Thief 1

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Thief 2

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Thief 3

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Thievery

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NightBlade

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The DarkMod

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Creature Clash 3

===================================================================================
20th Maaliskuu 2007
===================================================================================
Author : Dark Arrow
Contact Info : jari@virpi.net
Homepage :
Version : 3.0
Date of Release : 20th Mars 2007
===================================================================================
Briefing:
This FM was done with fun in mind. It wasn't made to win the contest and I don't think it will, but I had fun making it and playing around with it. Anyway here is the Thief 3 version of Creature Clash (I'll leave the rest for the briefing screen).

This is the newwer version which has a new play mode added: Player Melee combat
===================================================================================
*Playing Information*

Game : Thief 3 - Deadly Shadows
Mission Title : Creature Clash Thief 3
Mission File Name : ContestCC3
Difficulty Settings : NO
Equipment Store : NO
Map : NO
Auto Map : NO
New Graphics : NO
New Sounds : NO
New Objects : NO
Multi language support : Yes, english, german and italian
Difficulty Level Info : Easy,Normal,Hard,Expert
Known Bugs : The hammer texture is missing. The game may get into a defunctional state where some characters don't get deleted. It is rare, but may happen. You may wish to restart at that point.
===================================================================================
Video Briefing Length : Text Screen
Video Briefing Size : N/A
===================================================================================
*Construction*

Base : Scratch
Build Time : About three months
===================================================================================
Notes :

There is an invisible wall infront of the observation area where you begin. This is to allow you to view the arena better. Don't try shooting those fire arrows from there!
It has been reported that in some cases some characters don't get killed. It is rare and I haven't been able to find the cause. Starting a new game should fix it.

Updates:

Restart button added.
Audience added, but they are rather static.
New play mode, Player Combat mode added. So you can go to the arena and fight the AI's yourself. This is not a torunament mode.

===================================================================================
Thanks :

Great thanks to Krypt for his help with the spawning enemies and Ziemanskye for his help in making the level exit where it does.

Anyone else responsible for the release of the editor and for writing the tutorials.

Betatesters:
Glaswolf
maloo
Norman Druart
potterr

Italian translation:
Krenim

German translation:
Beleg C?thalion

===================================================================================
*Loading Information*

GarrettLoader Ready. You must have Garrettloader 1.41 or later for this FM to work. DO NOT UNZIP THIS FILE!!
===================================================================================
*Copyright Information*

This level was created by Dark Arrow 27th December 2005
Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level to any map pack without my permission. No one may edit this mission or modify it in any way.
This level was not made and is not supported by Looking Glass Studios, Ion Storm or Eidos Interactive.
===================================================================================
===================================================================================
20th Maaliskuu 2007 ITALIANO
===================================================================================
Autore : Dark Arrow
e-mail : jari@virpi.net
Homepage :
Versione : 3.0
Data di Rilascio : 27 Dicembre 2005
===================================================================================
Briefing:
Questa FM ? stata fatta con l'idea di divertirmi, certamente non per vincere il contest e non penso che lo far?, ma mi sono divertito a crearla e a giocarci. Ad ogni modo, ecco la versione per Thief III di Creature Clash (lascer? il resto del briefing al gioco).

Questa ? la versione pi? recente, che ha una nuova modalit? di gioco: Player Melee combat
===================================================================================
*Informazioni di Gioco*

Gioco : Thief III: Deadly Shadows
Titolo Missione : Creature Clash Thief 3
Nome file : ContestCC3
Livelli di Difficolt? : NO
Acquisto Equipaggiamento: NO
Mappa : NO
Auto Mappa : NO
Nuova Grafica : NO
Nuovo Sonoro : NO
Nuovi Oggetti : NO
Supporto multi lingua : Si, inglese ed italiano
Livelli di difficolt? : Facile, Normale, Difficile ed Esperto
Bug conosciuti : La texture hammerita pu? mancare. Il gioco potrebbe entrare in uno stato di non funzionalit? e alcuni cadaveri potrebbero non sparire, ? raro ma pu? capitare. Nel caso, sarebbe meglio riavviare il tutto.
===================================================================================
Durata video briefing : testo a video
Dimensione video briefing : N/A
===================================================================================
*Costruzione*

Base : dal niente
Tempo di costruzione : circa tre mesi
===================================================================================
Note :

C'? un muro invisibile di fronte alla piattaforma d'osservazione nel punto in cui iniziate, al fine di poter permettere una migliore visione dell'arena. Non cercate di sparare delle frecce di fuoco da l?.
Mi ? stato riportato che in alcuni casi alcuni personaggi non vengono uccisi. E' un evento raro e non sono stato in grado di scoprirne la causa. Iniziare una nuova partita dovrebbe risolvere la cosa.

