROUND
The sleepy city of Karrassina lies beneath the level of the sea and is situated upon land reclaimed from the central oceans by the mechanists before their timely demise. Since the end of mechanist rule, Karrassina has undergone many governmental changes and Karrassina is now governed by 'The Unified Coalition Of Karrassina'.
The city has only recently regained its political stability and a degree of law and order is now in place. Karrassina is populated mainly by the very wealthy and the very poor, there is nothing much between. The two are segregated by the city guard who enforce peace in Karrassina as the rich look to steal from the poor to give to themselves.
BRIEFING
Letter from Layne to Garrett,
To my friend Garrett,
There is a general feeling of unrest in Karrassina, the unified factions are at breaking point as each tries to obtain their share of control in the city, a civil war is not out of the question.
Amidst all the political unrest there are rumours tearing through the underground regarding a new unknown force, a new threat that has been brewing in recent times. It surely not the Mechanists as they are but all gone, those that remain are now part of the unified coalition of Karrassina along with the Hammerites and the City Watchmen.
No coalition members claim to know or admit to knowledge of who or what is behind these rumours or if they are true.
All I know is that if this menace is allowed to develop and breed then I fear a greater threat to life than Karras's droid army will be upon us.
Recently there have been strange disappearances, a number of colleagues, inventors like myself, have vanished from circulation. Its not clear if the threat is linked.
Garrett, if you could attend an audience with me I would be eternally grateful. My workshop lies to the south east of the city.
Although weve never met, you will know me when you see me.
The City Watch and Coalition Guards are friendly but they don't appreciate the presence of suspicious people walking the streets, especially at night due to the increasing number of thefts from the noble sector of Karrassina.
Access to the city may not be simple Garrett. Due to the high ocean risk to Karrassina, the city's flood gates and access points are sealed at night due to the local tide patterns. So if the south entrance gate is sealed you may have to find another way in. Good luck Garrett, I look forward to our rendezvous.
Layne The Inventor
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* Playing Information *
Game : Thief: The Metal Age
Mission Title : The Karrassinian Threat
File Name : miss20
Difficulty Settings : Yes
Equipment Store : No
Map : Yes
Auto Map : No
New Graphics : Yes
New Sounds : Yes
Multi-Language Support : No
EAX :Yes (Not tested-dont own soundcard)
Briefing : No
Length : NA
Size : NA
Difficulty Level Info : normal, difficult, expert
* Construction *
Base : Scratch
Build Time : 14 months
===================================================================================
* Loading Information *
Just place the Zip file- "threat1.1.zip" into your missions folder and open with
Darkloader.
===================================================================================
* Copyright Information *
This level is ? by Paul Buckley August 2001
Distribution of this level is allowed as long as it is free and the package
is kept intact.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
Thanks to all on the forum who have helped me and many others create missions like this.
November 25th, 2001 THE KARRASSINIAN THREAT 1.1
===================================================================================
Author : Paul Buckley
Contact Info : pbucko@hotmail.com
Homepage : http://users.tinyonline.co.uk/pbuck/thief/index.htm
Date of Release : November 25th, 2001
MISSION BACKGROUND
The sleepy city of Karrassina lies beneath the level of the sea and is situated upon land reclaimed from the central oceans by the mechanists before their timely demise. Since the end of mechanist rule, Karrassina has undergone many governmental changes and Karrassina is now governed by 'The Unified Coalition Of Karrassina'.
The city has only recently regained its political stability and a degree of law and order is now in place. Karrassina is populated mainly by the very wealthy and the very poor, there is nothing much between. The two are segregated by the city guard who enforce peace in Karrassina as the rich look to steal from the poor to give to themselves.
BRIEFING
Letter from Layne to Garrett,
To my friend Garrett,
There is a general feeling of unrest in Karrassina, the unified factions are at breaking point as each tries to obtain their share of control in the city, a civil war is not out of the question.
Amidst all the political unrest there are rumours tearing through the underground regarding a new unknown force, a new threat that has been brewing in recent times. It surely not the Mechanists as they are but all gone, those that remain are now part of the unified coalition of Karrassina along with the Hammerites and the City Watchmen.
No coalition members claim to know or admit to knowledge of who or what is behind these rumours or if they are true.
All I know is that if this menace is allowed to develop and breed then I fear a greater threat to life than Karras's droid army will be upon us.
Recently there have been strange disappearances, a number of colleagues, inventors like myself, have vanished from circulation. Its not clear if the threat is linked.
Garrett, if you could attend an audience with me I would be eternally grateful. My workshop lies to the south east of the city.
Although weve never met, you will know me when you see me.
The City Watch and Coalition Guards are friendly but they don't appreciate the presence of suspicious people walking the streets, especially at night due to the increasing number of thefts from the noble sector of Karrassina.
Access to the city may not be simple Garrett. Due to the high ocean risk to Karrassina, the city's flood gates and access points are sealed at night due to the local tide patterns. So if the south entrance gate is sealed you may have to find another way in. Good luck Garrett, I look forward to our rendezvous.
Layne The Inventor
===================================================================================
* Playing Information *
Game : Thief: The Metal Age
Mission Title : The Karrassinian Threat
File Name : miss20
Difficulty Settings : Yes
Equipment Store : No
Map : Yes
Auto Map : No
New Graphics : Yes
New Sounds : Yes
Multi-Language Support : No
EAX :Yes (Not tested-dont own soundcard)
Briefing : No
Length : NA
Size : NA
Difficulty Level Info : normal, difficult, expert
* Construction *
Base : Scratch
Build Time : 14 months
===================================================================================
* Loading Information *
Just place the Zip file- "threat1.1.zip" into your missions folder and open with
Darkloader.
===================================================================================
* Copyright Information *
This level is ? by Paul Buckley August 2001
Distribution of this level is allowed as long as it is free and the package
is kept intact.
This level was not made and is not supported by Looking Glass Studios or Eidos
Interactive.
Thanks to all on the forum who have helped me and many others create missions like this.
• Uploaded 25.11.2001 • Size 5.73 Mb