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Hunting Treasure

==================================================================================================
05/05/2009
==================================================================================================
Author : Pedro Quintela from Portugal (Cardia)
Contact Info : Pedroq1983@gmail.com
Homepage : http://pedroq83.blogspot.pt
Date of Release : July, 05, 2009 updated to New Dark 1.27
Title : Hunting Treasure v1.5 (23-09-2019)
==================================================================================================
* Playing Information *

Game : Thief 2 TMA
Mission Title : Hunting Treasure v1.5
File Name : Miss20/Miss21
Difficulty Settings : Yes
Equipment Store : No
Map : No
Auto Map : No
New objects : Yes
New Graphics : Yes
New Sounds : Yes
Multi-Language Support : No
EAX Support : No
Briefing(s) : No
Length : n/a
Size : n/a
Briefing(s) : No
Cutscene : No

Difficulty Level Info : In the first part, in normal mode, you get one main objective and two
optional. In hard mode you get two main objectives and one optional, in
expert mode all goals must be fulfilled. In the second part the only
differences between the difficulty modes are in the amount of loot you
need to get.

Tips : There's a walkthrough included in the mission's ZIP file

Description: : Garrett has a new mission given by the Keepers. Again he will be forced
to leave Planet Earth and travel to Planet Neptune on a quest to find
two important holy items. The Keepers badly want these two holy items
and they believe they are located in a place called the Temple of
Bullmastiff. Garrett suspects that he is not the only one searching for
these holy items. He will be forced to carry out this mission quickly and
maybe will have to confront his dangerous rivals.

This mission is dedicated to Brethren (Mike)
==================================================================================================
* Construction *

Base : My imagination
Build Time : lost my count
Build info : Related with shady and relaxing atmospheres
==================================================================================================
* Loading Information *

This mission will work fine with DarkLoader. Just place the *.ZIP file in your missions folder.
However I highly recommended modern and supported FM loaders as: AngelLoader or NewDarkLoader.
==================================================================================================
* Thanks To *

I wanna thank above all Yandros and Sluggs and Sensut at ttlg forums who have been helping me in
everything. Thanks for your support. You have been my great supporters and also great friends.
I want to thank also Nameless Voice for his big help in this mission by teaching me how to convert
textures into T2 textures.

Also: Sensut, Ricebug, Nameless Voice, Fidcal, R.Soul, Nicked, Random_Taffer, Vigil, Shadowspawn,
John9818a, Lady Rowena, Tdbonko, Troutpack, Nightshifter, Mortal Monkey, Ghost in the Shell,
Schwaa2, Slyfoxx, Tannar, LarryG, Ottoj55, Bulgarian Taffer, Telliamed, taffer9, Drk, Phantom,
Eshaktaar, krenim, Asgaroth, Clearing, Dark Arrow, Brother Renault, snowcap 21, Canetoad, ffox,
Mikekelly, Pavlovscat, Briaeros, Lady Jo, Jason Tibbs, Zontik, Vlad Midnight, Demagoge, Theker,
Kfort and the authors from the site Thief-circle.

These people know a lot about DromED, I hope someday to be as good as they are. Everyone who wrote
the great tutorials I learned from! Especially the guys who wrote the ones at thief-thecircle.com,
Komag the best tutorial writer, and the writers of the original DromED documents. And thanks to
Andr?s Martano and Renzo who indicated to me the right links for tutorials and other important
stuff, the people at the ttlg forums that gave me a lot of help.
==================================================================================================
* Beta testers (in alphabetical order) *

Bulgarian Taffer
Darthslair
Flying Hope
Gloria Creep
Hotlyx
Mikeey
Potterr
Prjames
Shadowsoul
sneaky Jack
Tafferjim
Tannar
Undead Gammer
Yondanbrand

==================================================================================================
* Copyright Information *

- Animated title generic by Potter
- Bell sounds by Mike Koenig
- Readables changed, adapted and fixed to a correct English by Tannar
- Walkthrough by Ricebug

- Music by:
1st mission:
'GGM' by Jopy from "Grasping" album;
'Metatalk' by Mirco de Govia from "Chronoscale" album.

2nd mission:
'Snowball' and 'The Come Down' by Moby from "Hotel Ambient" album.

- Music in main menu "Cardia" by Scan X, short sample by me.

- Textures from Severance Blade turned into T2 textures by me, Q3 textures converted into T2 by
Yandros, Sluggs and Sensut.

- Objects by Lady Rowena, Christine Schneider, Drk, Eshaktaar, Zontik, Yandros, Nameless Voice,
LarryG, DC Project and T2X.

- AI skin textures by Lady Rowena, Eshaktaar and Sterlino.

==================================================================================================
Distribution of this level is allowed as long as it is free and the package is kept intact. You
may not include this level in any map pack without my permission. You CAN edit this mission if you
want, just let me know and let the others know who made the original mission.