Update:

Aggiunto un tasto di riavvio.
Aggiunto un pubblico, ma ? piuttosto statico.
Nuova modalit? di gioco: Player combat mode. Potrete scendere nell'arena e combattere con le IA. Non ? una modalit? torneo.

===================================================================================
Ringraziamenti:

Grazie a Krypt per il suo aiuto con la generazione dei nemici e Ziemanskye per il suo aiuto nel creare l'uscita del livello.

Chiunque altro sia responsabile del rilascio dell'editor e della creazione di tutorial.

Betatester:
Glaswolf
maloo
Norman Druart
potterr

===================================================================================
*Informazioni di caricamento*

Pronto per il GarrettLoader. NON SCOMPATTARE IL FILE!!
===================================================================================
*Informazioni di Copyright*

Questo livello ? stato creato per il Contest 6, 25 Ottobre 2005
La distribuzione di questo livello ? consentita fino a quando rimarr? gratuita e il pacchetto sar? tenuto intatto. Non potete includere questo livello in una qualsiasi raccolta di mappe senza il mio permesso. Nessuno pu? modificare questa missione in alcun modo.
Questo livello non ? stato creato e non ? supportato dai Looking Glass Studios, dalla Ion Storm o dalla Eidos Interactive.

===================================================================================
===================================================================================
20th Maaliskuu 2007 German
===================================================================================
Autor : Dark Arrow
Kontakt : jari@virpi.net
Homepage :
Version : 3.0
Ver?ffentlichung : 27. Dezember 2005
===================================================================================
Briefing:
Diese FM wurde zum Spa? entworfen. Sie sollte den Wettbewerb nicht gewinnen und wird das auch kaum, aber ich hatte eine Menge Freude, das alles zu bauen und damit herumzuspielen. Egal, hier ist nun die TDS-Version von Creature Clash (den Rest lasse ich f?r das Briefing).

Dies ist die neuere Version mit dem integrierten Nahkampfmodus.
===================================================================================
*Playing Information*

Game : Thief 3 - Deadly Shadows
Mission Title : Creature Clash Thief 3
Mission File Name : ContestCC3
Difficulty Settings : NO
Equipment Store : NO
Map : NO
Auto Map : NO
New Graphics : NO
New Sounds : NO
New Objects : NO
Multi language support : NO
Schiwrigkeitsgrade : Easy,Normal,Hard,Expert
bekannte Probleme : Die Hammeritentextur fehlt. Eventuell wird das Spiel instabil, wenn einige Charaktere nicht gel?scht werden. Es kommt kaum vor, ist aber m?glich. Dann empfiehlt sich ein Neustart.
===================================================================================
Video Briefing Length : Text Screen
Video Briefing Size : N/A
===================================================================================
*Construction*
Grundlage : keine
Bauzeit : etwa drei Monate
===================================================================================
Notizen :

Gegen?ber des Steuerpultes, am Balkon, ist eine unsichbare Wand. Dadurch sieht mnan die Arena besser. Versuchen Sie besser nicht, mit Feuerpfeilen dagegen zu schie?en!
Angeblich sterben zuweilen nicht alle Teilnehmer. Das kommt selten vor und ich habe nicht herausfinden k?nnen, woran das lag. Auch hier sollte ein Neustart helfen.

Updates:

Knopf zum Neustarten hinzugef?gt.
Publikum hinzugef?gt, allerdings nur der Optik wegen.
Neuer Spielmodus: Nahkampf f?r den Spieler. Man wird nach Auswahl der Gegner und Waffen in die Arena teleportiert und darf selbst alles umlegen. Dies ist aber nicht der Turniermodus.

===================================================================================
Danksagung :

Ein gro?es Dankesch?n an Krypt f?r seinen Rat mit den endlos auftauchenden Feinden, sowie Ziemanskye daf?r, dass das Level und das ist, was es sein sollte.

Ansonsten allen, die die Ver?ffentlichung des Editors herbeigef?hrt und Tutorials geschrieben haben.

Betatester:
Glaswolf
maloo
Norman Druart
potterr

===================================================================================
*Loading Information*

Fertig f?r den GarrettLoader. DIESE DATEI NICHT ENTPACKEN!!
===================================================================================
*Copyright Information*

This level was created by Dark Arrow 27th December 2005
Distribution of this level is allowed as long as it is free and the package is kept intact. You may not include this level to any map pack without my permission. No one may edit this mission or modify it in any way.
This level was not made and is not supported by Looking Glass Studios, Ion Storm or Eidos Interactive.
===========================================================




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