Username:

Password:

- remember
Forgot your password?
Registration
Latest to Database

Thief 1

04.06.24 - Maps
25.05.24 - Maps
09.05.24 - Maps

Thief 2

13.11.24 - Maps
29.09.24 - Maps
12.09.24 - Maps

Thief 3

25.05.24 - Maps
05.04.22 - Maps
25.11.21 - Maps

Thievery

11.11.24 - Mods
16.02.21 - Patches
13.02.21 - Mods

NightBlade

02.03.08 - Mods
30.12.03 - Editors
30.12.03 - Editors

The DarkMod

31.10.24 - Maps
17.10.24 - Maps
16.10.24 - Maps
Scepter of Dor Am'al Part 1: Shipwreck

Title: Scepter of Dor Am'al Part 1: Shipwreack
Filename: Scepter_of_Dor_Amal.zip
Author: Jesps (Jesper Thingholm)
Contact info: mr.jesps@yahoo.dk
Date of release: Sep. 1. 2007
Version 1.0

Story: One of my contacts had a job oppotunity for me. Travel to the town of Wilstone to steal The Scepter of Dor Am'al. The scepter is an old magical artifact from the time of the precursers. It has been in the possesion of many kings and noblemen, but a few hundred years ago it simply wanished. Some say that it was hidden away to protect the world from it's powers. Others, that the scepter itself was waiting for the right moment to return. One thing is for sure though. It is now in the possesion of Lord Connell, who lives in Wilstone.
Wilstone is a small but wealthy harbour town that has trade routes to towns far to the south. There are no known towns on the same continent as Wilstone, so the only traffic in and out of the town is by ship. And for me, by ship means to hire captain Pascoe, someone I have done business with before, and I know I can trust.
The trip was going according to plan until a storm forced the ship off course until it ended it's days on the rocks. As the only surviver, I now have to continue alone in this unknown place.

-------------------------------------------------------------
Play Information

Game: Thief II: The Metal Age
File name: miss21.mis
Difficulty Settings: Yes
Equipment store: No
Map/Automap: No/no
New graphics: Yes
New sounds: Yes
New conversations: No
New models: Yes
EAX Support: Yes
Multi language support: No
Briefing: No

-------------------------------------------------------------
Construction

Base: None
Build Time: Too long

-------------------------------------------------------------
Loading Information

Run from Dark Loader. Leave the file zipped - DO NOT UNZIP this file, but put the whole
zip file into the folder you want to on your hard drive. In
Darkloader -> setup, point to that folder, and the mission should show up in the
Darkloader main screen.

-------------------------------------------------------------

Beta testers: Phantom0914, Ermana

-------------------------------------------------------------
Custom objects by:

Vigil (Alun Bestor (www.washboardabs.net/thief/)): cobweb1, cobweb2, cobweb3, cobweb4, dshaftbl, shaftbl, railing1, railing2, railing3, railpost

Von Eins/DedEx: Baum-1, v3, pfosten

Schwaa/DedEx: dartred

Jesps: jdtbackmast, jdtleadmast, jdtmmast, jdtsecmast, jdtbars

-------------------------------------------------------------
Custom meshes by:

Daemonite/DedEx: Hammer priest, Hammer worker

Shadowspawn/DedEx: Burrick

-------------------------------------------------------------
Custom textures by:

Vigil (Alun Bestor (www.washboardabs.net/thief/)): adb_street_2/Flagstone4.gif, adb_street_2/Flagstone2.gif, adb_wood_2/Wood1_beam.gif, adb_wood_2/Wood2_worn.gif, adb_wood_2/wood4.gif, adb_wood_2/wood5.gif, adb_terrain_2/earth2.gif, adb_terrain_2/mossyrock.gif, adb_brick_2/rdbrick.gif, adb_metal_2/girder.gif, adb_mines_2/gravel.gif, adb_mines_2/track_curvese.gif, adb_mines_2/track_strv.gif, adb_plaster_2/plaster3.gif, adb_plaster_2/plaster3_win.gif, adb_plaster_2/plaster1.gif, adb_ruined_2/cmntbrick.gif, adb_ruined_2/plaster1.gif, adb_stone_2/wtstone_smth.gif, adb_stone_2/bigstone2.gif, adb_roof_2/leadshingle.gif

Nameless Voice: NVDoors01/nvdoor01.pcx, NVDoors01/nvdoor02.pcx, NVDoors01/nvdoorchurch03.pcx, NVDoors01/nvdoorparis02,

Dhin/DedEx: BrownStoneX/CT_STN.pcx, BrownStoneX/DR_STN.pcx, ChambersX/ CHAM_WLL.pcx, CrackedConcreteX/DG_TILE.pcx

Rob Hicks/DedEx: WoodX/Xwood02.pcx, WoodX/Xwood04.pcx, WoodX/Xwood14.pcx, WoodX/Xwood11.pcx, WoodX/Xwood07.pcx

Port from T1/G by the DedEx team: ChurchX/DOORS.pcx, ChurchX/FLCROSS.pcx, ChurchX/FLOR.pcx, ChurchX/SKYLIGHT.pcx, ChurchX/INFLR.pcx, LostCityX/LC04.pcx, RamirezX/R17.pcx, TempleX/GLASS1.pcx

-------------------------------------------------------------

Thanks to: Everyone at the TTLG forums (www.ttlg.com), the people who made DromEd Deluxe (DedEx),

-------------------------------------------------------------
Copyright Information

This level is ? by Jesps

Distribution of this level is allowed in any non-commecial way you wish. However, you must
leave the mission intact and give me credit for it.
If you see some of your work in this mission, that are not credited properly, let me know and I will correct it.

This level was not made by and is not supported by Looking Glass Studios or Eidos Interactive.

-------------------------------------------------------------

• Uploaded 17.11.2023 • Size 7.26 Mb
Add Image    Add comment

Powered by SiNG cms © 2010-2024
| Entries: 2894 | Downloads: 135414 | Space: 132.78 GB | Datatransfer: 9.05 TB