This level was not made and is not supported by the Late Looking Glass Studios or Eidos
Interactive.
==================================================================================================




==================================================================================================
15/04/2009
==================================================================================================
Autore : Pedro Quintela dal Portogallo (Cardia)
e-mail : Horizontes_profundos@hotmail.com
Homepage : non ancora
Data di rilascio : 6 agosto, 2008
Titolo : Hunting Treasure v1.5 (23-09-2019)
==================================================================================================
* Informazioni di gioco *

Gioco : Thief II: The Metal Age
Titolo missione : Hunting Treasure v1.5
Nome file : Miss20/Miss21
Livelli di difficolt? : S?
Acquisto attrezzatura : No
Mappa : No
Mappa automatica : No
Nuovi oggetti : S?
Nuova grafica : S?
Nuovo sonoro : S?
Supporto multi lingua : S?, inglese ed italiano
Supporto EAX : No
Briefing : No
Durata : n/a
Dimensione : n/a
Briefing : No
Filmati : No

Info livelli difficolt?: Nella prima parte, in modalit? normale, si avranno un obiettivo
principale e due opzionali. In modalit? difficile ci saranno due obiettivi principali ed uno
opzionale, in esperto tutti gli obiettivi devono essere completati. Nella seconda parte l'unica
differenza fra i vari livelli di difficolt? consiste nella diversa quantit? di bottino da
raccogliere.

Descrizione - Garrett deve portare a termine una nuova missione affidatagli dai Guardiani. Deve
ancora una volta lasciare il pianeta Terra e stavolta dirigersi verso Nettuno per trovare due
importanti oggetti sacri. I Guardiani cercano disperatamente questi due artefatti e credono si
trovino in un edificio chiamato Tempio di Bullmastiff. Garrett sospetta di non essere il solo a
cercare questi due oggetti, ma la ricompensa lo attira. Deve per? portare a termine la missione in
fretta e probabilmente dovr? confrontarsi con rivali pericolosi.

Questa missione ? dedicata a Brethren (Mike)
=================================================================================================
* Costruzione *

Base : la mia immaginazione
Tempo di costruzione : ho perso il conto
Info costruzione : atmosfere ombrose e rilassanti

==================================================================================================
* Informazioni di caricamento *

Questa missione funziona col DarkLoader. Mettetela semplicemente nella vostra cartella
di missione.
==================================================================================================
* Ringraziamenti *

Voglio ringraziare soprattutto Yandros, Sluggs e Sensut del forum ttlg che mi hanno aiutato in
ogni modo, grazie per il vostro supporto. Mi siete stati di grande aiuto e siete ottimi amici.
Voglio ringraziare anche Nameless Voice per avermi insegnato come convertire texture in texture
per Thief II, inoltre Sensut, Ricebug, Nameless Voice, Fidcal, R Soul, Nicked, Random_Taffer,
Vigil, Shadowspawn, John9818a, Lady Rowena, Tdbonko, Troutpack, Nightshifter, Mortal Monkey, Ghost
in the Shell, Schwaa2, Slyfoxx, Tannar, LarryG Ottoj55, Bulgarian Taffer, Telliamed, taffer9, Drk,
Phantom, Eshaktaar, krenim, Asgaroth, Clearing, Dark Arrow, Brother Renault, snowcap 21, Canetoad,
ffox, Mikekelly, Pavlovscat, Briaeros, Lady Jo, Jason Tibbs,zontik Vlad Midnight, Demagoge,
Theker, Kfort e gli autori del sito Thief-circle.

Queste persone conoscono molte cose su dromed, e spero che un giorno sar? bravo quanto loro.
Tutti coloro che hanno scritto i tutorial da cui ho imparato! Specialmente i ragazzi che hanno
scritto quelli originali, quelli che si trovano suthief-thecircle.com, Komag il miglior scrittore
di tutoria e gli scrittori dei documenti originali di Dromed. E grazie ad Andr?s Martano e Renzo
che mi hanno dato i corretti link per i tutorial ed altre cose importanti, le persone del forum
ttlg che mi hanno aiutato molto.

==================================================================================================
*Beta tester (ordine alfabetico):

Bulgarian Taffer
Darthslair
Flying Hope
Gloria Creep
Hotlyx
Mikeey
Potterr
Prjames
Shadowsoul
sneaky Jack
Tafferjim
Tannar
Undead Gammer
Yondanbrand

==================================================================================================
* Copyright *

Titolo animato di Potter

Testi modificati, adattati e sistemati in inglese da Tannar

Musica di: Jopy 'ggm' nella prima parte della missione, dal suo album 'Grasping', Mirco de Govia
'Metatalk' nella seconda parte della missione, dal suo album 'Chronoscale'.

Texture da Severance Blade convertite in texture per Thief II da me, texture di Quake III
convertite in texture per Thief II da Yandros, Sluggs d Sensut,

Oggetti: by Lady Rowena, Christine Schneider, Drk, Eshaktaar.

Texture skin AI: Lady Rowena, Eshaktaar e Sterlino.

==================================================================================================
La distribuzione di questo livello ? consentita fino a quando rimarr? gratuita e l'archivio sar?
tenuto intatto. Non potrete includere questo livello in una qualsiasi raccolta di mappe senza il
mio permesso esplicito. Potete modificare questa missione se lo vorrete, ma fatemelo sapere e
lasciate che gli altri sappiano che la missione originale era la mia.

Questo livello non ? stato creato e non ? supportato dai defunti Looking Glass Studios o dalla
Eidos Interactive.
==================================================================================================

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